Player Matchup

Awilix
Awilix
 
Awilix
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chaotic Autismo
Bacchus
Level 86
God Stats
4W - 0L
1,900 SR
Queue Stats
283W - 265L
1,566 Elo+
Solo
Poseidon
Poseidon
PremixedLlama10
Poseidon
Level 103
God Stats
18W - 10L
1,532 SR
Queue Stats
46W - 41L
1,424 Elo+
Party 1
Ishtar
Ishtar
STRSCRM88
Ishtar
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,572 Elo+
Solo
Horus
Horus
greasybodypillow
Horus
Level 93
God Stats
27W - 14L
1,577 SR
Queue Stats
93W - 79L
1,447 Elo+
Party 1
Team Averages
Level 94
1,602 SR
1,502 Elo+

VS

Team Averages
Level 118
1,483 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
BLIZARD QC
Morgan Le Fay
Level 156
God Stats
9W - 11L
1,507 SR
Queue Stats
164W - 147L
1,516 Elo+
Solo
Khepri
Khepri
Bloodedge85
Khepri
Level 108
God Stats
3W - 4L
1,669 SR
Queue Stats
62W - 60L
1,493 Elo+
Solo
Thor
Thor
Deegenix
Thor
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 80L
1,465 Elo+
Solo
Mulan
Mulan
OGKublaKhan
Mulan
Level 116
God Stats
6W - 11L
1,456 SR
Queue Stats
189W - 188L
1,474 Elo+
Solo
Charybdis
Charybdis
blackheart-edr
Charybdis
Level 103
God Stats
1W - 2L
1,282 SR
Queue Stats
67W - 68L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 1 / 2
6,503
1,301
1,281
3,070
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 4
7,120
1,424
5,854
6,170
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
11
1 / 1 / 4
6,711
1,342
6,749
3,368
1,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
STRSCRM88
Ishtar
11
2 / 0 / 2
6,473
1,295
6,606
2,834
1,225
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 3
6,394
1,279
2,837
7,673
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

384

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLIZARD QC
Morgan Le Fay
12
2 / 1 / 2
6,919
1,384
6,817
6,805
3,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
11
0 / 1 / 2
6,270
1,254
1,173
3,567
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
10
0 / 0 / 0
5,486
1,097
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 2
6,852
1,370
4,843
9,233
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
blackheart-edr
Charybdis
11
0 / 2 / 3
6,183
1,237
3,775
6,668
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
7
Kills
5
5
Deaths
7
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
2
2
L
Morgan Le Fay
BLIZARD QC
Morgan Le Fay
2
1
2
3
L
Khepri
0
1
2
1
W
2
1
4
4
L
Thor
0
0
0
0
L
3
3
2
1.33
W
Poseidon
1
1
4
3
W
Ishtar
STRSCRM88
Ishtar
2
0
2
3
L
Charybdis
blackheart-edr
Charybdis
0
2
3
0.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,327
Damage
16,608
23,115
Taken
26,273
14,198
Mitigated
15,041
5,055
Healing
2,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,281
450
0
0
3,070
1,354
0
280
2,746
0
16,219
L
Morgan Le Fay
BLIZARD QC
Morgan Le Fay
6,817
762
321
932
6,805
3,025
0
3,098
3,615
27,156
0
L
Khepri
1,173
28
0
282
3,567
3,156
0
1,302
2,265
5,088
0
W
5,854
128
67
1,348
6,170
6,152
0
2,686
3,284
11,234
0
L
Thor
0
0
0
0
0
0
0
0
0
0
1,991
L
4,843
1,093
0
517
9,233
6,187
0
4,677
4,409
0
8,071
W
Poseidon
6,749
1,230
73
153
3,368
1,201
0
995
2,328
23,295
0
W
Ishtar
STRSCRM88
Ishtar
6,606
3,807
0
358
2,834
1,225
0
1,601
1,233
0
13,325
L
Charybdis
blackheart-edr
Charybdis
3,775
1,070
0
900
6,668
2,673
0
3,203
3,381
0
11,708
W
2,837
2,078
1,063
1,993
7,673
4,266
0
2,401
4,782
0
9,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
31,710
110
Minions Killed
85
7
Camps Cleared
3
524,460
Distance Traveled
373,708
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,503
1,301
33
7
2
106,514
2
L
Morgan Le Fay
6,919
1,384
52
10
1
99,834
0
L
Khepri
6,270
1,254
2
0
0
72,357
0
W
Bacchus
7,120
1,424
10
2
1
102,476
0
L
Thor
5,486
1,097
5
1
1
18,862
0
L
Mulan
6,852
1,370
4
1
1
90,890
0
W
Poseidon
6,711
1,342
45
9
2
110,655
0
W
Ishtar
6,473
1,295
11
2
0
101,414
0
L
Charybdis
6,183
1,237
22
4
0
91,765
0
W
Horus
6,394
1,279
11
2
2
103,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role