Player Matchup

Cu Chulainn
Cu Chulainn
CrimsonTaiyou
Cu Chulainn
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,510 Elo+
Party 1
Pele
Pele
Diamond Boy5436
Pele
Level 56
God Stats
1W - 4L
1,227 SR
Queue Stats
170W - 164L
1,498 Elo+
Party 1
Artemis
Artemis
MaxIsTrollin
Artemis
Level 157
God Stats
9W - 14L
1,443 SR
Queue Stats
170W - 178L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
e-bfly
Aphrodite
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
119W - 116L
1,522 Elo+
Party 2
Ares
Ares
irockguy1
Ares
Level 162
God Stats
4W - 1L
1,766 SR
Queue Stats
142W - 140L
1,558 Elo+
Party 2
Team Averages
Level 107
1,487 SR
1,511 Elo+

VS

Team Averages
Level 159
1,651 SR
1,531 Elo+
Anhur
Anhur
Disparityy
Anhur
Level 171
God Stats
23W - 21L
1,497 SR
Queue Stats
934W - 845L
1,590 Elo+
Solo
Pele
Pele
Gunnyg77
Pele
Level 158
God Stats
11W - 6L
1,655 SR
Queue Stats
508W - 440L
1,484 Elo+
Party 3
Guan Yu
Guan Yu
ISellSnipers
Guan Yu
Level 125
God Stats
1W - 1L
1,717 SR
Queue Stats
107W - 105L
1,547 Elo+
Party 3
Maui
Maui
SebasValen14
Maui
Level 183
God Stats
18W - 12L
1,625 SR
Queue Stats
458W - 417L
1,515 Elo+
Solo
Thoth
Thoth
miskhar
Thoth
Level 157
God Stats
1W - 3L
1,760 SR
Queue Stats
31W - 30L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrimsonTaiyou
Cu Chulainn
11
1 / 1 / 1
6,844
570
6,246
9,462
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 3
6,565
547
6,211
9,620
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
MaxIsTrollin
Artemis
11
0 / 2 / 2
6,068
506
6,303
8,502
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
e-bfly
Aphrodite
12
1 / 0 / 2
6,844
570
4,928
5,447
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
12
6 / 2 / 1
7,506
626
5,557
8,778
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
2 / 2 / 1
6,585
549
4,842
10,428
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
12
6 / 3 / 1
6,823
569
7,091
10,511
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
ISellSnipers
Guan Yu
11
0 / 1 / 3
6,105
509
3,756
8,530
7,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 3
5,106
426
2,693
8,869
7,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
miskhar
Thoth
12
0 / 2 / 0
6,740
562
2,535
7,010
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
8
8
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CrimsonTaiyou
Cu Chulainn
1
1
1
1.5
W
1
3
3
0.83
L
Anhur
2
2
1
1.25
L
Pele
6
3
1
2.17
L
Guan Yu
ISellSnipers
Guan Yu
0
1
3
1.5
W
Artemis
MaxIsTrollin
Artemis
0
2
2
0.5
L
0
1
3
1.5
W
Aphrodite
e-bfly
Aphrodite
1
0
2
2
W
Ares
6
2
1
3.25
L
Thoth
miskhar
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,245
Damage
20,917
41,809
Taken
45,348
20,820
Mitigated
25,026
14,123
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CrimsonTaiyou
Cu Chulainn
6,246
1,055
0
2,370
9,462
6,860
138
1,125
8,309
763
49,313
W
6,211
1,879
0
1,529
9,620
3,104
159
369
9,207
0
56,783
L
Anhur
4,842
2,478
0
4,243
10,428
3,629
0
1,817
8,567
0
50,538
L
Pele
7,091
2,123
0
2,376
10,511
3,759
0
1,232
9,171
0
38,339
L
Guan Yu
ISellSnipers
Guan Yu
3,756
723
210
3,808
8,530
7,933
0
1,630
6,828
0
33,917
W
Artemis
MaxIsTrollin
Artemis
6,303
2,620
0
3,114
8,502
2,234
220
910
7,592
0
41,871
L
2,693
985
0
2,322
8,869
7,198
185
1,407
7,456
20,645
0
W
Aphrodite
e-bfly
Aphrodite
4,928
653
1,153
4,197
5,447
1,792
253
1,305
3,944
48,309
0
W
Ares
5,557
592
0
1,760
8,778
6,830
203
1,273
7,271
29,478
0
L
Thoth
miskhar
Thoth
2,535
162
0
1,000
7,010
2,507
0
4,362
2,396
50,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
31,359
357
Minions Killed
345
0
Camps Cleared
0
1,172,231
Distance Traveled
1,168,345
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,844
570
94
8
0
233,095
0
W
Pele
6,565
547
82
7
0
265,828
0
L
Anhur
6,585
549
84
7
0
211,474
0
L
Pele
6,823
569
58
5
0
260,639
0
L
Guan Yu
6,105
509
64
5
0
249,131
3
W
Artemis
6,068
506
53
4
0
211,117
0
L
Maui
5,106
426
32
3
0
245,137
0
W
Aphrodite
6,844
570
92
8
0
217,574
2
W
Ares
7,506
626
36
3
0
244,617
0
L
Thoth
6,740
562
107
9
0
201,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role