Player Matchup

Sylvanus
Sylvanus
BeGateinIt
Sylvanus
Level 180
God Stats
1W - 1L
1,726 SR
Queue Stats
8W - 10L
1,513 Elo+
Party 2
Ra
Ra
LuteousLeo
Ra
Level 116
God Stats
3W - 0L
1,618 SR
Queue Stats
29W - 32L
1,471 Elo+
Solo
Heimdallr
Heimdallr
N9NETYME
Heimdallr
Level 209
God Stats
1W - 2L
1,195 SR
Queue Stats
24W - 26L
1,519 Elo+
Party 2
Loki
Loki
Toadtality
Loki
Level 123
God Stats
129W - 103L
1,652 SR
Queue Stats
322W - 337L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
lauty2712
Sun Wukong
Level 144
God Stats
5W - 4L
1,603 SR
Queue Stats
238W - 216L
1,437 Elo+
Solo
Team Averages
Level 154
1,559 SR
1,491 Elo+

VS

Team Averages
Level 122
1,492 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
NextOriginalKing
Rama
Level 49
God Stats
3W - 3L
1,459 SR
Queue Stats
150W - 155L
1,428 Elo+
Party 1
Sol
Sol
SphericCellar90
Sol
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
455W - 413L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeGateinIt
Sylvanus
9
2 / 0 / 1
6,091
508
1,702
5,197
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 0
7,162
597
3,766
5,453
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
N9NETYME
Heimdallr
12
0 / 0 / 2
6,164
514
5,103
6,873
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 2
6,784
565
3,797
7,047
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
lauty2712
Sun Wukong
12
1 / 2 / 3
6,787
566
7,984
11,515
7,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 0
5,534
461
2,668
4,448
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
9
0 / 1 / 0
5,133
428
4,369
9,259
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
 
Yemoja
9
0 / 1 / 0
4,998
417
2,065
4,343
3,332
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,076
423
1,701
6,295
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 0
6,806
567
6,637
11,070
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
2
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Yemoja
 
Yemoja
0
1
0
0
W
Sylvanus
BeGateinIt
Sylvanus
2
0
1
2.5
W
2
0
0
2
W
Heimdallr
N9NETYME
Heimdallr
0
0
2
1
L
0
1
0
0
L
2
4
0
0.5
W
4
0
2
5
W
Sun Wukong
lauty2712
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
17,440
36,085
Taken
35,415
18,531
Mitigated
12,566
18,626
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,668
381
0
1,000
4,448
1,327
286
787
3,661
40,857
0
L
Hun Batz
 
Hun Batz
4,369
1,341
0
1,965
9,259
3,054
0
2,808
6,303
0
37,463
L
Yemoja
 
Yemoja
2,065
669
1,516
1,206
4,343
3,332
0
653
3,690
15,865
0
W
Sylvanus
BeGateinIt
Sylvanus
1,702
817
2,260
2,616
5,197
3,283
0
1,204
3,993
13,869
0
W
3,766
210
528
1,921
5,453
1,934
0
1,407
4,046
63,854
0
W
Heimdallr
N9NETYME
Heimdallr
5,103
1,638
0
3,897
6,873
2,966
0
1,495
5,378
0
51,735
L
1,701
1,554
0
2,503
6,295
2,012
0
1,203
5,092
0
38,499
L
6,637
3,114
0
5,497
11,070
2,841
247
88
10,982
50,054
0
W
3,797
990
0
3,109
7,047
2,865
0
959
6,088
0
47,837
W
Sun Wukong
lauty2712
Sun Wukong
7,984
1,171
0
4,295
11,515
7,483
0
6,333
5,162
0
45,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
27,547
379
Minions Killed
294
0
Camps Cleared
0
1,217,985
Distance Traveled
1,126,254
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,534
461
61
5
0
223,586
0
L
Hun Batz
5,133
428
58
5
0
287,660
1
L
Yemoja
4,998
417
25
2
0
213,472
5
W
Sylvanus
6,091
508
23
2
0
224,546
2
W
Ra
7,162
597
116
10
0
250,558
0
W
Heimdallr
6,164
514
88
7
0
216,654
2
L
Rama
5,076
423
63
5
0
220,797
0
L
Sol
6,806
567
87
7
0
180,739
3
W
Loki
6,784
565
85
7
0
296,593
3
W
Sun Wukong
6,787
566
67
6
0
229,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role