Player Matchup

Discordia
Discordia
 
Discordia
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jwidder
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,480 Elo+
Party 2
Fafnir
Fafnir
Terra404
Fafnir
Level 110
God Stats
1W - 1L
1,718 SR
Queue Stats
100W - 87L
1,541 Elo+
Solo
Bastet
Bastet
ZayneCyphon
Bastet
Level 90
God Stats
20W - 11L
1,686 SR
Queue Stats
563W - 580L
1,511 Elo+
Solo
Chang'e
Chang'e
cantstoptheban
Chang'e
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,548 Elo+
Party 2
Team Averages
Level 88
1,581 SR
1,516 Elo+

VS

Team Averages
Level 74
1,413 SR
1,358 Elo+
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GroveMother
Nu Wa
Level 102
God Stats
2W - 2L
1,219 SR
Queue Stats
237W - 262L
1,419 Elo+
Party 1
Surtr
Surtr
Marcelb62
Surtr
Level 65
God Stats
5W - 3L
1,501 SR
Queue Stats
82W - 81L
1,159 Elo+
Party 1
Izanami
Izanami
TinyBoyTim
Izanami
Level 122
God Stats
1W - 2L
1,292 SR
Queue Stats
34W - 44L
1,409 Elo+
Solo
Arachne
Arachne
VigilVirus
Arachne
Level 12
God Stats
3W - 4L
1,552 SR
Queue Stats
21W - 30L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 0 / 0
3,498
700
764
1,831
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Jwidder
Jing Wei
6
1 / 1 / 1
3,591
718
1,026
4,173
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
Terra404
Fafnir
1
0 / 0 / 0
2,496
499
0
118
25
Bastet
6
1 / 1 / 2
3,715
743
1,798
5,047
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,004
801
2,653
4,258
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
2 / 1 / 0
3,972
794
1,305
3,531
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,578
716
720
2,155
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Marcelb62
Surtr
5
0 / 0 / 0
3,481
696
2,009
4,980
2,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
TinyBoyTim
Izanami
6
0 / 2 / 0
3,729
746
1,889
3,364
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
VigilVirus
Arachne
5
1 / 0 / 1
3,418
684
1,492
2,523
891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
3
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
W
Bacchus
 
Bacchus
2
1
0
2
W
0
1
0
0
L
Jing Wei
Jwidder
Jing Wei
1
1
1
1.5
W
Surtr
Marcelb62
Surtr
0
0
0
0
L
Fafnir
Terra404
Fafnir
0
0
0
0
W
Izanami
TinyBoyTim
Izanami
0
2
0
0
W
Arachne
VigilVirus
Arachne
1
0
1
1.5
L
Bastet
1
1
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,241
Damage
7,415
15,427
Taken
16,553
4,082
Mitigated
7,460
5,096
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
764
81
0
250
1,831
447
0
413
1,418
18,922
0
W
Bacchus
 
Bacchus
1,305
391
0
986
3,531
2,691
25
210
3,321
9,145
0
W
720
44
0
70
2,155
506
131
266
1,889
19,102
0
L
Jing Wei
Jwidder
Jing Wei
1,026
571
0
1,789
4,173
1,126
0
770
3,403
0
14,457
W
Surtr
Marcelb62
Surtr
2,009
989
0
1,980
4,980
2,537
0
2,142
2,838
74
14,069
L
Fafnir
Terra404
Fafnir
0
0
0
0
118
25
0
118
0
0
0
W
Izanami
TinyBoyTim
Izanami
1,889
1,579
0
1,073
3,364
835
749
0
3,364
0
25,488
W
Arachne
VigilVirus
Arachne
1,492
1,066
0
566
2,523
891
0
852
1,671
0
9,555
L
Bastet
1,798
619
0
934
5,047
1,343
0
609
4,438
0
17,613
L
2,653
356
0
2,123
4,258
1,141
0
159
4,099
25,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,304
Gold Earned
18,178
147
Minions Killed
127
0
Camps Cleared
0
420,558
Distance Traveled
514,125
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,498
700
35
7
0
111,288
0
W
Bacchus
3,972
794
9
2
0
102,262
2
W
Nu Wa
3,578
716
26
5
0
91,129
0
L
Jing Wei
3,591
718
25
5
0
83,704
0
W
Surtr
3,481
696
25
5
0
104,688
0
L
Fafnir
2,496
499
0
0
0
0
0
W
Izanami
3,729
746
48
10
0
105,033
0
W
Arachne
3,418
684
19
4
0
111,013
0
L
Bastet
3,715
743
33
7
0
124,684
0
L
Chang'e
4,004
801
54
11
0
100,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role