Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Gotcha289
Da Ji
Level 41
God Stats
4W - 1L
1,280 SR
Queue Stats
54W - 55L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
MrFuzzy711
Danzaburou
Level 115
God Stats
3W - 1L
1,646 SR
Queue Stats
84W - 75L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
XxKakatua0703xX
Kuzenbo
Level 49
God Stats
35W - 31L
1,496 SR
Queue Stats
58W - 51L
1,508 Elo+
Party 3
Bellona
Bellona
xXTheKing0909Xx
Bellona
Level 69
God Stats
2W - 2L
1,739 SR
Queue Stats
140W - 105L
1,574 Elo+
Party 3
Team Averages
Level 72
1,532 SR
1,491 Elo+

VS

Team Averages
Level 39
1,422 SR
1,403 Elo+
Fenrir
Fenrir
Juani1964
Fenrir
Level 45
God Stats
0W - 4L
1,171 SR
Queue Stats
131W - 153L
1,464 Elo+
Solo
Ix Chel
Ix Chel
MrNewFallout
Ix Chel
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 285L
1,484 Elo+
Party 1
Martichoras
Martichoras
OverDriveBlade
Martichoras
Level 46
God Stats
7W - 11L
1,424 SR
Queue Stats
170W - 161L
1,495 Elo+
Solo
Bacchus
Bacchus
WHOOPY DING
Bacchus
Level 15
God Stats
4W - 5L
1,248 SR
Queue Stats
10W - 19L
1,105 Elo+
Party 1
Achilles
Achilles
gokuxp20000xp
Achilles
Level 38
God Stats
5W - 2L
1,767 SR
Queue Stats
33W - 29L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 4
7,584
583
6,515
6,544
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Gotcha289
Da Ji
11
2 / 2 / 3
6,781
522
2,138
9,835
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MrFuzzy711
Danzaburou
10
2 / 2 / 1
6,458
497
6,988
8,170
2,873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 4
6,654
512
2,965
7,098
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 0
7,647
588
6,650
10,363
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Juani1964
Fenrir
6
1 / 1 / 0
4,986
384
1,686
5,678
2,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ix Chel
MrNewFallout
Ix Chel
12
2 / 4 / 0
6,604
508
7,525
9,474
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
OverDriveBlade
Martichoras
10
0 / 2 / 2
5,648
434
6,356
9,914
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
WHOOPY DING
Bacchus
8
0 / 1 / 1
5,669
436
2,335
8,568
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
gokuxp20000xp
Achilles
10
2 / 2 / 1
6,140
472
3,542
10,353
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
5
5
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
4
4
W
Da Ji
Gotcha289
Da Ji
2
2
3
1.75
L
Fenrir
Juani1964
Fenrir
1
1
0
1
W
Danzaburou
MrFuzzy711
Danzaburou
2
2
1
1.25
L
Ix Chel
MrNewFallout
Ix Chel
2
4
0
0.5
L
Martichoras
OverDriveBlade
Martichoras
0
2
2
0.5
L
Bacchus
WHOOPY DING
Bacchus
0
1
1
0.5
W
0
0
4
2
L
Achilles
gokuxp20000xp
Achilles
2
2
1
1.25
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
21,444
42,010
Taken
43,987
26,831
Mitigated
20,120
11,154
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,515
529
301
1,932
6,544
3,081
29
4,097
2,447
52,331
0
W
Da Ji
Gotcha289
Da Ji
2,138
383
0
750
9,835
3,837
0
1,833
8,002
0
40,866
L
Fenrir
Juani1964
Fenrir
1,686
678
0
2,316
5,678
2,519
0
0
5,279
0
15,812
W
Danzaburou
MrFuzzy711
Danzaburou
6,988
3,194
0
3,556
8,170
2,873
1,028
229
7,941
0
44,679
L
Ix Chel
MrNewFallout
Ix Chel
7,525
571
501
1,506
9,474
3,522
0
5,472
4,002
52,292
0
L
Martichoras
OverDriveBlade
Martichoras
6,356
1,429
0
2,330
9,914
3,888
0
1,845
8,069
0
43,772
L
Bacchus
WHOOPY DING
Bacchus
2,335
314
0
972
8,568
5,789
0
1,701
6,781
13,721
0
W
2,965
1,092
0
2,135
7,098
7,084
153
1,566
5,532
20,320
0
L
Achilles
gokuxp20000xp
Achilles
3,542
1,374
0
1,005
10,353
4,402
124
565
9,561
0
36,057
W
6,650
1,324
0
2,480
10,363
9,956
0
2,161
8,174
0
49,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
29,047
338
Minions Killed
279
0
Camps Cleared
0
1,296,596
Distance Traveled
1,108,678
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,584
583
88
7
0
255,283
4
W
Da Ji
6,781
522
63
5
0
277,892
3
L
Fenrir
4,986
384
32
2
0
107,613
0
W
Danzaburou
6,458
497
65
5
0
243,256
5
L
Ix Chel
6,604
508
91
7
0
263,675
0
L
Martichoras
5,648
434
74
6
0
229,488
2
L
Bacchus
5,669
436
25
2
0
239,823
0
W
Kuzenbo
6,654
512
32
2
0
255,548
0
L
Achilles
6,140
472
57
4
0
268,079
0
W
Bellona
7,647
588
90
7
0
264,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role