Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GodAmongGods123
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GroveMother
Morgan Le Fay
Level 102
God Stats
7W - 10L
1,624 SR
Queue Stats
237W - 262L
1,423 Elo+
Party 1
Maui
Maui
Marcelb62
Maui
Level 65
God Stats
0W - 3L
1,209 SR
Queue Stats
82W - 81L
1,242 Elo+
Party 1
Thanatos
Thanatos
VigilVirus
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,343 Elo+
Party 1
Team Averages
Level 52
1,466 SR
1,408 Elo+

VS

Team Averages
Level 68
1,386 SR
1,402 Elo+
Set
Set
 
Set
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CantBabyRage
Anubis
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 90L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
PercivaltheBold
Cu Chulainn
Level 60
God Stats
1W - 3L
1,061 SR
Queue Stats
44W - 53L
1,448 Elo+
Party 2
Nike
Nike
SleepyAlarm
Nike
Level 33
God Stats
10W - 6L
1,564 SR
Queue Stats
39W - 41L
1,339 Elo+
Solo
Neith
Neith
kingsylveon
Neith
Level 39
God Stats
3W - 1L
1,304 SR
Queue Stats
15W - 26L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 2 / 1
6,453
430
7,421
12,094
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
1 / 6 / 1
7,352
490
5,654
13,157
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
GroveMother
Morgan Le Fay
11
1 / 6 / 1
6,991
466
7,886
11,890
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
11
1 / 1 / 0
6,696
446
4,300
12,450
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
VigilVirus
Thanatos
12
2 / 7 / 2
7,029
469
2,607
14,597
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
8 / 1 / 2
9,296
620
8,303
12,426
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
10 / 1 / 3
10,429
695
14,285
9,647
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
PercivaltheBold
Cu Chulainn
13
3 / 3 / 8
8,806
587
8,161
15,227
12,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 2 / 3
7,513
501
6,991
13,724
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 0 / 1
7,354
490
8,908
6,337
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
22
22
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
2
1
0.25
W
Set
 
Set
8
1
2
9
W
Anubis
10
1
3
11.5
L
Achilles
1
6
1
0.25
L
Morgan Le Fay
GroveMother
Morgan Le Fay
1
6
1
0.25
L
Maui
1
1
0
1
W
Cu Chulainn
PercivaltheBold
Cu Chulainn
3
3
8
2.33
W
0
2
3
0.75
L
Thanatos
VigilVirus
Thanatos
2
7
2
0.43
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,868
Damage
46,648
64,188
Taken
57,361
38,331
Mitigated
37,374
15,249
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
7,421
2,525
0
4,025
12,094
5,835
0
0
12,094
0
55,901
W
Set
 
Set
8,303
3,882
0
1,530
12,426
5,871
914
1,464
10,962
0
67,953
W
Anubis
14,285
407
0
5,614
9,647
5,276
797
4,069
5,505
93,205
0
L
Achilles
5,654
1,289
0
2,047
13,157
12,045
0
1,121
12,036
0
46,987
L
Morgan Le Fay
GroveMother
Morgan Le Fay
7,886
509
0
1,058
11,890
3,463
110
7,665
4,193
41,792
0
L
Maui
4,300
845
0
2,444
12,450
11,055
0
736
11,714
18,652
0
W
Cu Chulainn
PercivaltheBold
Cu Chulainn
8,161
964
0
1,961
15,227
12,696
356
1,951
12,282
1,207
46,192
W
6,991
735
224
1,911
13,724
11,031
386
2,739
10,985
0
35,447
L
Thanatos
VigilVirus
Thanatos
2,607
876
0
5,675
14,597
5,933
0
5,244
9,353
0
42,255
W
8,908
1,709
0
2,087
6,337
2,500
605
2,130
4,207
0
51,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
43,398
333
Minions Killed
451
0
Camps Cleared
0
1,360,181
Distance Traveled
1,524,684
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,453
430
96
6
0
266,424
6
W
Set
9,296
620
110
7
0
347,097
0
W
Anubis
10,429
695
128
9
0
295,894
2
L
Achilles
7,352
490
67
4
0
262,665
0
L
Morgan Le Fay
6,991
466
81
5
0
261,220
1
L
Maui
6,696
446
21
1
0
300,424
0
W
Cu Chulainn
8,806
587
79
5
0
290,490
0
W
Nike
7,513
501
41
3
0
307,255
2
L
Thanatos
7,029
469
68
5
0
269,448
0
W
Neith
7,354
490
93
6
0
283,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role