Player Matchup

Pele
Pele
Chipston
Pele
Level 78
God Stats
1W - 1L
1,536 SR
Queue Stats
78W - 41L
1,520 Elo+
Party 1
Vulcan
Vulcan
HungryHomie
Vulcan
Level 22
God Stats
1W - 0L
1,278 SR
Queue Stats
30W - 11L
1,503 Elo+
Party 1
Horus
Horus
SteadyDabbing
Horus
Level 69
God Stats
4W - 2L
1,702 SR
Queue Stats
241W - 217L
1,478 Elo+
Solo
Olorun
Olorun
dallasmarryo
Olorun
Level 138
God Stats
8W - 6L
1,490 SR
Queue Stats
376W - 401L
1,471 Elo+
Solo
Izanami
Izanami
sleezybangk20s
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,487 Elo+
Solo
Team Averages
Level 62
1,501 SR
1,492 Elo+

VS

Team Averages
Level 103
1,521 SR
1,504 Elo+
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Doritomunchr306
Ix Chel
Level 87
God Stats
0W - 1L
1,555 SR
Queue Stats
8W - 10L
1,391 Elo+
Solo
Heimdallr
Heimdallr
KarmaTeaster
Heimdallr
Level 106
God Stats
11W - 12L
1,587 SR
Queue Stats
296W - 274L
1,527 Elo+
Solo
Pele
Pele
VoidDrxp_
Pele
Level 89
God Stats
0W - 3L
1,527 SR
Queue Stats
23W - 23L
1,732 Elo+
Solo
Hades
Hades
darkyu1603
Hades
Level 77
God Stats
26W - 35L
1,439 SR
Queue Stats
55W - 84L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 4 / 1
7,817
782
10,703
11,921
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
15
1 / 2 / 4
7,814
781
12,062
4,666
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 5
7,725
773
8,873
9,172
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
13
0 / 0 / 3
6,779
678
3,257
1,715
924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 1
7,988
799
7,294
8,183
3,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 0 / 4
7,838
784
5,753
12,307
12,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 4
7,255
726
3,081
9,562
3,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
KarmaTeaster
Heimdallr
14
3 / 3 / 2
7,562
756
5,634
10,308
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
3 / 3 / 4
8,000
800
6,443
12,030
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
11
0 / 1 / 2
6,470
647
1,379
2,604
864
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
9
9
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
0
4
5
W
Pele
2
4
1
0.63
L
0
2
4
1
W
Vulcan
1
2
4
1.5
L
Heimdallr
KarmaTeaster
Heimdallr
3
3
2
1.33
W
2
2
5
2.25
L
Pele
3
3
4
1.67
W
Olorun
0
0
3
1.5
L
Hades
0
1
2
1
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,189
Damage
22,290
35,657
Taken
46,811
21,378
Mitigated
25,297
6,538
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,753
1,368
0
3,631
12,307
12,597
0
2,531
9,036
0
16,886
W
Pele
10,703
2,129
0
2,570
11,921
6,199
0
935
10,958
0
37,653
L
3,081
624
1,491
2,087
9,562
3,566
0
4,201
4,926
17,173
0
W
Vulcan
12,062
5,641
0
250
4,666
1,915
459
670
3,888
35,757
0
L
Heimdallr
KarmaTeaster
Heimdallr
5,634
1,780
0
1,881
10,308
4,235
0
4,909
5,211
0
29,753
W
8,873
2,919
525
1,680
9,172
9,082
61
2,195
6,809
0
24,367
L
Pele
6,443
1,070
0
948
12,030
4,035
0
3,029
8,613
0
24,864
W
Olorun
3,257
973
360
502
1,715
924
0
235
1,376
13,462
0
L
Hades
1,379
219
162
271
2,604
864
170
764
1,689
8,560
0
W
7,294
3,605
0
651
8,183
3,258
911
502
7,489
0
29,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
37,125
221
Minions Killed
181
0
Camps Cleared
0
1,100,053
Distance Traveled
872,757
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,838
784
25
3
0
191,954
2
W
Pele
7,817
782
52
5
0
253,283
0
L
Ix Chel
7,255
726
35
4
0
187,018
0
W
Vulcan
7,814
781
56
6
0
229,144
0
L
Heimdallr
7,562
756
52
5
0
184,961
0
W
Horus
7,725
773
37
4
0
218,211
0
L
Pele
8,000
800
52
5
0
210,655
0
W
Olorun
6,779
678
28
3
0
196,143
2
L
Hades
6,470
647
17
2
0
98,169
2
W
Izanami
7,988
799
48
5
0
203,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role