Player Matchup

Horus
Horus
BrownBearD20
Horus
Level 127
God Stats
4W - 0L
1,666 SR
Queue Stats
47W - 36L
1,520 Elo+
Solo
He Bo
He Bo
DoctorFaustus
He Bo
Level 149
God Stats
6W - 7L
1,605 SR
Queue Stats
159W - 157L
1,585 Elo+
Solo
Skadi
Skadi
FenixLordGold
Skadi
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,436 Elo+
Solo
Sol
Sol
Jpleak
Sol
Level 128
God Stats
2W - 0L
1,462 SR
Queue Stats
21W - 17L
1,662 Elo+
Party 1
Erlang Shen
Erlang Shen
Trolldruidx
Erlang Shen
Level 65
God Stats
4W - 4L
1,612 SR
Queue Stats
28W - 22L
1,570 Elo+
Party 1
Team Averages
Level 133
1,569 SR
1,554 Elo+

VS

Team Averages
Level 98
1,527 SR
1,544 Elo+
Ra
Ra
DesirablePenguin
Ra
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 109L
1,435 Elo+
Party 2
The Morrigan
The Morrigan
Elttel
The Morrigan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,606 Elo+
Party 2
Hercules
Hercules
Messengerlato
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,532 Elo+
Party 2
Izanami
Izanami
RoastyFlambe
Izanami
Level 89
God Stats
31W - 26L
1,675 SR
Queue Stats
65W - 45L
1,630 Elo+
Party 2
Tyr
Tyr
Zillakumaa
Tyr
Level 103
God Stats
11W - 15L
1,460 SR
Queue Stats
199W - 179L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,965
597
2,388
7,784
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 1 / 2
6,297
630
5,869
5,402
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 3
5,008
501
3,069
5,707
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Jpleak
Sol
11
8 / 0 / 0
6,759
676
8,176
7,320
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Trolldruidx
Erlang Shen
11
0 / 2 / 0
5,992
599
5,985
12,912
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,463
546
2,172
6,591
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Elttel
The Morrigan
9
0 / 3 / 1
4,916
492
4,411
7,709
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Messengerlato
Hercules
8
0 / 1 / 0
5,214
521
2,533
6,396
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RoastyFlambe
Izanami
8
0 / 5 / 0
4,849
485
5,084
8,410
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 0
6,447
645
8,360
11,336
10,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
3
3
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
1
4
0
0.25
W
4
1
2
5
L
The Morrigan
Elttel
The Morrigan
0
3
1
0.17
W
0
0
3
1.5
W
Sol
Jpleak
Sol
8
0
0
8
L
Hercules
Messengerlato
Hercules
0
1
0
0
L
Izanami
RoastyFlambe
Izanami
0
5
0
0
W
Erlang Shen
Trolldruidx
Erlang Shen
0
2
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
22,560
39,125
Taken
40,442
18,638
Mitigated
22,935
16,825
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,388
688
720
3,379
7,784
5,782
0
2,141
5,643
0
7,861
L
2,172
390
72
948
6,591
2,273
0
3,764
2,827
32,039
0
W
5,869
227
0
750
5,402
1,797
0
2,194
3,208
46,330
0
L
The Morrigan
Elttel
The Morrigan
4,411
1,022
0
2,179
7,709
2,598
0
2,395
5,191
27,777
372
W
3,069
1,524
0
224
5,707
2,093
19
1,421
4,286
0
31,969
W
Sol
Jpleak
Sol
8,176
2,876
0
4,265
7,320
2,146
0
371
6,949
47,939
0
L
Hercules
Messengerlato
Hercules
2,533
330
0
2,177
6,396
4,185
0
2,127
4,269
0
15,338
L
Izanami
RoastyFlambe
Izanami
5,084
3,518
0
2,070
8,410
3,169
0
5,738
2,672
0
42,778
W
Erlang Shen
Trolldruidx
Erlang Shen
5,985
3,826
0
7,487
12,912
6,820
0
183
12,729
0
45,465
L
8,360
2,016
0
5,447
11,336
10,710
0
18
11,318
0
53,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
26,889
310
Minions Killed
285
0
Camps Cleared
0
1,091,665
Distance Traveled
1,026,242
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,965
597
15
2
0
253,743
2
L
Ra
5,463
546
51
5
0
211,478
0
W
He Bo
6,297
630
75
8
0
234,531
4
L
The Morrigan
4,916
492
55
6
0
214,174
0
W
Skadi
5,008
501
53
5
0
205,151
2
W
Sol
6,759
676
74
7
0
210,092
0
L
Hercules
5,214
521
26
3
0
211,758
2
L
Izanami
4,849
485
73
7
0
177,237
0
W
Erlang Shen
5,992
599
93
9
0
188,148
2
L
Tyr
6,447
645
80
8
0
211,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role