Player Matchup

Kali
Kali
FinalSam123
Kali
Level 118
God Stats
7W - 3L
1,726 SR
Queue Stats
46W - 45L
1,508 Elo+
Party 1
Ra
Ra
Fye Dat
Ra
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,429 Elo+
Party 1
Chaac
Chaac
Iwasranover
Chaac
Level 159
God Stats
7W - 4L
1,676 SR
Queue Stats
246W - 255L
1,554 Elo+
Party 1
Hercules
Hercules
KyngRhyno
Hercules
Level 18
God Stats
0W - 2L
1,490 SR
Queue Stats
6W - 10L
1,374 Elo+
Party 1
Freya
Freya
MonkeyzKillz
Freya
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,429 Elo+
Party 1
Team Averages
Level 95
1,578 SR
1,459 Elo+

VS

Team Averages
Level 137
1,489 SR
1,511 Elo+
King Arthur
King Arthur
CaptainGraves
King Arthur
Level 125
God Stats
42W - 55L
1,477 SR
Queue Stats
152W - 182L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
Lazyking77
Cthulhu
Level 152
God Stats
19W - 27L
1,565 SR
Queue Stats
338W - 335L
1,525 Elo+
Solo
Bakasura
Bakasura
Quantum-Quill
Bakasura
Level 157
God Stats
1W - 0L
1,307 SR
Queue Stats
284W - 290L
1,505 Elo+
Solo
Ah Puch
Ah Puch
Runatsu
Ah Puch
Level 128
God Stats
38W - 36L
1,580 SR
Queue Stats
196W - 231L
1,520 Elo+
Party 2
Xbalanque
Xbalanque
SMTiger26
Xbalanque
Level 121
God Stats
375W - 332L
1,514 SR
Queue Stats
425W - 429L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
10,589
504
13,659
20,779
11,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 2 / 1
9,589
457
5,526
13,341
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 1
11,518
548
15,898
29,600
35,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
KyngRhyno
Hercules
14
0 / 1 / 0
8,458
403
2,042
15,098
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 2
9,502
452
5,387
10,030
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainGraves
King Arthur
19
2 / 2 / 2
11,825
563
19,282
23,151
31,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
Lazyking77
Cthulhu
14
1 / 1 / 5
8,261
393
8,911
11,244
11,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Quantum-Quill
Bakasura
16
1 / 4 / 2
9,790
466
4,946
20,516
9,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Runatsu
Ah Puch
20
3 / 1 / 4
12,283
585
17,232
13,776
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
SMTiger26
Xbalanque
19
1 / 1 / 2
11,422
544
13,046
10,289
6,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
8
8
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaptainGraves
King Arthur
2
2
2
1.5
L
6
2
2
3.5
L
0
2
1
0.25
L
2
2
1
1.25
L
Hercules
KyngRhyno
Hercules
0
1
0
0
W
Cthulhu
Lazyking77
Cthulhu
1
1
5
3.5
L
1
1
2
2
W
Bakasura
Quantum-Quill
Bakasura
1
4
2
0.5
W
Ah Puch
Runatsu
Ah Puch
3
1
4
5
W
Xbalanque
SMTiger26
Xbalanque
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,512
Damage
63,417
88,848
Taken
78,976
70,338
Mitigated
66,320
32,735
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaptainGraves
King Arthur
19,282
2,387
0
3,260
23,151
31,336
187
1,978
21,034
545
105,420
L
13,659
6,010
0
5,820
20,779
11,735
0
5,449
14,885
0
96,571
L
5,526
112
1,524
5,456
13,341
5,184
656
9,039
3,997
87,252
0
L
15,898
1,789
0
11,807
29,600
35,589
0
3,853
25,225
0
106,136
L
Hercules
KyngRhyno
Hercules
2,042
242
0
2,599
15,098
13,452
354
6,966
8,132
0
33,533
W
Cthulhu
Lazyking77
Cthulhu
8,911
223
1,337
2,531
11,244
11,809
70
2,628
8,189
25,024
0
L
5,387
1,181
0
5,529
10,030
4,378
0
1,558
8,472
68,755
0
W
Bakasura
Quantum-Quill
Bakasura
4,946
3,514
0
4,063
20,516
9,949
0
1,630
18,856
0
72,158
W
Ah Puch
Runatsu
Ah Puch
17,232
400
0
4,214
13,776
7,123
1,147
1,696
11,970
133,403
0
W
Xbalanque
SMTiger26
Xbalanque
13,046
4,941
0
5,002
10,289
6,103
3,546
2,313
7,794
0
124,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,656
Gold Earned
53,581
654
Minions Killed
712
0
Camps Cleared
0
2,126,859
Distance Traveled
2,110,789
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,825
563
170
8
0
414,979
5
L
Kali
10,589
504
112
5
0
501,291
4
L
Ra
9,589
457
168
8
0
412,109
0
L
Chaac
11,518
548
187
9
0
375,848
8
L
Hercules
8,458
403
61
3
0
410,877
0
W
Cthulhu
8,261
393
32
2
0
434,132
0
L
Freya
9,502
452
126
6
0
426,734
1
W
Bakasura
9,790
466
106
5
0
458,816
0
W
Ah Puch
12,283
585
212
10
0
425,131
2
W
Xbalanque
11,422
544
192
9
0
377,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role