Player Matchup

Achilles
Achilles
DeenGilberry
Achilles
Level 33
God Stats
5W - 8L
1,290 SR
Queue Stats
20W - 37L
1,106 Elo+
Party 1
Izanami
Izanami
Eli33
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,215 Elo+
Party 3
Ah Puch
Ah Puch
MustyBox02
Ah Puch
Level 29
God Stats
2W - 5L
1,205 SR
Queue Stats
198W - 209L
1,106 Elo+
Party 1
Susano
Susano
SooFLoAntonio
Susano
Level 60
God Stats
24W - 28L
1,409 SR
Queue Stats
136W - 156L
1,349 Elo+
Solo
Jormungandr
Jormungandr
wersdwolf
Jormungandr
Level 108
God Stats
0W - 2L
1,491 SR
Queue Stats
0W - 7L
1,068 Elo+
Party 3
Team Averages
Level 67
1,379 SR
1,169 Elo+

VS

Team Averages
Level 100
1,492 SR
1,458 Elo+
Bastet
Bastet
DarthSarrus
Bastet
Level 144
God Stats
9W - 4L
1,672 SR
Queue Stats
183W - 167L
1,471 Elo+
Solo
Sylvanus
Sylvanus
DreDaKing66
Sylvanus
Level 127
God Stats
1W - 2L
1,258 SR
Queue Stats
224W - 213L
1,469 Elo+
Party 2
Scylla
Scylla
Heinz3030
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ToxicKingtut
Ah Puch
Level 42
God Stats
4W - 4L
1,533 SR
Queue Stats
92W - 105L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
waldo498
Danzaburou
Level 64
God Stats
8W - 13L
1,500 SR
Queue Stats
30W - 34L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeenGilberry
Achilles
10
0 / 1 / 0
5,010
418
1,120
6,842
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Eli33
Izanami
1
0 / 0 / 0
3,701
308
0
0
0
Ah Puch
MustyBox02
Ah Puch
11
1 / 6 / 0
6,095
508
3,246
7,945
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
4 / 0 / 1
6,916
576
6,481
8,707
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
wersdwolf
Jormungandr
10
1 / 2 / 3
6,090
508
7,007
10,595
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 0 / 1
6,550
546
3,127
8,019
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
DreDaKing66
Sylvanus
10
1 / 1 / 1
6,628
552
4,292
9,051
6,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Heinz3030
Scylla
12
3 / 2 / 1
7,080
590
3,554
6,455
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
ToxicKingtut
Ah Puch
12
1 / 0 / 0
6,957
580
7,328
7,877
3,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
waldo498
Danzaburou
10
1 / 3 / 1
5,768
481
4,273
8,068
2,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
9
9
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
0
1
3.5
L
Achilles
DeenGilberry
Achilles
0
1
0
0
W
Sylvanus
DreDaKing66
Sylvanus
1
1
1
1.5
L
Izanami
Eli33
Izanami
0
0
0
0
W
Scylla
Heinz3030
Scylla
3
2
1
1.75
L
Ah Puch
MustyBox02
Ah Puch
1
6
0
0.17
L
4
0
1
4.5
W
Ah Puch
ToxicKingtut
Ah Puch
1
0
0
1
W
Danzaburou
waldo498
Danzaburou
1
3
1
0.5
L
Jormungandr
wersdwolf
Jormungandr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,854
Damage
22,574
34,089
Taken
39,470
21,692
Mitigated
17,613
8,934
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
3,127
915
0
1,616
8,019
2,614
487
756
7,222
0
40,312
L
Achilles
DeenGilberry
Achilles
1,120
95
0
886
6,842
5,787
0
4,407
1,761
0
21,923
W
Sylvanus
DreDaKing66
Sylvanus
4,292
1,909
1,045
2,683
9,051
6,185
485
3,109
5,942
30,211
0
L
Izanami
Eli33
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Heinz3030
Scylla
3,554
142
0
675
6,455
2,735
31
3,246
3,209
45,258
0
L
Ah Puch
MustyBox02
Ah Puch
3,246
189
0
447
7,945
2,888
288
3,561
4,384
33,681
0
L
6,481
1,527
0
4,323
8,707
3,416
0
2,655
5,790
0
44,506
W
Ah Puch
ToxicKingtut
Ah Puch
7,328
112
0
5,468
7,877
3,141
0
0
7,640
44,507
0
W
Danzaburou
waldo498
Danzaburou
4,273
2,096
182
1,980
8,068
2,938
245
3,148
4,920
0
35,015
L
Jormungandr
wersdwolf
Jormungandr
7,007
1,364
0
3,278
10,595
9,601
0
3,748
6,847
32,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
32,983
227
Minions Killed
336
0
Camps Cleared
0
886,037
Distance Traveled
1,002,404
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,550
546
62
5
0
243,485
0
L
Achilles
5,010
418
30
3
0
224,821
0
W
Sylvanus
6,628
552
49
4
0
187,202
1
L
Izanami
3,701
308
0
0
0
0
0
W
Scylla
7,080
590
96
8
0
190,189
0
L
Ah Puch
6,095
508
62
5
0
182,381
0
L
Susano
6,916
576
79
7
0
253,591
1
W
Ah Puch
6,957
580
72
6
0
169,978
0
W
Danzaburou
5,768
481
57
5
0
211,550
1
L
Jormungandr
6,090
508
56
5
0
225,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role