Player Matchup

Ah Puch
Ah Puch
Logo_Dom
Ah Puch
Level 126
God Stats
10W - 6L
1,627 SR
Queue Stats
125W - 143L
1,237 Elo+
Party 2
Bacchus
Bacchus
TheDemonKillerTT
Bacchus
Level 16
God Stats
21W - 20L
1,220 SR
Queue Stats
22W - 22L
1,057 Elo+
Party 2
Neith
Neith
noquestions
Neith
Level 110
God Stats
1W - 0L
1,561 SR
Queue Stats
75W - 91L
1,328 Elo+
Party 2
Team Averages
Level 84
1,469 SR
1,207 Elo+

VS

Team Averages
Level 111
1,437 SR
1,491 Elo+
Hachiman
Hachiman
kscogs43
Hachiman
Level 109
God Stats
6W - 13L
1,476 SR
Queue Stats
17W - 21L
1,420 Elo+
Solo
Scylla
Scylla
x410zGreatestx
Scylla
Level 127
God Stats
8W - 12L
1,649 SR
Queue Stats
68W - 63L
1,448 Elo+
Party 1
Odin
Odin
xX410zSamuraiXx
Odin
Level 97
God Stats
0W - 1L
1,187 SR
Queue Stats
15W - 22L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Logo_Dom
Ah Puch
13
6 / 2 / 2
9,910
826
13,584
8,007
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 4
8,766
731
2,609
7,247
9,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 7
8,700
725
7,166
7,768
3,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
kscogs43
Hachiman
12
2 / 3 / 2
8,834
736
8,415
10,867
4,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 2 / 1
7,485
624
2,790
5,199
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
7,538
628
2,054
12,426
13,406
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
4
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Logo_Dom
Ah Puch
6
2
2
3.5
W
2
0
4
4
L
Hachiman
kscogs43
Hachiman
2
3
2
1
W
0
2
7
1.75
L
1
2
1
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,359
Damage
13,259
23,022
Taken
28,492
16,748
Mitigated
19,278
3,759
Healing
1,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Logo_Dom
Ah Puch
13,584
367
159
822
8,007
3,695
348
774
7,189
53,204
0
W
2,609
120
0
394
7,247
9,495
411
1,049
6,198
13,550
0
L
Hachiman
kscogs43
Hachiman
8,415
4,832
59
636
10,867
4,246
0
7,008
3,859
0
31,621
W
7,166
3,164
350
2,034
7,768
3,558
1,766
1,683
6,029
0
31,911
L
2,790
114
117
402
5,199
1,626
0
3,739
1,460
16,934
0
L
2,054
406
0
195
12,426
13,406
0
6,030
6,396
0
16,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
23,857
118
Minions Killed
99
0
Camps Cleared
0
611,845
Distance Traveled
484,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,910
826
69
6
0
192,720
0
W
Bacchus
8,766
731
10
1
0
241,071
0
L
Hachiman
8,834
736
53
4
0
188,017
0
W
Neith
8,700
725
39
3
0
178,054
0
L
Scylla
7,485
624
26
2
0
108,213
0
L
Odin
7,538
628
20
2
0
188,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role