Player Matchup

Shiva
Shiva
BRADICUSS_
Shiva
Level 28
God Stats
0W - 3L
1,198 SR
Queue Stats
302W - 314L
1,424 Elo+
Party 2
Medusa
Medusa
BaJD235
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,591 Elo+
Party 1
Anubis
Anubis
THE PAlN TRAIN
Anubis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 258L
1,413 Elo+
Party 2
Chronos
Chronos
Zestepario
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 1
Cerberus
Cerberus
xKäyzën
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 1
Team Averages
Level 22
1,440 SR
1,438 Elo+

VS

Team Averages
Level 49
1,500 SR
1,516 Elo+
Charybdis
Charybdis
CHRONICBLOWBACK
Charybdis
Level 85
God Stats
3W - 0L
1,466 SR
Queue Stats
247W - 228L
1,465 Elo+
Party 3
Nu Wa
Nu Wa
DHO1025
Nu Wa
Level 81
God Stats
5W - 2L
1,248 SR
Queue Stats
189W - 160L
1,476 Elo+
Party 3
Nike
Nike
DoubleBarrel_6
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,458 Elo+
Solo
Yu Huang
Yu Huang
LoserTurtleNoob
Yu Huang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,690 Elo+
Solo
Martichoras
Martichoras
ohmyjosh32
Martichoras
Level 28
God Stats
3W - 1L
1,788 SR
Queue Stats
103W - 88L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 8 / 7
8,337
834
6,157
16,652
17,093
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
BaJD235
Medusa
13
1 / 7 / 2
7,498
750
3,145
11,331
4,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 3
8,483
848
5,646
10,740
4,983
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Zestepario
Chronos
13
2 / 8 / 2
7,331
733
4,521
15,127
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
xKäyzën
Cerberus
15
1 / 4 / 7
8,280
828
5,215
13,070
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CHRONICBLOWBACK
Charybdis
15
2 / 3 / 23
8,983
898
10,380
6,430
2,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
DHO1025
Nu Wa
16
7 / 2 / 19
9,747
975
16,287
5,287
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 18
9,293
929
7,582
8,443
4,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
16
5 / 2 / 22
9,396
940
10,264
6,910
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
ohmyjosh32
Martichoras
17
9 / 2 / 20
9,912
991
14,309
8,055
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
133
9
Kills
31
32
Deaths
12
21
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Shiva
2
8
7
0.69
L
Medusa
BaJD235
Medusa
1
7
2
0.29
W
Charybdis
CHRONICBLOWBACK
Charybdis
2
3
23
4.5
W
Nu Wa
DHO1025
Nu Wa
7
2
19
8.25
W
8
3
18
5.67
W
Yu Huang
5
2
22
8
L
3
5
3
0.9
L
Chronos
Zestepario
Chronos
2
8
2
0.38
W
Martichoras
ohmyjosh32
Martichoras
9
2
20
9.5
L
Cerberus
xKäyzën
Cerberus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
58,822
66,920
Taken
35,125
44,910
Mitigated
14,763
10,339
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
6,157
608
866
1,033
16,652
17,093
0
6,218
9,816
457
12,150
L
Medusa
BaJD235
Medusa
3,145
721
137
308
11,331
4,728
649
3,333
7,846
0
14,572
W
Charybdis
CHRONICBLOWBACK
Charybdis
10,380
4,377
80
500
6,430
2,300
1,772
4,137
2,027
0
19,015
W
Nu Wa
DHO1025
Nu Wa
16,287
3,501
537
264
5,287
2,121
1,525
1,699
3,331
28,517
0
W
7,582
974
54
1,422
8,443
4,045
235
4,051
4,196
0
12,725
W
Yu Huang
10,264
1,301
538
885
6,910
3,209
1,463
1,489
5,272
19,649
0
L
5,646
83
378
2,349
10,740
4,983
569
4,829
5,809
16,467
0
L
Chronos
Zestepario
Chronos
4,521
1,136
592
833
15,127
5,868
506
5,808
9,235
13,626
0
W
Martichoras
ohmyjosh32
Martichoras
14,309
3,319
1,921
1,959
8,055
3,088
2,409
4,384
3,145
0
26,341
L
Cerberus
xKäyzën
Cerberus
5,215
128
957
2,886
13,070
12,238
222
5,224
7,355
13,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
47,331
89
Minions Killed
115
0
Camps Cleared
0
836,789
Distance Traveled
926,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,337
834
7
1
0
169,235
0
L
Medusa
7,498
750
20
2
0
153,514
0
W
Charybdis
8,983
898
21
2
0
180,127
0
W
Nu Wa
9,747
975
32
3
0
193,818
0
W
Nike
9,293
929
12
1
0
194,577
0
W
Yu Huang
9,396
940
15
2
0
178,619
0
L
Anubis
8,483
848
29
3
0
161,498
0
L
Chronos
7,331
733
16
2
0
132,887
0
W
Martichoras
9,912
991
35
4
0
179,635
0
L
Cerberus
8,280
828
17
2
0
219,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role