Player Matchup

Kuzenbo
Kuzenbo
BekeroParyin
Kuzenbo
Level 142
God Stats
93W - 51L
1,805 SR
Queue Stats
97W - 62L
1,641 Elo+
Party 2
Artemis
Artemis
Kale12321
Artemis
Level 136
God Stats
4W - 4L
1,651 SR
Queue Stats
122W - 124L
1,561 Elo+
Solo
Ra
Ra
SmokingMath
Ra
Level 129
God Stats
10W - 5L
1,544 SR
Queue Stats
21W - 26L
1,520 Elo+
Party 2
Surtr
Surtr
WynauttChayatt
Surtr
Level 134
God Stats
8W - 1L
1,685 SR
Queue Stats
115W - 80L
1,605 Elo+
Party 2
Ne Zha
Ne Zha
proofofdstructn
Ne Zha
Level 108
God Stats
14W - 8L
1,705 SR
Queue Stats
90W - 96L
1,490 Elo+
Solo
Team Averages
Level 130
1,678 SR
1,563 Elo+

VS

Team Averages
Level 102
1,382 SR
1,483 Elo+
Thor
Thor
AlexxChiefs_
Thor
Level 99
God Stats
19W - 34L
1,307 SR
Queue Stats
59W - 82L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
BrainEmptyStyle
Kumbhakarna
Level 128
God Stats
0W - 2L
1,252 SR
Queue Stats
20W - 30L
1,523 Elo+
Party 1
Olorun
Olorun
FatJake2428
Olorun
Level 97
God Stats
0W - 3L
1,518 SR
Queue Stats
190W - 201L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
KrollBar
Guan Yu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,576 Elo+
Party 1
Artemis
Artemis
LeroyCrankins
Artemis
Level 67
God Stats
0W - 2L
1,331 SR
Queue Stats
65W - 94L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BekeroParyin
Kuzenbo
15
2 / 2 / 8
9,342
849
7,739
11,151
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Kale12321
Artemis
16
1 / 1 / 14
9,038
822
11,184
8,345
3,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 2 / 4
9,456
860
8,213
6,726
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 14
8,952
814
14,037
19,102
16,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
6 / 3 / 8
9,364
851
10,736
11,422
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
8,886
808
7,309
15,452
6,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
BrainEmptyStyle
Kumbhakarna
14
1 / 6 / 8
8,434
767
6,246
17,894
16,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
15
3 / 4 / 2
8,306
755
8,087
11,234
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
KrollBar
Guan Yu
14
2 / 0 / 3
7,983
726
3,952
8,382
7,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
14
0 / 4 / 7
8,203
746
8,755
10,665
4,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
20
Kills
10
11
Deaths
20
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Kuzenbo
BekeroParyin
Kuzenbo
2
2
8
3
L
Kumbhakarna
BrainEmptyStyle
Kumbhakarna
1
6
8
0.83
L
Olorun
3
4
2
1
W
Artemis
Kale12321
Artemis
1
1
14
8
L
Guan Yu
KrollBar
Guan Yu
2
0
3
3.5
L
Artemis
0
4
7
0.88
W
7
2
4
4.5
W
4
3
14
3.67
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,909
Damage
34,349
56,746
Taken
63,627
40,671
Mitigated
41,982
17,459
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,309
1,123
426
898
15,452
6,818
94
3,122
12,115
0
31,418
W
Kuzenbo
BekeroParyin
Kuzenbo
7,739
1,819
123
3,747
11,151
12,804
782
2,892
8,187
25,302
0
L
Kumbhakarna
BrainEmptyStyle
Kumbhakarna
6,246
1,199
0
1,353
17,894
16,672
207
3,452
14,032
18,212
0
L
Olorun
8,087
3,999
630
1,749
11,234
6,357
1,766
3,120
7,917
37,568
2,160
W
Artemis
Kale12321
Artemis
11,184
4,958
0
2,947
8,345
3,456
4,087
1,651
6,646
0
41,185
L
Guan Yu
KrollBar
Guan Yu
3,952
379
571
2,816
8,382
7,953
0
1,600
6,410
0
14,375
L
Artemis
8,755
4,028
0
1,844
10,665
4,182
682
4,688
5,780
0
29,513
W
8,213
106
1,412
2,235
6,726
2,922
489
1,969
4,757
31,800
0
W
14,037
4,074
0
4,566
19,102
16,570
474
4,483
14,546
902
25,748
W
10,736
1,688
0
2,429
11,422
4,919
445
3,066
8,356
0
32,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,152
Gold Earned
41,812
214
Minions Killed
233
0
Camps Cleared
0
1,185,813
Distance Traveled
988,986
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,886
808
45
4
0
225,375
0
W
Kuzenbo
9,342
849
31
3
0
241,726
0
L
Kumbhakarna
8,434
767
27
2
0
215,561
0
L
Olorun
8,306
755
64
6
0
199,310
0
W
Artemis
9,038
822
60
5
0
220,332
0
L
Guan Yu
7,983
726
40
4
0
179,062
0
L
Artemis
8,203
746
57
5
0
169,678
0
W
Ra
9,456
860
65
6
0
229,002
0
W
Surtr
8,952
814
21
2
0
256,503
3
W
Ne Zha
9,364
851
37
3
0
238,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role