Player Matchup

Morgan Le Fay
Morgan Le Fay
BuffySlayer6417
Morgan Le Fay
Level 149
God Stats
9W - 6L
1,337 SR
Queue Stats
117W - 138L
1,400 Elo+
Party 2
Neith
Neith
Juss2Nyce
Neith
Level 194
God Stats
1W - 5L
1,321 SR
Queue Stats
244W - 274L
1,450 Elo+
Party 2
Set
Set
V1NYZ1T0
Set
Level 62
God Stats
2W - 3L
1,170 SR
Queue Stats
12W - 14L
1,404 Elo+
Party 1
Horus
Horus
igor1games
Horus
Level 64
God Stats
8W - 4L
1,588 SR
Queue Stats
12W - 12L
1,458 Elo+
Party 1
Sol
Sol
juzbnme81
Sol
Level 198
God Stats
7W - 2L
1,652 SR
Queue Stats
12W - 16L
1,331 Elo+
Party 2
Team Averages
Level 133
1,413 SR
1,409 Elo+

VS

Team Averages
Level 101
1,561 SR
1,426 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DaSincerestUno
Sylvanus
Level 126
God Stats
0W - 6L
1,047 SR
Queue Stats
193W - 211L
1,526 Elo+
Solo
Surtr
Surtr
Mullarkey22
Surtr
Level 68
God Stats
1W - 3L
1,420 SR
Queue Stats
3W - 7L
1,297 Elo+
Party 3
Nemesis
Nemesis
TheYoungerBro
Nemesis
Level 124
God Stats
2W - 2L
1,885 SR
Queue Stats
4W - 8L
1,348 Elo+
Party 3
Tsukuyomi
Tsukuyomi
cacharro2004
Tsukuyomi
Level 87
God Stats
4W - 2L
1,955 SR
Queue Stats
161W - 154L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuffySlayer6417
Morgan Le Fay
6
0 / 1 / 0
3,264
653
1,320
2,619
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Juss2Nyce
Neith
5
1 / 0 / 0
3,582
716
1,832
1,988
567
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
3,094
619
361
3,588
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
5
0 / 0 / 1
3,521
704
1,639
4,276
2,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,925
785
1,102
2,859
603
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 0 / 0
3,015
603
1,885
2,054
391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
7
2 / 0 / 0
3,637
727
2,163
2,918
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
3,027
605
1,051
3,239
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
6
0 / 0 / 0
3,432
686
1,206
3,696
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
cacharro2004
Tsukuyomi
1
0 / 0 / 0
912
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Morgan Le Fay
BuffySlayer6417
Morgan Le Fay
0
1
0
0
L
Sylvanus
2
0
0
2
W
Neith
Juss2Nyce
Neith
1
0
0
1
L
0
1
0
0
L
Nemesis
0
0
0
0
W
0
1
0
0
L
Tsukuyomi
cacharro2004
Tsukuyomi
0
0
0
0
W
Horus
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,254
Damage
6,305
15,330
Taken
11,907
5,151
Mitigated
4,209
6,519
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,885
970
0
1,116
2,054
391
0
28
2,026
13,988
0
W
Morgan Le Fay
BuffySlayer6417
Morgan Le Fay
1,320
129
0
430
2,619
789
0
1,277
1,342
13,209
0
L
Sylvanus
2,163
984
0
1,578
2,918
1,307
0
1,202
1,598
13,820
4,514
W
Neith
Juss2Nyce
Neith
1,832
1,037
0
1,205
1,988
567
0
570
1,418
0
20,501
L
1,051
330
38
945
3,239
1,364
0
0
3,239
115
4,678
L
Nemesis
1,206
559
0
1,114
3,696
1,147
0
1,102
2,594
0
14,580
W
361
83
0
625
3,588
1,133
0
653
2,935
0
9,625
L
Tsukuyomi
cacharro2004
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Horus
1,639
1,056
434
2,130
4,276
2,059
0
1,349
2,875
0
6,616
W
1,102
309
111
1,584
2,859
603
343
0
2,859
22,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,386
Gold Earned
14,023
136
Minions Killed
98
0
Camps Cleared
0
474,325
Distance Traveled
411,623
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,015
603
30
6
0
98,482
0
W
Morgan Le Fay
3,264
653
28
6
0
98,921
0
L
Sylvanus
3,637
727
34
7
0
88,595
0
W
Neith
3,582
716
40
8
0
85,785
0
L
Surtr
3,027
605
3
1
0
96,866
2
L
Nemesis
3,432
686
31
6
0
127,680
1
W
Set
3,094
619
18
4
0
95,502
0
L
Tsukuyomi
912
182
0
0
0
0
0
W
Horus
3,521
704
6
1
0
102,618
0
W
Sol
3,925
785
44
9
0
91,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role