Player Matchup

Fenrir
Fenrir
BabyPluto8638
Fenrir
Level 79
God Stats
0W - 1L
1,674 SR
Queue Stats
15W - 21L
1,346 Elo+
Party 1
Rama
Rama
FaithedShotz
Rama
Level 129
God Stats
6W - 8L
1,364 SR
Queue Stats
313W - 332L
1,429 Elo+
Solo
Chang'e
Chang'e
HennessyPapie
Chang'e
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 56L
1,286 Elo+
Party 1
Scylla
Scylla
LittleSchlav420
Scylla
Level 207
God Stats
6W - 8L
1,704 SR
Queue Stats
786W - 777L
1,460 Elo+
Solo
Ravana
Ravana
Yeetle
Ravana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,521 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,408 Elo+

VS

Team Averages
Level 118
1,550 SR
1,437 Elo+
Yu Huang
Yu Huang
BMillsofHC
Yu Huang
Level 129
God Stats
12W - 3L
1,803 SR
Queue Stats
371W - 389L
1,505 Elo+
Solo
Chaac
Chaac
DarK_RaDeZz-
Chaac
Level 106
God Stats
4W - 1L
1,683 SR
Queue Stats
247W - 253L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MPalamedi
Nu Wa
Level 145
God Stats
3W - 2L
1,267 SR
Queue Stats
126W - 153L
1,478 Elo+
Solo
Hades
Hades
PhoenixxEterna
Hades
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,388 Elo+
Solo
Sylvanus
Sylvanus
ricoswave
Sylvanus
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 100L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
7,761
776
3,870
11,535
13,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 5
7,970
797
6,650
11,072
4,398
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
11
0 / 4 / 8
6,969
697
2,004
9,916
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 3
9,604
960
15,622
8,349
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Yeetle
Ravana
12
1 / 8 / 6
7,297
730
6,601
13,132
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BMillsofHC
Yu Huang
15
1 / 1 / 11
8,418
842
10,460
5,055
2,114
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 4 / 9
10,427
1,043
11,634
13,581
13,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
MPalamedi
Nu Wa
17
4 / 1 / 16
9,481
948
14,660
7,956
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 13
9,173
917
9,481
11,780
9,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ricoswave
Sylvanus
13
2 / 2 / 14
8,259
826
4,643
9,154
7,524
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
11
Kills
24
24
Deaths
11
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BMillsofHC
Yu Huang
1
1
11
6.5
L
3
4
4
1.25
W
11
4
9
3.88
L
1
5
5
0.7
L
Chang'e
0
4
8
1
L
6
3
3
2.5
W
Nu Wa
MPalamedi
Nu Wa
4
1
16
12
W
6
3
13
4.17
L
Ravana
Yeetle
Ravana
1
8
6
0.5
W
Sylvanus
ricoswave
Sylvanus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,747
Damage
50,878
54,004
Taken
47,526
31,610
Mitigated
36,174
13,830
Healing
18,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BMillsofHC
Yu Huang
10,460
860
1,158
909
5,055
2,114
1,781
2,582
2,473
28,843
0
L
3,870
772
0
1,103
11,535
13,195
0
8,348
3,092
0
6,699
W
11,634
1,041
811
2,107
13,581
13,446
478
3,409
10,172
0
18,657
L
6,650
5,636
677
706
11,072
4,398
0
8,075
2,893
0
25,091
L
Chang'e
2,004
355
3,801
3,155
9,916
3,572
0
6,758
3,114
5,146
0
L
15,622
1,550
1,189
1,471
8,349
3,743
0
5,124
2,985
45,366
0
W
Nu Wa
MPalamedi
Nu Wa
14,660
2,213
1,215
1,997
7,956
3,123
1,024
2,612
5,344
31,252
0
W
9,481
1,323
930
1,990
11,780
9,967
442
6,072
5,504
16,661
0
L
Ravana
Yeetle
Ravana
6,601
1,424
95
1,633
13,132
6,702
0
10,547
2,585
0
13,014
W
Sylvanus
ricoswave
Sylvanus
4,643
460
4,337
3,514
9,154
7,524
281
3,112
6,042
7,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
45,758
141
Minions Killed
129
0
Camps Cleared
0
921,611
Distance Traveled
995,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,418
842
40
4
0
223,902
0
L
Fenrir
7,761
776
7
1
0
208,226
0
W
Chaac
10,427
1,043
25
3
0
196,626
0
L
Rama
7,970
797
44
4
0
156,514
0
L
Chang'e
6,969
697
8
1
0
193,551
0
L
Scylla
9,604
960
69
7
0
187,298
0
W
Nu Wa
9,481
948
34
3
0
173,472
0
W
Hades
9,173
917
22
2
0
199,564
0
L
Ravana
7,297
730
13
1
0
176,022
0
W
Sylvanus
8,259
826
8
1
0
201,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role