Player Matchup

Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BraumOp
Kuzenbo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 130L
1,505 Elo+
Solo
Scylla
Scylla
SAUSEYboss71
Scylla
Level 106
God Stats
3W - 0L
1,733 SR
Queue Stats
204W - 150L
1,595 Elo+
Solo
Team Averages
Level 90
1,547 SR
1,520 Elo+

VS

Team Averages
Level 70
1,501 SR
1,423 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ABLE2PWN
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,089 Elo+
Party 1
Hades
Hades
Earthman1366
Hades
Level 65
God Stats
2W - 4L
1,503 SR
Queue Stats
154W - 134L
1,540 Elo+
Party 1
Tiamat
Tiamat
gdfather3169
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
4 / 1 / 18
9,441
858
7,908
11,061
13,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
 
Heimdallr
14
3 / 2 / 16
8,458
769
8,132
10,593
6,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
 
Izanami
15
2 / 2 / 13
8,180
744
8,369
9,485
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
BraumOp
Kuzenbo
16
4 / 1 / 18
9,701
882
11,693
14,196
19,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
18
11 / 1 / 13
10,896
991
17,993
8,384
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 5 / 2
8,957
814
9,922
13,190
10,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
 
Merlin
13
0 / 7 / 2
7,513
683
8,266
11,726
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ABLE2PWN
Athena
16
2 / 2 / 4
8,784
799
6,754
11,276
10,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 3
6,930
630
8,648
11,246
8,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
14
1 / 7 / 1
7,739
704
10,697
12,510
8,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
19
24
Kills
7
7
Deaths
25
78
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
1
18
13
W
Heimdallr
 
Heimdallr
3
2
16
5.5
W
Izanami
 
Izanami
2
2
13
4.25
L
Kuzenbo
 
Kuzenbo
4
5
2
1
L
Merlin
 
Merlin
0
7
2
0.14
L
Athena
ABLE2PWN
Athena
2
2
4
2
W
Kuzenbo
BraumOp
Kuzenbo
4
1
18
13
L
0
4
3
0.38
W
Scylla
11
1
13
17.5
L
Tiamat
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,095
Damage
44,287
53,719
Taken
59,948
50,123
Mitigated
43,454
19,363
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,908
644
1,792
2,597
11,061
13,319
12
8,785
2,120
11,813
0
W
Heimdallr
 
Heimdallr
8,132
2,081
1,413
2,324
10,593
6,013
927
8,881
1,600
0
20,713
W
Izanami
 
Izanami
8,369
2,758
983
2,310
9,485
5,570
1,129
7,861
1,496
0
19,399
L
Kuzenbo
 
Kuzenbo
9,922
2,681
598
1,444
13,190
10,627
0
7,795
5,064
19,897
0
L
Merlin
 
Merlin
8,266
572
0
363
11,726
5,294
0
9,236
2,490
25,757
0
L
Athena
ABLE2PWN
Athena
6,754
1,289
26
2,038
11,276
10,686
0
5,016
5,352
14,502
0
W
Kuzenbo
BraumOp
Kuzenbo
11,693
5,231
2,346
2,648
14,196
19,720
587
10,948
3,168
17,018
0
L
8,648
507
1,985
2,342
11,246
8,366
41
6,636
4,463
11,898
0
W
Scylla
17,993
2,552
1,392
1,558
8,384
5,501
501
7,480
904
42,857
0
L
Tiamat
10,697
966
0
1,128
12,510
8,481
67
8,711
3,691
23,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,676
Gold Earned
39,923
148
Minions Killed
115
0
Camps Cleared
0
981,376
Distance Traveled
997,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,441
858
12
1
0
199,610
0
W
Heimdallr
8,458
769
30
3
0
175,293
0
W
Izanami
8,180
744
34
3
0
184,193
0
L
Kuzenbo
8,957
814
22
2
0
175,998
0
L
Merlin
7,513
683
36
3
0
169,468
0
L
Athena
8,784
799
14
1
0
195,829
0
W
Kuzenbo
9,701
882
10
1
0
205,129
0
L
Hades
6,930
630
14
1
0
263,137
0
W
Scylla
10,896
991
62
6
0
217,151
0
L
Tiamat
7,739
704
29
3
0
192,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role