Player Matchup

Janus
Janus
Silver III
KidKsino
Janus
Silver III
Level 99
God Stats
0W - 1L
1,422 SR
Queue Stats
2W - 6L
1,448 MMR
Party 2
Mulan
Mulan
Gold III
SunBurntPancake
Mulan
Gold III
Level 105
God Stats
7W - 5L
1,539 SR
Queue Stats
234W - 226L
1,512 MMR
Solo
Ymir
Ymir
Gold III
Teniee
Ymir
Gold III
Level 149
God Stats
0W - 1L
1,340 SR
Queue Stats
45W - 44L
1,537 MMR
Solo
Chiron
Chiron
Gold V
Yo Frosty2944
Chiron
Gold V
Level 118
God Stats
1W - 2L
1,726 SR
Queue Stats
27W - 27L
1,509 MMR
Solo
Bastet
Bastet
Bronze III
nicecaiber321
Bastet
Bronze III
Level 67
God Stats
1W - 5L
1,490 SR
Queue Stats
2W - 8L
1,554 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,504 SR
1,512 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,614 SR
1,508 MMR
Ah Puch
Ah Puch
Gold I
LeFit
Ah Puch
Gold I
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 193L
1,498 MMR
Solo
Ravana
Ravana
Gold III
Thehenrys
Ravana
Gold III
Level 143
God Stats
10W - 10L
1,673 SR
Queue Stats
428W - 430L
1,512 MMR
Solo
Susano
Susano
Bronze III
ZombieKil1s
Susano
Bronze III
Level 104
God Stats
2W - 0L
1,849 SR
Queue Stats
6W - 3L
1,587 MMR
Party 1
Anhur
Anhur
Silver II
metalbicycle864
Anhur
Silver II
Level 157
God Stats
3W - 1L
1,602 SR
Queue Stats
13W - 10L
1,430 MMR
Party 1
Bacchus
Bacchus
Silver II
xboxNOlife987
Bacchus
Silver II
Level 123
God Stats
6W - 6L
1,445 SR
Queue Stats
67W - 61L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KidKsino
Janus
8
0 / 5 / 0
5,884
420
3,183
5,751
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 1
8,019
573
9,856
17,977
19,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Teniee
Ymir
9
0 / 2 / 1
6,017
430
1,704
9,359
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 0
6,292
449
3,672
7,159
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 0
6,192
442
895
8,019
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HorusNu WaThanatosAnubis

VS

Bans
AphroditeMartichorasKuzenboThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LeFit
Ah Puch
14
7 / 0 / 3
8,427
602
11,281
4,542
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Thehenrys
Ravana
14
1 / 1 / 4
7,857
561
8,874
9,907
8,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
13
3 / 1 / 3
7,583
542
4,119
11,670
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 4
7,945
568
5,897
6,896
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
11
2 / 2 / 6
7,137
510
5,272
11,030
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
14
14
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
KidKsino
Janus
0
5
0
0
W
Ah Puch
LeFit
Ah Puch
7
0
3
8.5
L
3
4
1
0.88
L
Ymir
Teniee
Ymir
0
2
1
0.25
W
Ravana
Thehenrys
Ravana
1
1
4
3
L
0
2
0
0
W
Susano
3
1
3
4.5
W
1
0
4
3
L
1
1
0
1
W
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,310
Damage
35,443
48,265
Taken
44,045
32,433
Mitigated
28,461
12,122
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
KidKsino
Janus
3,183
0
0
255
5,751
1,815
0
3,357
2,206
34,615
0
W
Ah Puch
LeFit
Ah Puch
11,281
477
0
1,530
4,542
1,666
245
1,304
3,168
64,977
0
L
9,856
1,975
0
6,423
17,977
19,284
0
4,540
13,309
0
59,163
L
Ymir
Teniee
Ymir
1,704
609
0
1,731
9,359
7,067
0
5,335
3,817
12,755
0
W
Ravana
Thehenrys
Ravana
8,874
3,587
0
4,620
9,907
8,490
0
715
9,132
0
62,430
L
3,672
703
184
1,633
7,159
1,585
230
1,092
6,043
0
39,786
W
Susano
4,119
1,359
0
750
11,670
4,947
263
537
11,055
0
64,065
W
5,897
3,617
0
5,070
6,896
2,784
0
777
6,119
0
70,378
L
895
307
0
1,896
8,019
2,682
0
1,686
6,301
0
39,731
W
Bacchus
5,272
748
391
3,480
11,030
10,574
145
1,952
9,024
18,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,404
Gold Earned
38,949
357
Minions Killed
441
0
Camps Cleared
0
1,198,484
Distance Traveled
1,390,414
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,884
420
79
6
0
184,383
3
W
Ah Puch
8,427
602
119
9
0
271,475
5
L
Mulan
8,019
573
111
8
0
233,701
3
L
Ymir
6,017
430
21
2
0
286,696
1
W
Ravana
7,857
561
91
7
0
255,932
0
L
Chiron
6,292
449
80
6
0
276,858
2
W
Susano
7,583
542
87
6
0
324,845
2
W
Anhur
7,945
568
128
9
0
258,938
0
L
Bastet
6,192
442
66
5
0
216,846
2
W
Bacchus
7,137
510
16
1
0
279,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role