Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GaceyBunch
Cthulhu
Level 76
God Stats
60W - 52L
1,461 SR
Queue Stats
165W - 165L
1,440 Elo+
Party 1
Anubis
Anubis
Parachini
Anubis
Level 103
God Stats
63W - 52L
1,495 SR
Queue Stats
210W - 186L
1,399 Elo+
Party 3
Shiva
Shiva
Throw Pluto
Shiva
Level 40
God Stats
4W - 6L
1,500 SR
Queue Stats
70W - 73L
1,391 Elo+
Party 3
Pele
Pele
WARMBR3AD
Pele
Level 83
God Stats
107W - 63L
1,589 SR
Queue Stats
294W - 272L
1,462 Elo+
Party 1
Team Averages
Level 78
1,509 SR
1,439 Elo+

VS

Team Averages
Level 96
1,487 SR
1,400 Elo+
Mulan
Mulan
ImOnYaAAss5
Mulan
Level 121
God Stats
10W - 23L
1,348 SR
Queue Stats
103W - 118L
1,381 Elo+
Party 2
Lancelot
Lancelot
JassSenior
Lancelot
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 72L
1,398 Elo+
Solo
Cupid
Cupid
LaFiesta69_
Cupid
Level 40
God Stats
0W - 4L
1,384 SR
Queue Stats
9W - 18L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YNW_JORDAN2
Morgan Le Fay
Level 116
God Stats
18W - 16L
1,396 SR
Queue Stats
110W - 121L
1,398 Elo+
Party 2
Horus
Horus
cruugo
Horus
Level 86
God Stats
13W - 19L
1,804 SR
Queue Stats
367W - 303L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 3 / 0
8,922
525
10,068
13,204
5,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
GaceyBunch
Cthulhu
13
0 / 0 / 3
7,328
431
7,312
9,752
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Parachini
Anubis
17
7 / 1 / 2
10,065
592
12,357
8,455
4,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 8
9,198
541
10,120
15,704
11,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
14
4 / 1 / 3
9,232
543
6,874
11,773
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,950
468
9,005
16,743
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
JassSenior
Lancelot
13
0 / 3 / 2
7,471
439
3,433
11,197
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 3 / 0
7,821
460
9,662
12,820
5,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
YNW_JORDAN2
Morgan Le Fay
13
2 / 4 / 0
7,727
455
6,419
10,701
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
cruugo
Horus
11
1 / 2 / 3
7,249
426
7,264
17,131
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
3
0
1.67
W
Cthulhu
GaceyBunch
Cthulhu
0
0
3
1.5
L
0
5
0
0
L
Lancelot
JassSenior
Lancelot
0
3
2
0.33
L
2
3
0
0.67
W
Anubis
Parachini
Anubis
7
1
2
8
W
1
0
8
5
W
Pele
4
1
3
5.5
L
Morgan Le Fay
YNW_JORDAN2
Morgan Le Fay
2
4
0
0.5
L
Horus
cruugo
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,731
Damage
35,783
58,888
Taken
68,592
33,642
Mitigated
41,494
14,138
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,068
5,855
0
3,262
13,204
5,301
670
0
13,204
0
49,910
W
Cthulhu
GaceyBunch
Cthulhu
7,312
422
154
1,374
9,752
7,484
420
657
9,020
42,414
0
L
9,005
947
0
6,642
16,743
12,651
0
2,894
13,799
323
58,692
L
Lancelot
JassSenior
Lancelot
3,433
471
0
750
11,197
4,761
35
1,899
9,254
0
53,662
L
9,662
3,660
404
4,128
12,820
5,612
0
2,113
10,286
0
66,195
W
Anubis
Parachini
Anubis
12,357
511
0
4,550
8,455
4,773
971
2,898
5,061
77,830
0
W
10,120
1,568
0
1,630
15,704
11,749
582
575
14,270
0
57,850
W
Pele
6,874
1,604
0
3,168
11,773
4,335
1,632
2,421
9,145
0
77,719
L
Morgan Le Fay
YNW_JORDAN2
Morgan Le Fay
6,419
714
0
1,648
10,701
3,545
0
6,962
3,739
51,756
0
L
Horus
cruugo
Horus
7,264
3,174
1,436
5,657
17,131
14,925
0
5,010
11,526
382
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,745
Gold Earned
38,218
465
Minions Killed
430
0
Camps Cleared
0
1,662,232
Distance Traveled
1,478,748
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,922
525
70
4
0
303,231
1
W
Cthulhu
7,328
431
71
4
0
351,007
4
L
Mulan
7,950
468
93
5
0
256,880
0
L
Lancelot
7,471
439
81
5
0
318,324
1
L
Cupid
7,821
460
116
7
0
295,306
0
W
Anubis
10,065
592
130
8
0
313,568
2
W
Shiva
9,198
541
84
5
0
335,193
0
W
Pele
9,232
543
110
6
0
359,233
2
L
Morgan Le Fay
7,727
455
103
6
0
286,063
2
L
Horus
7,249
426
37
2
0
322,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role