Player Matchup

Vulcan
Vulcan
Bronze III
AtreusGodOfWar
Vulcan
Bronze III
Level 99
God Stats
0W - 2L
1,553 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Awilix
Awilix
Silver III
Heathenpanda94
Awilix
Silver III
Level 127
God Stats
1W - 1L
1,820 SR
Queue Stats
16W - 17L
1,495 MMR
Party 1
Artio
Artio
Bronze III
ThicksetTiger3
Artio
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,439 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,625 SR
1,478 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,583 SR
1,461 MMR
Janus
Janus
Gold II
Blueshell-
Janus
Gold II
Level 124
God Stats
9W - 7L
1,588 SR
Queue Stats
95W - 109L
1,503 MMR
Solo
Mulan
Mulan
Silver II
McSlangerLanger
Mulan
Silver II
Level 141
God Stats
5W - 1L
1,661 SR
Queue Stats
7W - 5L
1,441 MMR
Solo
Ymir
Ymir
Bronze III
judoluke
Ymir
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,923
720
7,937
8,419
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 3 / 0
8,163
742
4,943
14,572
5,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 5 / 0
7,341
667
3,328
12,425
11,444
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Ao KuangAtlasFenrirAchillesSun Wukong

VS

Bans
ArachneThorAresThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
5 / 1 / 8
9,712
883
15,352
6,073
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 0 / 5
10,073
916
10,953
10,802
10,084
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
12
0 / 0 / 11
8,397
763
4,076
8,001
7,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Janus
5
1
8
9
L
1
3
0
0.33
W
8
0
5
10.5
L
0
5
0
0
W
Ymir
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,208
Damage
30,381
35,416
Taken
24,876
19,649
Mitigated
19,551
7,455
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,937
4,555
0
680
8,419
3,020
0
5,502
2,917
34,213
0
W
Janus
15,352
514
0
0
6,073
2,184
655
2,511
3,477
56,277
0
L
4,943
1,239
0
3,692
14,572
5,185
0
8,389
5,726
0
25,608
W
10,953
1,361
0
3,411
10,802
10,084
287
4,456
5,978
0
31,136
L
3,328
341
915
2,168
12,425
11,444
0
5,402
6,855
12,286
0
W
Ymir
4,076
735
0
370
8,001
7,283
380
4,732
3,269
12,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
28,182
103
Minions Killed
121
0
Camps Cleared
0
580,814
Distance Traveled
621,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,923
720
51
5
0
201,237
0
W
Janus
9,712
883
76
7
0
203,324
0
L
Awilix
8,163
742
35
3
0
199,576
0
W
Mulan
10,073
916
29
3
0
223,959
0
L
Artio
7,341
667
17
2
0
180,001
0
W
Ymir
8,397
763
16
1
0
194,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role