Player Matchup

Aphrodite
Aphrodite
Dopiuhm
Aphrodite
Level 27
God Stats
4W - 1L
1,472 SR
Queue Stats
138W - 149L
1,309 Elo+
Party 1
Kuzenbo
Kuzenbo
GodsComplex
Kuzenbo
Level 138
God Stats
3W - 4L
1,528 SR
Queue Stats
28W - 40L
1,276 Elo+
Party 1
Kali
Kali
Ki1oo
Kali
Level 46
God Stats
1W - 8L
1,500 SR
Queue Stats
86W - 99L
1,498 Elo+
Solo
Anhur
Anhur
maxidwavid
Anhur
Level 136
God Stats
1W - 1L
1,199 SR
Queue Stats
102W - 106L
1,562 Elo+
Solo
Agni
Agni
xHYPERSQUIRTx
Agni
Level 81
God Stats
4W - 8L
1,282 SR
Queue Stats
402W - 363L
1,457 Elo+
Solo
Team Averages
Level 86
1,396 SR
1,420 Elo+

VS

Team Averages
Level 84
1,503 SR
1,485 Elo+
Nu Wa
Nu Wa
FrstyThSnwSknk
Nu Wa
Level 83
God Stats
1W - 5L
1,546 SR
Queue Stats
9W - 10L
1,523 Elo+
Solo
Loki
Loki
Isragamex2333
Loki
Level 64
God Stats
12W - 15L
1,475 SR
Queue Stats
174W - 169L
1,424 Elo+
Solo
Skadi
Skadi
Luh Chico
Skadi
Level 105
God Stats
4W - 3L
1,281 SR
Queue Stats
17W - 32L
1,489 Elo+
Party 2
Ares
Ares
Redkingdave28
Ares
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 2
Chaac
Chaac
silentdje
Chaac
Level 155
God Stats
8W - 2L
1,715 SR
Queue Stats
206W - 209L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dopiuhm
Aphrodite
12
2 / 1 / 5
7,372
527
2,638
7,949
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
GodsComplex
Kuzenbo
13
3 / 2 / 5
7,858
561
7,591
13,001
14,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
Ki1oo
Kali
15
3 / 1 / 1
8,305
593
5,389
14,027
6,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
13
6 / 2 / 3
8,364
597
8,261
10,607
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 2
7,387
528
7,454
9,374
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,137
510
9,844
9,366
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 1
5,125
366
1,604
5,730
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Luh Chico
Skadi
9
0 / 5 / 0
5,795
414
6,040
11,472
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 1
5,839
417
3,629
11,342
5,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
silentdje
Chaac
12
3 / 4 / 1
7,801
557
7,410
12,360
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
7
9
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dopiuhm
Aphrodite
2
1
5
4.5
L
4
3
1
1.5
W
Kuzenbo
GodsComplex
Kuzenbo
3
2
5
2.75
L
0
2
1
0.25
W
Kali
Ki1oo
Kali
3
1
1
3.5
L
Skadi
Luh Chico
Skadi
0
5
0
0
L
0
5
1
0.1
W
Anhur
6
2
3
3.75
L
Chaac
silentdje
Chaac
3
4
1
0.88
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,333
Damage
28,527
54,958
Taken
50,270
33,942
Mitigated
22,749
15,981
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dopiuhm
Aphrodite
2,638
549
2,453
4,670
7,949
5,197
68
1,894
5,935
21,012
0
L
9,844
2,854
108
2,627
9,366
3,470
170
5,528
3,317
44,853
0
W
Kuzenbo
GodsComplex
Kuzenbo
7,591
2,950
0
3,737
13,001
14,890
0
1,657
10,574
41,839
0
L
1,604
289
0
689
5,730
1,464
0
1,094
4,522
0
15,651
W
Kali
Ki1oo
Kali
5,389
3,270
0
3,331
14,027
6,344
0
2,314
11,713
0
86,222
L
Skadi
Luh Chico
Skadi
6,040
1,851
0
1,545
11,472
3,503
184
857
10,566
0
45,311
L
3,629
698
1,128
1,690
11,342
5,289
0
2,465
8,710
8,366
0
W
Anhur
8,261
4,538
0
500
10,607
4,423
216
2,828
7,707
0
65,645
L
Chaac
silentdje
Chaac
7,410
1,714
0
3,817
12,360
9,023
0
6,084
5,356
0
46,863
W
7,454
503
0
1,290
9,374
3,088
724
4,562
4,643
57,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
31,697
425
Minions Killed
236
0
Camps Cleared
0
1,351,993
Distance Traveled
1,078,932
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,372
527
44
3
0
253,891
0
L
Nu Wa
7,137
510
65
5
0
225,939
0
W
Kuzenbo
7,858
561
67
5
0
269,979
3
L
Loki
5,125
366
25
2
0
137,074
0
W
Kali
8,305
593
114
8
0
301,005
2
L
Skadi
5,795
414
66
5
0
256,738
0
L
Ares
5,839
417
8
1
0
222,208
1
W
Anhur
8,364
597
108
8
0
264,862
1
L
Chaac
7,801
557
72
5
0
236,973
0
W
Agni
7,387
528
92
7
0
262,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role