Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BlaznAzureCrow
Ravana
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,478 Elo+
Solo
Anubis
Anubis
HerasRose
Anubis
Level 126
God Stats
6W - 2L
1,776 SR
Queue Stats
334W - 308L
1,610 Elo+
Solo
Terra
Terra
IXI A V I E IRI
Terra
Level 105
God Stats
26W - 26L
1,497 SR
Queue Stats
57W - 76L
1,475 Elo+
Party 2
Kali
Kali
misterdelima
Kali
Level 120
God Stats
8W - 6L
1,520 SR
Queue Stats
182W - 188L
1,534 Elo+
Party 2
Team Averages
Level 126
1,559 SR
1,519 Elo+

VS

Team Averages
Level 106
1,732 SR
1,633 Elo+
Kukulkan
Kukulkan
EskiBro1937
Kukulkan
Level 91
God Stats
2W - 1L
1,869 SR
Queue Stats
68W - 74L
1,452 Elo+
Solo
Odin
Odin
ImEduardoAG
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,615 Elo+
Solo
Sylvanus
Sylvanus
J1mmyCrazy
Sylvanus
Level 107
God Stats
5W - 3L
1,831 SR
Queue Stats
32W - 28L
1,730 Elo+
Party 1
Izanami
Izanami
Marluxism
Izanami
Level 62
God Stats
2W - 4L
1,832 SR
Queue Stats
11W - 7L
1,814 Elo+
Party 1
Hercules
Hercules
Teddy_Slayer69
Hercules
Level 129
God Stats
5W - 3L
1,628 SR
Queue Stats
171W - 170L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 3
5,674
567
5,459
4,927
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
6,739
674
4,101
2,151
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
HerasRose
Anubis
13
2 / 0 / 1
6,925
693
7,001
5,296
2,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 3
5,966
597
2,854
6,478
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 1 / 0
6,109
611
2,166
8,914
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EskiBro1937
Kukulkan
12
0 / 1 / 1
6,070
607
1,414
5,283
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 0
6,014
601
1,291
7,101
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
J1mmyCrazy
Sylvanus
8
1 / 3 / 1
5,247
525
4,603
9,695
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Marluxism
Izanami
9
0 / 3 / 2
5,013
501
4,126
7,011
2,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
9
2 / 0 / 1
5,555
556
2,458
7,047
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
3
3
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
3
2.5
W
0
0
0
0
L
Kukulkan
EskiBro1937
Kukulkan
0
1
1
0.5
W
Anubis
HerasRose
Anubis
2
0
1
2.5
W
2
1
3
3.5
L
0
0
0
0
L
Sylvanus
J1mmyCrazy
Sylvanus
1
3
1
0.5
L
Izanami
Marluxism
Izanami
0
3
2
0.33
L
Hercules
2
0
1
2.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,581
Damage
13,892
27,766
Taken
36,137
13,610
Mitigated
20,334
11,134
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,459
1,260
0
1,500
4,927
1,644
0
1,439
3,488
0
38,049
W
4,101
1,004
0
1,021
2,151
1,514
0
0
2,015
0
51,315
L
Kukulkan
EskiBro1937
Kukulkan
1,414
92
0
753
5,283
1,511
0
3,194
2,089
55,437
0
W
Anubis
HerasRose
Anubis
7,001
336
0
4,406
5,296
2,525
0
783
4,513
75,128
0
W
2,854
526
76
2,280
6,478
4,612
0
2,146
4,332
18,017
0
L
1,291
155
0
3,725
7,101
6,583
0
0
7,101
0
42,069
L
Sylvanus
J1mmyCrazy
Sylvanus
4,603
1,388
652
2,296
9,695
6,769
19
2,789
6,906
16,509
0
L
Izanami
Marluxism
Izanami
4,126
3,402
0
858
7,011
2,187
0
2,003
5,008
0
35,986
L
Hercules
2,458
766
0
2,545
7,047
3,284
0
1,922
5,125
0
31,967
W
2,166
1,058
0
1,851
8,914
3,315
0
1,698
7,216
0
43,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,413
Gold Earned
27,899
416
Minions Killed
321
0
Camps Cleared
0
1,127,911
Distance Traveled
997,239
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,674
567
72
7
0
209,296
0
W
Ravana
6,739
674
104
10
0
224,535
0
L
Kukulkan
6,070
607
90
9
0
210,097
0
W
Anubis
6,925
693
131
13
0
202,048
0
W
Terra
5,966
597
24
2
0
227,366
1
L
Odin
6,014
601
89
9
0
211,918
0
L
Sylvanus
5,247
525
16
2
0
192,193
1
L
Izanami
5,013
501
69
7
0
181,303
2
L
Hercules
5,555
556
57
6
0
201,728
2
W
Kali
6,109
611
85
9
0
264,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role