Player Matchup

Da Ji
Da Ji
James McGirthy
Da Ji
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 190L
1,396 Elo+
Party 2
Ishtar
Ishtar
Jdoe604
Ishtar
Level 57
God Stats
2W - 2L
1,743 SR
Queue Stats
22W - 28L
1,401 Elo+
Party 2
Athena
Athena
Nykesz
Athena
Level 38
God Stats
6W - 2L
1,832 SR
Queue Stats
17W - 23L
1,426 Elo+
Party 2
Scylla
Scylla
ThePrairieDawg
Scylla
Level 70
God Stats
21W - 23L
1,452 SR
Queue Stats
88W - 79L
1,422 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zergo800
Cu Chulainn
Level 72
God Stats
17W - 37L
1,378 SR
Queue Stats
179W - 182L
1,357 Elo+
Party 2
Team Averages
Level 60
1,581 SR
1,400 Elo+

VS

Team Averages
Level 93
1,472 SR
1,386 Elo+
Maui
Maui
JoamKWC
Maui
Level 149
God Stats
2W - 2L
1,432 SR
Queue Stats
143W - 148L
1,401 Elo+
Solo
Tiamat
Tiamat
Rikkys86
Tiamat
Level 60
God Stats
22W - 15L
1,477 SR
Queue Stats
106W - 106L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
TUCAN_PR_HP
Danzaburou
Level 109
God Stats
2W - 0L
1,845 SR
Queue Stats
50W - 44L
1,404 Elo+
Solo
Kali
Kali
shammy_00
Kali
Level 39
God Stats
4W - 10L
1,120 SR
Queue Stats
9W - 15L
1,263 Elo+
Party 1
Sun Wukong
Sun Wukong
xoHADOUKEN
Sun Wukong
Level 106
God Stats
22W - 29L
1,486 SR
Queue Stats
666W - 720L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 1
9,194
484
9,791
19,863
9,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
Jdoe604
Ishtar
12
3 / 3 / 2
8,060
424
12,904
14,746
6,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Nykesz
Athena
11
0 / 4 / 5
7,611
401
5,096
19,289
15,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 2
8,791
463
10,577
12,744
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
zergo800
Cu Chulainn
14
0 / 4 / 1
8,372
441
10,138
19,898
16,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
JoamKWC
Maui
14
1 / 2 / 11
9,634
507
10,304
18,548
16,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Rikkys86
Tiamat
15
1 / 2 / 7
8,992
473
8,392
8,786
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TUCAN_PR_HP
Danzaburou
16
8 / 4 / 4
10,762
566
16,685
13,806
6,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
14
6 / 4 / 5
10,049
529
11,575
19,610
8,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xoHADOUKEN
Sun Wukong
17
5 / 0 / 3
10,748
566
13,581
18,581
21,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
21
21
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
L
Ishtar
Jdoe604
Ishtar
3
3
2
1.33
W
Maui
JoamKWC
Maui
1
2
11
3.25
L
Athena
Nykesz
Athena
0
4
5
0.63
W
Tiamat
Rikkys86
Tiamat
1
2
7
2.25
W
Danzaburou
TUCAN_PR_HP
Danzaburou
8
4
4
2.5
L
2
4
2
0.75
W
Kali
6
4
5
2.13
W
Sun Wukong
xoHADOUKEN
Sun Wukong
5
0
3
6.5
L
Cu Chulainn
zergo800
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,506
Damage
60,537
86,540
Taken
79,331
53,446
Mitigated
57,190
18,448
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,791
2,873
0
1,750
19,863
9,896
0
2,551
17,232
0
69,158
L
Ishtar
Jdoe604
Ishtar
12,904
8,646
353
3,418
14,746
6,475
0
6,791
7,659
0
46,898
W
Maui
JoamKWC
Maui
10,304
1,665
0
5,451
18,548
16,673
18
3,481
15,067
42,315
0
L
Athena
Nykesz
Athena
5,096
1,915
0
4,244
19,289
15,644
0
5,275
13,657
22,002
0
W
Tiamat
Rikkys86
Tiamat
8,392
346
165
2,279
8,786
4,666
256
4,841
3,945
42,811
0
W
Danzaburou
TUCAN_PR_HP
Danzaburou
16,685
8,395
185
6,055
13,806
6,144
1,143
3,109
10,697
0
78,389
L
10,577
789
0
3,041
12,744
5,050
513
2,875
9,731
69,106
0
W
Kali
11,575
7,521
0
5,237
19,610
8,202
509
4,085
15,295
0
55,671
W
Sun Wukong
xoHADOUKEN
Sun Wukong
13,581
2,954
0
2,660
18,581
21,505
177
1,024
17,389
1,006
71,330
L
Cu Chulainn
zergo800
Cu Chulainn
10,138
3,277
0
5,642
19,898
16,381
0
961
18,717
0
62,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,028
Gold Earned
50,185
368
Minions Killed
415
0
Camps Cleared
0
1,806,068
Distance Traveled
1,728,143
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,194
484
93
5
0
335,185
0
L
Ishtar
8,060
424
69
4
0
371,028
0
W
Maui
9,634
507
48
3
0
345,789
6
L
Athena
7,611
401
26
1
0
408,083
0
W
Tiamat
8,992
473
83
4
0
295,945
1
W
Danzaburou
10,762
566
122
6
0
321,827
0
L
Scylla
8,791
463
110
6
0
336,561
0
W
Kali
10,049
529
56
3
0
436,190
1
W
Sun Wukong
10,748
566
106
6
0
328,392
3
L
Cu Chulainn
8,372
441
70
4
0
355,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role