Player Matchup

Medusa
Medusa
DaMoroccan
Medusa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 84L
1,376 Elo+
Party 2
Mercury
Mercury
Kush_IsMyOxygen
Mercury
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
LightsknTrickDdy
Sylvanus
Level 145
God Stats
3W - 6L
1,449 SR
Queue Stats
146W - 158L
1,495 Elo+
Party 2
Ra
Ra
Mr_Bib_
Ra
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 63L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
TVwinternine
Ix Chel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,455 Elo+
Solo
Team Averages
Level 98
1,490 SR
1,442 Elo+

VS

Team Averages
Level 107
1,452 SR
1,539 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
MeimiAngel
Gilgamesh
Level 143
God Stats
3W - 0L
1,250 SR
Queue Stats
34W - 42L
1,540 Elo+
Party 1
Ravana
Ravana
mattymeatsauce
Ravana
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,557 Elo+
Party 3
Cthulhu
Cthulhu
throbbenHood
Cthulhu
Level 101
God Stats
1W - 0L
1,422 SR
Queue Stats
68W - 62L
1,535 Elo+
Party 1
Izanami
Izanami
wreigel6
Izanami
Level 87
God Stats
7W - 5L
1,588 SR
Queue Stats
90W - 72L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaMoroccan
Medusa
14
2 / 4 / 1
7,151
715
5,461
9,741
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
3 / 3 / 0
7,108
711
4,064
7,482
2,861
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 4
6,481
648
7,895
13,639
7,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 3
7,743
774
3,663
6,246
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
TVwinternine
Ix Chel
12
0 / 5 / 2
6,487
649
4,209
9,066
3,413
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 2 / 3
8,082
808
9,099
6,133
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MeimiAngel
Gilgamesh
14
6 / 2 / 5
7,856
786
6,273
11,075
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 10
8,488
849
11,816
6,549
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
throbbenHood
Cthulhu
14
1 / 2 / 14
7,881
788
7,876
10,838
9,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
wreigel6
Izanami
15
3 / 1 / 10
8,063
806
6,119
7,318
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
19
19
Deaths
7
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
3
2.75
L
Medusa
DaMoroccan
Medusa
2
4
1
0.63
L
3
3
0
1
L
0
5
4
0.4
W
Gilgamesh
MeimiAngel
Gilgamesh
6
2
5
4.25
L
2
2
3
1.75
L
Ix Chel
TVwinternine
Ix Chel
0
5
2
0.2
W
5
0
10
10
W
Cthulhu
throbbenHood
Cthulhu
1
2
14
4
W
Izanami
wreigel6
Izanami
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
41,183
46,174
Taken
41,913
20,248
Mitigated
28,781
11,878
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,099
5,577
0
1,365
6,133
2,606
56
1,973
4,064
33,489
0
L
Medusa
DaMoroccan
Medusa
5,461
1,267
0
750
9,741
3,988
0
2,942
6,550
0
28,984
L
4,064
720
0
981
7,482
2,861
0
2,298
4,838
0
15,167
L
7,895
878
2,210
2,835
13,639
7,360
0
4,413
8,954
14,988
0
W
Gilgamesh
MeimiAngel
Gilgamesh
6,273
1,442
0
1,136
11,075
10,170
279
3,796
6,835
0
15,487
L
3,663
244
444
2,096
6,246
2,626
0
4,216
2,030
30,104
0
L
Ix Chel
TVwinternine
Ix Chel
4,209
920
655
1,907
9,066
3,413
0
3,099
5,793
14,761
0
W
11,816
2,464
0
1,633
6,549
3,614
216
2,486
3,877
122
25,950
W
Cthulhu
throbbenHood
Cthulhu
7,876
402
289
844
10,838
9,253
0
4,077
6,465
20,338
0
W
Izanami
wreigel6
Izanami
6,119
3,936
0
1,425
7,318
3,138
905
2,558
4,572
0
34,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
40,370
175
Minions Killed
218
0
Camps Cleared
0
1,001,346
Distance Traveled
1,054,312
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,082
808
62
6
0
224,087
0
L
Medusa
7,151
715
44
4
0
199,805
0
L
Mercury
7,108
711
22
2
0
243,441
1
L
Sylvanus
6,481
648
14
1
0
189,052
0
W
Gilgamesh
7,856
786
24
2
0
212,012
0
L
Ra
7,743
774
68
7
0
200,066
0
L
Ix Chel
6,487
649
27
3
0
168,982
0
W
Ravana
8,488
849
33
3
0
219,751
0
W
Cthulhu
7,881
788
28
3
0
197,416
0
W
Izanami
8,063
806
71
7
0
201,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role