Player Matchup

Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Diabluras999
Osiris
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 47L
1,302 Elo+
Party 1
Hachiman
Hachiman
ShalomK1ll3r
Hachiman
Level 83
God Stats
1W - 1L
1,320 SR
Queue Stats
136W - 115L
1,529 Elo+
Party 3
Ao Kuang
Ao Kuang
jxrgito
Ao Kuang
Level 66
God Stats
11W - 5L
1,665 SR
Queue Stats
147W - 119L
1,535 Elo+
Party 3
Anubis
Anubis
rickgarzon19
Anubis
Level 122
God Stats
19W - 9L
1,608 SR
Queue Stats
121W - 104L
1,523 Elo+
Party 3
Team Averages
Level 68
1,518 SR
1,478 Elo+

VS

Team Averages
Level 104
1,510 SR
1,532 Elo+
Cerberus
Cerberus
Edvardred
Cerberus
Level 148
God Stats
0W - 2L
1,448 SR
Queue Stats
22W - 24L
1,497 Elo+
Party 2
Merlin
Merlin
RacksonRat
Merlin
Level 88
God Stats
1W - 1L
1,497 SR
Queue Stats
45W - 26L
1,667 Elo+
Solo
Maui
Maui
Sk3DowN
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,455 Elo+
Party 2
Bellona
Bellona
martian679
Bellona
Level 75
God Stats
11W - 12L
1,565 SR
Queue Stats
95W - 80L
1,511 Elo+
Solo
Mercury
Mercury
vergils1n
Mercury
Level 102
God Stats
5W - 4L
1,538 SR
Queue Stats
119W - 106L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 2 / 0
7,708
482
4,009
8,084
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
12
1 / 4 / 4
6,793
425
9,098
16,328
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
ShalomK1ll3r
Hachiman
13
1 / 3 / 2
7,199
450
9,533
11,415
4,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
jxrgito
Ao Kuang
16
7 / 0 / 1
9,512
595
12,429
15,064
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
16
7 / 1 / 4
9,958
622
11,035
9,424
4,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Edvardred
Cerberus
11
5 / 3 / 0
7,203
450
10,038
15,961
7,851
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
RacksonRat
Merlin
13
0 / 5 / 2
7,929
496
6,812
11,247
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Sk3DowN
Maui
12
1 / 2 / 3
7,261
454
3,549
12,288
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
martian679
Bellona
16
3 / 0 / 0
9,305
582
5,278
10,616
13,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
vergils1n
Mercury
12
0 / 6 / 2
7,243
453
4,113
15,665
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
9
10
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
2
0
0
W
Osiris
1
4
4
0.75
L
Cerberus
Edvardred
Cerberus
5
3
0
1.67
L
Merlin
RacksonRat
Merlin
0
5
2
0.2
W
Hachiman
ShalomK1ll3r
Hachiman
1
3
2
0.67
L
Maui
Sk3DowN
Maui
1
2
3
1.25
W
Ao Kuang
jxrgito
Ao Kuang
7
0
1
7.5
L
Bellona
martian679
Bellona
3
0
0
3
W
Anubis
7
1
4
9
L
Mercury
vergils1n
Mercury
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,104
Damage
29,790
60,315
Taken
65,777
30,106
Mitigated
39,632
17,184
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,009
126
0
340
8,084
6,697
0
0
7,465
476
51,657
W
Osiris
9,098
4,690
0
4,743
16,328
8,583
352
5,953
10,375
0
37,741
L
Cerberus
Edvardred
Cerberus
10,038
826
0
4,633
15,961
7,851
0
3,313
12,648
40,308
0
L
Merlin
RacksonRat
Merlin
6,812
436
0
500
11,247
3,572
0
7,334
3,913
66,137
0
W
Hachiman
ShalomK1ll3r
Hachiman
9,533
6,140
0
4,841
11,415
4,168
0
5,801
5,614
0
53,978
L
Maui
Sk3DowN
Maui
3,549
960
0
1,008
12,288
9,948
0
2,022
10,266
15,552
0
W
Ao Kuang
jxrgito
Ao Kuang
12,429
2,963
0
2,447
15,064
6,301
0
5,506
9,377
88,816
0
L
Bellona
martian679
Bellona
5,278
943
0
1,448
10,616
13,566
0
2,766
7,850
330
63,281
W
Anubis
11,035
234
0
4,813
9,424
4,357
636
3,545
5,830
81,044
0
L
Mercury
vergils1n
Mercury
4,113
905
0
3,719
15,665
4,695
0
8,471
7,194
0
57,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
38,941
451
Minions Killed
435
0
Camps Cleared
0
1,590,082
Distance Traveled
1,571,896
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,708
482
73
5
0
298,853
0
W
Osiris
6,793
425
47
3
0
306,039
0
L
Cerberus
7,203
450
75
5
0
308,404
4
L
Merlin
7,929
496
129
8
0
272,340
0
W
Hachiman
7,199
450
76
5
0
296,875
0
L
Maui
7,261
454
18
1
0
298,031
2
W
Ao Kuang
9,512
595
126
8
0
368,546
0
L
Bellona
9,305
582
127
8
0
304,273
6
W
Anubis
9,958
622
129
8
0
319,769
0
L
Mercury
7,243
453
86
5
0
388,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role