Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
BAD_DEVILL_CAME
Mulan
Bronze III
Level 107
God Stats
9W - 16L
1,574 SR
Queue Stats
24W - 29L
1,500 MMR
Solo
Discordia
Discordia
Gold II
ChungusUgfuglio
Discordia
Gold II
Level 155
God Stats
10W - 6L
1,672 SR
Queue Stats
270W - 274L
1,498 MMR
Solo
Thor
Thor
Bronze V
PrincessNyx97
Thor
Bronze V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Bacchus
Bacchus
Bronze V
bloodwolf62
Bacchus
Bronze V
Level 122
God Stats
0W - 1L
1,634 SR
Queue Stats
2W - 2L
1,562 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,576 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 63
1,437 SR
1,490 MMR
Janus
Janus
Gold V
Brienbursh
Janus
Gold V
Level 46
God Stats
6W - 8L
1,341 SR
Queue Stats
169W - 169L
1,398 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Loki6182
Heimdallr
Bronze III
Level 32
God Stats
47W - 66L
1,500 SR
Queue Stats
494W - 474L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
RsReborn96
Anubis
Bronze III
Level 39
God Stats
9W - 9L
1,343 SR
Queue Stats
337W - 350L
1,500 MMR
Solo
Ares
Ares
Gold IV
jetpackxd
Ares
Gold IV
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 137L
1,492 MMR
Solo
Fenrir
Fenrir
Silver I
oThÂnnyTrÂnny
Fenrir
Silver I
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 124L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 0
5,988
599
3,695
7,145
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 0
6,551
655
7,249
8,292
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
ChungusUgfuglio
Discordia
11
1 / 2 / 0
5,826
583
2,240
4,783
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,787
479
1,812
7,636
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
bloodwolf62
Bacchus
6
0 / 2 / 1
4,854
485
3,263
7,004
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
HorusHachimanRavanaSusano

VS

Bans
TyrHadesArachneNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 0 / 2
6,395
640
3,381
4,048
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Loki6182
Heimdallr
10
0 / 0 / 2
5,657
566
5,247
6,743
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
RsReborn96
Anubis
10
1 / 2 / 1
6,049
605
2,047
6,539
2,694
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
9
0 / 1 / 5
5,114
511
2,821
6,361
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
7 / 2 / 3
6,472
647
9,450
9,660
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
10
10
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
3
1
0
3
W
Janus
2
0
2
3
L
Discordia
ChungusUgfuglio
Discordia
1
2
0
0.5
W
Heimdallr
Loki6182
Heimdallr
0
0
2
1
L
0
3
1
0.17
W
Anubis
RsReborn96
Anubis
1
2
1
0.75
L
Bacchus
bloodwolf62
Bacchus
0
2
1
0.25
W
Ares
0
1
5
2.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
22,946
34,860
Taken
33,351
16,386
Mitigated
15,866
8,534
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,695
2,391
0
2,104
7,145
2,372
0
867
6,278
0
50,481
L
7,249
1,550
0
2,688
8,292
4,510
201
1,910
6,382
0
47,606
W
Janus
3,381
441
0
1,139
4,048
1,643
0
2,413
1,635
58,224
0
L
Discordia
ChungusUgfuglio
Discordia
2,240
123
0
1,440
4,783
1,259
0
802
3,961
46,191
0
W
Heimdallr
Loki6182
Heimdallr
5,247
3,565
0
2,385
6,743
2,786
498
857
5,886
0
47,763
L
1,812
420
0
365
7,636
2,270
0
1,772
5,724
0
17,652
W
Anubis
RsReborn96
Anubis
2,047
165
0
3,431
6,539
2,694
15
0
6,230
44,103
0
L
Bacchus
bloodwolf62
Bacchus
3,263
567
0
1,937
7,004
5,975
0
2,755
4,179
9,443
0
W
Ares
2,821
172
0
1,487
6,361
4,518
0
1,450
4,883
15,247
0
W
9,450
5,664
0
3,078
9,660
4,225
0
1,066
8,350
0
39,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
29,687
295
Minions Killed
339
0
Camps Cleared
0
1,011,083
Distance Traveled
1,010,400
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,988
599
94
9
0
200,909
3
L
Mulan
6,551
655
76
8
0
197,119
2
W
Janus
6,395
640
112
11
0
212,613
0
L
Discordia
5,826
583
86
9
0
185,783
2
W
Heimdallr
5,657
566
73
7
0
182,326
0
L
Thor
4,787
479
28
3
0
205,211
0
W
Anubis
6,049
605
77
8
0
201,226
2
L
Bacchus
4,854
485
11
1
0
222,061
0
W
Ares
5,114
511
20
2
0
192,452
1
W
Fenrir
6,472
647
57
6
0
221,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role