Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DEMINIONCOW
Anhur
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 116L
1,394 Elo+
Party 1
Ah Puch
Ah Puch
Leo Wildtail
Ah Puch
Level 65
God Stats
4W - 2L
1,353 SR
Queue Stats
248W - 240L
1,460 Elo+
Party 1
Ganesha
Ganesha
azKato
Ganesha
Level 127
God Stats
4W - 2L
1,674 SR
Queue Stats
316W - 337L
1,480 Elo+
Solo
Thor
Thor
lButtsMcButtsl
Thor
Level 126
God Stats
12W - 1L
1,579 SR
Queue Stats
519W - 521L
1,519 Elo+
Party 1
Team Averages
Level 107
1,521 SR
1,470 Elo+

VS

Team Averages
Level 101
1,437 SR
1,392 Elo+
Nemesis
Nemesis
AudioEquation61
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,396 Elo+
Solo
He Bo
He Bo
JackyCihan
He Bo
Level 64
God Stats
1W - 7L
1,500 SR
Queue Stats
110W - 141L
1,278 Elo+
Solo
Izanami
Izanami
LadyBunniix
Izanami
Level 87
God Stats
2W - 6L
1,244 SR
Queue Stats
295W - 330L
1,459 Elo+
Solo
Osiris
Osiris
StinkBoxJr
Osiris
Level 121
God Stats
0W - 1L
1,386 SR
Queue Stats
127W - 109L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mrL3VY
Ah Muzen Cab
Level 89
God Stats
3W - 4L
1,557 SR
Queue Stats
410W - 434L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
6 / 1 / 7
9,182
1,020
12,173
6,744
3,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 7
7,609
845
2,785
5,293
1,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Leo Wildtail
Ah Puch
15
5 / 3 / 6
8,797
977
7,772
9,280
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
azKato
Ganesha
14
0 / 5 / 11
8,237
915
5,600
11,445
10,381
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 10
8,983
998
9,029
14,125
10,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
7,502
834
7,739
11,341
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
13
4 / 5 / 3
7,381
820
4,156
7,598
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LadyBunniix
Izanami
15
2 / 4 / 3
7,611
846
5,556
9,558
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
StinkBoxJr
Osiris
14
3 / 3 / 5
7,652
850
7,215
9,307
8,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
mrL3VY
Ah Muzen Cab
9
0 / 1 / 2
6,150
683
3,047
3,096
1,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
18
Kills
12
12
Deaths
18
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
1
7
9.5
L
3
5
4
1
W
1
2
7
2.25
L
He Bo
4
5
3
1.1
L
Izanami
LadyBunniix
Izanami
2
4
3
0.88
W
Ah Puch
Leo Wildtail
Ah Puch
5
3
6
2.67
L
Osiris
StinkBoxJr
Osiris
3
3
5
1.83
W
Ganesha
azKato
Ganesha
0
5
11
1.1
W
6
1
10
11
L
Ah Muzen Cab
mrL3VY
Ah Muzen Cab
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,359
Damage
27,713
46,887
Taken
40,900
29,346
Mitigated
22,905
16,299
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,173
502
1,819
1,814
6,744
3,214
1,010
378
6,141
23,807
0
L
7,739
3,019
615
2,489
11,341
6,011
792
6,923
3,605
0
13,208
W
2,785
1,168
165
814
5,293
1,934
1,207
398
4,722
0
10,200
L
He Bo
4,156
154
662
547
7,598
2,641
0
4,147
3,146
7,271
0
L
Izanami
LadyBunniix
Izanami
5,556
2,576
302
2,506
9,558
4,226
901
6,347
3,048
0
20,377
W
Ah Puch
Leo Wildtail
Ah Puch
7,772
728
692
3,262
9,280
3,782
417
1,064
7,855
19,819
0
L
Osiris
StinkBoxJr
Osiris
7,215
1,494
176
1,924
9,307
8,878
0
5,258
3,503
0
9,700
W
Ganesha
azKato
Ganesha
5,600
417
234
782
11,445
10,381
0
912
9,994
12,329
0
W
9,029
1,012
1,128
5,589
14,125
10,035
442
1,665
11,722
0
10,453
L
Ah Muzen Cab
mrL3VY
Ah Muzen Cab
3,047
339
524
179
3,096
1,149
0
2,459
568
0
5,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
36,296
110
Minions Killed
112
0
Camps Cleared
0
839,785
Distance Traveled
703,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,182
1,020
52
6
0
196,713
0
L
Nemesis
7,502
834
27
3
0
157,919
0
W
Anhur
7,609
845
19
2
0
135,397
0
L
He Bo
7,381
820
9
1
0
152,561
0
L
Izanami
7,611
846
66
7
0
145,549
0
W
Ah Puch
8,797
977
26
3
0
151,773
0
L
Osiris
7,652
850
4
0
0
155,854
0
W
Ganesha
8,237
915
4
0
0
162,345
0
W
Thor
8,983
998
9
1
0
193,557
0
L
Ah Muzen Cab
6,150
683
6
1
0
91,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role