Player Matchup

Tsukuyomi
Tsukuyomi
BCSIMONS11
Tsukuyomi
Level 12
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Eset
Eset
Chimpskylark596
Eset
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
EPICJMAN
Chaac
Level 9
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
FeedDaMonke
Cabrakan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LasTSiRE
Baron Samedi
Level 54
God Stats
1W - 0L
1,653 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 1
Team Averages
Level 24
1,604 SR
1,463 Elo+

VS

Team Averages
Level 10
1,545 SR
1,390 Elo+
Ganesha
Ganesha
IronVulcanKing
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2
Anubis
Anubis
Jok3rsdaddy
Anubis
Level 10
God Stats
0W - 1L
1,725 SR
Queue Stats
6W - 4L
1,561 Elo+
Solo
Rama
Rama
Strafedaddyy
Rama
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 49L
1,332 Elo+
Party 2
Thoth
Thoth
YeolGob
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,332 Elo+
Party 2
Susano
Susano
deepweedy
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BCSIMONS11
Tsukuyomi
16
3 / 5 / 11
9,800
700
7,104
11,791
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
14 / 1 / 13
12,129
866
27,855
10,041
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
EPICJMAN
Chaac
16
1 / 4 / 13
9,840
703
9,160
14,721
10,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
FeedDaMonke
Cabrakan
19
8 / 3 / 17
11,420
816
12,517
17,936
15,074
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
LasTSiRE
Baron Samedi
18
3 / 1 / 6
10,306
736
5,411
8,104
3,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 8
9,942
710
8,084
18,447
19,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
18
4 / 6 / 4
11,008
786
9,428
11,933
5,597
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 4 / 7
11,961
854
13,567
15,646
6,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
YeolGob
Thoth
15
1 / 4 / 4
9,200
657
3,589
10,601
3,555
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
deepweedy
Susano
15
4 / 10 / 3
9,440
674
2,818
20,725
8,812
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
29
Kills
14
14
Deaths
30
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BCSIMONS11
Tsukuyomi
3
5
11
1.7
W
14
1
13
20.5
W
Chaac
EPICJMAN
Chaac
1
4
13
1.88
W
Cabrakan
FeedDaMonke
Cabrakan
8
3
17
5.5
L
0
6
8
0.67
L
Anubis
4
6
4
1
W
Baron Samedi
LasTSiRE
Baron Samedi
3
1
6
6
L
5
4
7
2.13
L
Thoth
YeolGob
Thoth
1
4
4
0.75
L
Susano
deepweedy
Susano
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,047
Damage
37,486
62,593
Taken
77,352
37,838
Mitigated
43,485
13,049
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BCSIMONS11
Tsukuyomi
7,104
2,269
0
984
11,791
4,708
504
3,154
8,573
0
20,860
W
27,855
4,641
1,322
2,531
10,041
4,082
584
3,170
6,799
62,309
0
W
Chaac
EPICJMAN
Chaac
9,160
1,911
0
2,752
14,721
10,359
0
6,461
8,052
0
29,774
W
Cabrakan
FeedDaMonke
Cabrakan
12,517
1,363
0
3,614
17,936
15,074
0
3,570
14,366
37,487
0
L
8,084
444
0
749
18,447
19,407
0
12,043
6,192
13,997
0
L
Anubis
9,428
125
0
1,838
11,933
5,597
0
5,800
5,877
32,784
0
W
Baron Samedi
LasTSiRE
Baron Samedi
5,411
276
807
1,039
8,104
3,615
888
4,565
3,483
27,100
0
L
13,567
10,443
0
5,969
15,646
6,114
1,553
8,634
6,906
0
75,161
L
Thoth
YeolGob
Thoth
3,589
1,180
0
0
10,601
3,555
0
6,274
3,042
22,326
0
L
Susano
deepweedy
Susano
2,818
1,008
0
1,004
20,725
8,812
0
12,375
8,086
0
11,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,495
Gold Earned
51,551
278
Minions Killed
264
0
Camps Cleared
0
1,393,295
Distance Traveled
1,156,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,800
700
21
2
0
266,367
0
W
Eset
12,129
866
82
6
0
295,804
0
W
Chaac
9,840
703
55
4
0
311,722
0
W
Cabrakan
11,420
816
58
4
0
268,177
0
L
Ganesha
9,942
710
5
0
0
241,953
0
L
Anubis
11,008
786
58
4
0
245,204
0
W
Baron Samedi
10,306
736
62
4
0
251,225
0
L
Rama
11,961
854
136
10
0
257,134
0
L
Thoth
9,200
657
41
3
0
201,820
0
L
Susano
9,440
674
24
2
0
209,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role