Player Matchup

Cerberus
Cerberus
Leragor
Cerberus
Level 129
God Stats
4W - 2L
1,466 SR
Queue Stats
180W - 163L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
Pitoca
Zhong Kui
Level 140
God Stats
1W - 1L
1,308 SR
Queue Stats
57W - 48L
1,535 Elo+
Party 1
Bakasura
Bakasura
Quer3ncia
Bakasura
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 56L
1,542 Elo+
Party 1
Ishtar
Ishtar
TheSilentTears
Ishtar
Level 129
God Stats
7W - 2L
1,707 SR
Queue Stats
193W - 179L
1,467 Elo+
Party 3
King Arthur
King Arthur
TontoSmoker
King Arthur
Level 84
God Stats
4W - 3L
1,606 SR
Queue Stats
138W - 146L
1,467 Elo+
Party 3
Team Averages
Level 126
1,517 SR
1,496 Elo+

VS

Team Averages
Level 122
1,521 SR
1,508 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AlissonZ51
Terra
Level 118
God Stats
8W - 6L
1,476 SR
Queue Stats
327W - 312L
1,511 Elo+
Solo
Apollo
Apollo
alex723
Apollo
Level 176
God Stats
19W - 16L
1,613 SR
Queue Stats
797W - 759L
1,560 Elo+
Party 2
Nox
Nox
dogjack
Nox
Level 119
God Stats
16W - 25L
1,433 SR
Queue Stats
602W - 583L
1,508 Elo+
Party 2
Zeus
Zeus
eriihsilva
Zeus
Level 48
God Stats
5W - 6L
1,584 SR
Queue Stats
7W - 11L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Leragor
Cerberus
12
1 / 0 / 8
7,419
571
4,696
10,165
6,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Pitoca
Zhong Kui
13
1 / 1 / 5
6,908
531
6,560
5,390
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Quer3ncia
Bakasura
15
9 / 0 / 1
8,758
674
7,678
10,531
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 1 / 0
7,011
539
6,662
8,148
2,994
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TontoSmoker
King Arthur
13
1 / 1 / 2
7,258
558
2,678
10,946
7,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 1
5,488
422
3,920
9,838
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
9
0 / 4 / 0
5,834
449
4,056
12,099
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
alex723
Apollo
14
1 / 1 / 0
7,635
587
5,073
10,305
4,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Nox
13
1 / 2 / 0
7,358
566
4,984
6,422
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
6,780
522
7,971
6,575
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
3
3
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
1
0.17
L
Terra
0
4
0
0
W
Cerberus
Leragor
Cerberus
1
0
8
5
W
Zhong Kui
Pitoca
Zhong Kui
1
1
5
3.5
W
Bakasura
Quer3ncia
Bakasura
9
0
1
9.5
W
1
1
0
1
W
King Arthur
TontoSmoker
King Arthur
1
1
2
2
L
Apollo
alex723
Apollo
1
1
0
1
L
Nox
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
26,004
45,180
Taken
45,239
26,123
Mitigated
21,735
16,366
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,920
1,061
0
1,407
9,838
3,311
0
1,743
7,307
0
28,978
L
Terra
4,056
1,230
200
3,036
12,099
9,347
0
6,266
5,630
23,937
0
W
Cerberus
Leragor
Cerberus
4,696
700
1,997
4,593
10,165
6,709
273
4,465
5,553
20,709
0
W
Zhong Kui
Pitoca
Zhong Kui
6,560
950
0
2,730
5,390
4,863
699
1,921
3,359
61,015
0
W
Bakasura
Quer3ncia
Bakasura
7,678
5,264
0
3,129
10,531
4,361
0
2,558
7,889
0
60,718
W
6,662
4,498
0
3,004
8,148
2,994
0
695
7,453
0
59,625
W
King Arthur
TontoSmoker
King Arthur
2,678
385
0
913
10,946
7,196
0
6,486
3,847
0
48,907
L
Apollo
alex723
Apollo
5,073
4,358
0
4,426
10,305
4,187
0
494
9,800
0
71,002
L
Nox
4,984
1,086
0
927
6,422
2,833
0
2,670
3,336
65,678
0
L
7,971
517
0
0
6,575
2,057
0
118
6,005
44,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
33,095
459
Minions Killed
408
0
Camps Cleared
0
1,351,889
Distance Traveled
1,309,069
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,488
422
36
3
0
278,481
5
L
Terra
5,834
449
23
2
0
276,440
0
W
Cerberus
7,419
571
45
3
0
266,156
3
W
Zhong Kui
6,908
531
114
9
0
259,024
3
W
Bakasura
8,758
674
108
8
0
341,242
2
W
Ishtar
7,011
539
109
8
0
248,037
4
W
King Arthur
7,258
558
83
6
0
237,430
1
L
Apollo
7,635
587
131
10
0
266,056
4
L
Nox
7,358
566
135
10
0
259,806
1
L
Zeus
6,780
522
83
6
0
228,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role