Player Matchup

Discordia
Discordia
Shy 1618
Discordia
Level 104
God Stats
3W - 1L
1,516 SR
Queue Stats
197W - 178L
1,460 Elo+
Party 2
Loki
Loki
T bucket44
Loki
Level 107
God Stats
7W - 5L
1,311 SR
Queue Stats
242W - 234L
1,499 Elo+
Party 2
Skadi
Skadi
VeryRareBuddha
Skadi
Level 122
God Stats
10W - 1L
1,889 SR
Queue Stats
51W - 46L
1,486 Elo+
Solo
Horus
Horus
XGonpachiroX
Horus
Level 126
God Stats
5W - 8L
1,358 SR
Queue Stats
163W - 153L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
soapeyillusion
Kuzenbo
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
235W - 203L
1,468 Elo+
Solo
Team Averages
Level 116
1,515 SR
1,479 Elo+

VS

Team Averages
Level 62
1,498 SR
1,488 Elo+
Artemis
Artemis
 
Artemis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
NugTheThug
Shiva
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
36W - 36L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
YvngDuke
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,502 Elo+
Party 1
Ymir
Ymir
iisuckk
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,468 Elo+
Party 1
Nemesis
Nemesis
toxic2124
Nemesis
Level 28
God Stats
3W - 5L
1,489 SR
Queue Stats
30W - 34L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Shy 1618
Discordia
10
4 / 1 / 2
6,315
632
5,439
4,168
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 2
6,822
682
4,562
8,580
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
5,793
579
6,259
3,851
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 5
5,852
585
4,305
5,220
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 0 / 1
5,907
591
5,872
7,103
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 1
4,820
482
2,691
6,957
2,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
9
0 / 2 / 0
5,031
503
3,314
7,858
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
YvngDuke
Nu Wa
10
1 / 4 / 0
5,400
540
3,174
7,468
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
iisuckk
Ymir
8
1 / 1 / 0
5,164
516
2,708
7,665
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
toxic2124
Nemesis
9
0 / 4 / 0
5,190
519
2,677
9,544
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
L
Shiva
0
2
0
0
W
Discordia
Shy 1618
Discordia
4
1
2
5
W
5
0
2
6
W
1
1
3
2.5
W
1
0
5
3.5
L
Nu Wa
YvngDuke
Nu Wa
1
4
0
0.25
L
Ymir
iisuckk
Ymir
1
1
0
1
W
3
0
1
3.5
L
Nemesis
toxic2124
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,437
Damage
14,564
28,922
Taken
39,492
17,137
Mitigated
15,960
12,757
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,691
1,058
0
2,357
6,957
2,468
0
0
6,957
0
31,854
L
Shiva
3,314
638
41
1,062
7,858
2,870
0
4,395
2,783
0
27,696
W
Discordia
Shy 1618
Discordia
5,439
776
0
1,000
4,168
999
292
1,077
2,947
35,493
0
W
4,562
683
0
6,503
8,580
2,848
0
2,011
6,463
0
51,069
W
6,259
2,849
0
730
3,851
1,335
47
890
2,961
0
43,987
W
4,305
1,669
307
2,945
5,220
3,934
0
1,679
3,529
0
15,182
L
Nu Wa
YvngDuke
Nu Wa
3,174
1,234
0
1,240
7,468
2,129
0
3,163
3,895
30,893
0
L
Ymir
iisuckk
Ymir
2,708
805
0
1,282
7,665
5,406
0
0
7,665
13,130
0
W
5,872
1,868
0
1,272
7,103
8,021
48
0
7,103
33,604
0
L
Nemesis
toxic2124
Nemesis
2,677
978
0
849
9,544
3,087
0
2,354
6,828
0
37,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
25,605
292
Minions Killed
259
0
Camps Cleared
0
1,011,320
Distance Traveled
1,020,671
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,820
482
59
6
0
175,494
1
L
Shiva
5,031
503
48
5
0
221,027
3
W
Discordia
6,315
632
76
8
0
183,716
0
W
Loki
6,822
682
89
9
0
245,366
0
W
Skadi
5,793
579
74
7
0
175,588
0
W
Horus
5,852
585
14
1
0
213,059
4
L
Nu Wa
5,400
540
63
6
0
191,119
2
L
Ymir
5,164
516
24
2
0
214,107
0
W
Kuzenbo
5,907
591
39
4
0
193,591
0
L
Nemesis
5,190
519
65
7
0
218,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role