Player Matchup

Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BxoxoxoL
Bacchus
Level 64
God Stats
3W - 0L
1,568 SR
Queue Stats
126W - 109L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
K1ngC0x
Hou Yi
Level 123
God Stats
4W - 2L
1,666 SR
Queue Stats
92W - 83L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
xNetsuAx
Cabrakan
Level 135
God Stats
3W - 3L
1,744 SR
Queue Stats
193W - 186L
1,529 Elo+
Party 2
Freya
Freya
x_Am0n0s1ty_x
Freya
Level 86
God Stats
19W - 14L
1,654 SR
Queue Stats
436W - 413L
1,499 Elo+
Party 2
Team Averages
Level 101
1,626 SR
1,503 Elo+

VS

Team Averages
Level 69
1,559 SR
1,490 Elo+
Sol
Sol
C2Q2
Sol
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,427 Elo+
Party 3
Merlin
Merlin
Gloooooop
Merlin
Level 55
God Stats
0W - 2L
1,321 SR
Queue Stats
54W - 49L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
HoahBear
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
QueefyMcQuiffer
Artemis
Level 32
God Stats
4W - 2L
1,757 SR
Queue Stats
157W - 147L
1,551 Elo+
Solo
Skadi
Skadi
matuchato
Skadi
Level 127
God Stats
0W - 1L
1,715 SR
Queue Stats
105W - 93L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
6 / 1 / 14
10,383
944
14,294
10,307
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
BxoxoxoL
Bacchus
16
1 / 4 / 23
9,708
883
11,889
15,478
19,051
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
K1ngC0x
Hou Yi
17
8 / 3 / 14
10,312
937
9,313
11,597
6,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
xNetsuAx
Cabrakan
15
8 / 8 / 12
9,810
892
9,246
16,405
11,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 3 / 11
9,394
854
9,710
10,012
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
C2Q2
Sol
15
2 / 7 / 6
8,283
753
8,030
11,546
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Gloooooop
Merlin
18
6 / 4 / 8
9,060
824
12,148
8,672
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
HoahBear
Ao Kuang
14
3 / 7 / 7
7,798
709
4,123
14,816
12,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 4 / 13
8,141
740
9,184
11,016
4,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
matuchato
Skadi
15
6 / 6 / 4
9,160
833
10,452
11,488
4,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
28
Kills
17
19
Deaths
28
74
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
14
13
W
Bacchus
BxoxoxoL
Bacchus
1
4
23
3.13
L
Sol
C2Q2
Sol
2
7
6
0.71
L
Merlin
Gloooooop
Merlin
6
4
8
2.5
L
Ao Kuang
HoahBear
Ao Kuang
3
7
7
0.93
W
Hou Yi
K1ngC0x
Hou Yi
8
3
14
5
L
0
4
13
1.63
L
Skadi
matuchato
Skadi
6
6
4
1.33
W
Cabrakan
xNetsuAx
Cabrakan
8
8
12
1.75
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,452
Damage
43,937
63,799
Taken
57,538
46,653
Mitigated
31,339
22,674
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,294
1,739
1,968
3,106
10,307
5,301
2,889
3,425
6,660
0
30,402
W
Bacchus
BxoxoxoL
Bacchus
11,889
79
2,468
3,575
15,478
19,051
82
6,103
8,540
13,926
1,044
L
Sol
C2Q2
Sol
8,030
1,222
378
1,509
11,546
4,403
0
6,028
5,430
19,990
0
L
Merlin
Gloooooop
Merlin
12,148
517
1,069
761
8,672
4,362
0
4,740
3,912
24,220
0
L
Ao Kuang
HoahBear
Ao Kuang
4,123
305
0
3,016
14,816
12,988
0
6,465
7,996
6,029
0
W
Hou Yi
K1ngC0x
Hou Yi
9,313
3,914
1,520
3,500
11,597
6,030
1,414
3,784
7,439
0
24,284
L
9,184
2,515
2,014
2,570
11,016
4,849
0
6,093
4,855
0
20,538
L
Skadi
matuchato
Skadi
10,452
4,331
233
632
11,488
4,737
0
5,883
5,405
0
15,598
W
Cabrakan
xNetsuAx
Cabrakan
9,246
1,036
0
2,815
16,405
11,093
106
6,160
9,708
15,171
0
W
9,710
1,980
901
2,821
10,012
5,178
1,607
3,269
6,477
25,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
42,442
125
Minions Killed
111
0
Camps Cleared
0
1,055,755
Distance Traveled
931,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,383
944
45
4
0
219,810
0
W
Bacchus
9,708
883
3
0
0
215,975
0
L
Sol
8,283
753
29
3
0
172,771
0
L
Merlin
9,060
824
36
3
0
197,358
0
L
Ao Kuang
7,798
709
9
1
0
190,208
0
W
Hou Yi
10,312
937
25
2
0
215,232
0
L
Artemis
8,141
740
26
2
0
218,545
0
L
Skadi
9,160
833
11
1
0
152,500
0
W
Cabrakan
9,810
892
15
1
0
196,960
0
W
Freya
9,394
854
37
3
0
207,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role