Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AZ-goodwillfond
Ah Muzen Cab
Level 142
God Stats
1W - 3L
1,408 SR
Queue Stats
67W - 85L
1,501 Elo+
Party 1
Zeus
Zeus
Az-Alexx
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Az-Caro
Danzaburou
Level 128
God Stats
1W - 2L
1,657 SR
Queue Stats
27W - 29L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
I Vengxance I
Jormungandr
Level 88
God Stats
1W - 3L
1,460 SR
Queue Stats
232W - 208L
1,558 Elo+
Solo
Rama
Rama
PostalNeanderhal
Rama
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,543 Elo+
Party 1
Team Averages
Level 117
1,505 SR
1,523 Elo+

VS

Team Averages
Level 119
1,654 SR
1,565 Elo+
Fenrir
Fenrir
CordedBowl103
Fenrir
Level 145
God Stats
3W - 1L
1,678 SR
Queue Stats
407W - 414L
1,580 Elo+
Party 3
Geb
Geb
Kurohx
Geb
Level 108
God Stats
4W - 4L
1,468 SR
Queue Stats
510W - 500L
1,504 Elo+
Party 2
Hun Batz
Hun Batz
Rorreerror
Hun Batz
Level 64
God Stats
1W - 0L
1,541 SR
Queue Stats
27W - 23L
1,581 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
XXXCAPITALSXXX
Ah Muzen Cab
Level 125
God Stats
3W - 0L
1,705 SR
Queue Stats
68W - 56L
1,596 Elo+
Party 3
Jormungandr
Jormungandr
notjustademigod
Jormungandr
Level 152
God Stats
12W - 5L
1,879 SR
Queue Stats
898W - 895L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AZ-goodwillfond
Ah Muzen Cab
15
5 / 6 / 6
9,830
756
11,706
13,919
6,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
15
3 / 6 / 6
9,016
694
8,361
10,728
4,634
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Az-Caro
Danzaburou
18
3 / 4 / 10
9,947
765
13,510
12,335
7,199
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
I Vengxance I
Jormungandr
17
1 / 4 / 11
9,365
720
13,950
18,864
22,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 4 / 9
10,855
835
11,735
12,523
7,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 15
10,802
831
12,255
16,228
19,580
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
Kurohx
Geb
17
3 / 6 / 14
9,468
728
8,164
17,130
17,577
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Rorreerror
Hun Batz
17
6 / 5 / 12
10,276
790
13,270
12,695
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
XXXCAPITALSXXX
Ah Muzen Cab
19
3 / 1 / 15
10,420
802
17,686
12,100
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
notjustademigod
Jormungandr
18
5 / 3 / 17
10,509
808
14,007
14,006
17,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
97
20
Kills
24
24
Deaths
20
42
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AZ-goodwillfond
Ah Muzen Cab
5
6
6
1.33
L
Zeus
3
6
6
1
L
Danzaburou
Az-Caro
Danzaburou
3
4
10
2
W
7
5
15
2.9
L
Jormungandr
I Vengxance I
Jormungandr
1
4
11
1.63
W
Geb
Kurohx
Geb
3
6
14
1.67
L
8
4
9
3.13
W
Hun Batz
Rorreerror
Hun Batz
6
5
12
2.4
W
Ah Muzen Cab
XXXCAPITALSXXX
Ah Muzen Cab
3
1
15
10.5
W
Jormungandr
notjustademigod
Jormungandr
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,262
Damage
65,382
68,369
Taken
72,159
48,005
Mitigated
66,887
13,913
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AZ-goodwillfond
Ah Muzen Cab
11,706
3,331
762
1,852
13,919
6,831
0
5,490
8,229
0
23,539
L
Zeus
8,361
1,646
22
486
10,728
4,634
336
2,657
8,071
16,827
0
L
Danzaburou
Az-Caro
Danzaburou
13,510
4,936
423
2,209
12,335
7,199
540
3,632
8,611
0
26,973
W
12,255
2,597
295
4,322
16,228
19,580
208
4,501
11,045
0
17,004
L
Jormungandr
I Vengxance I
Jormungandr
13,950
3,196
1,358
4,468
18,864
22,286
260
5,899
12,874
28,481
0
W
Geb
Kurohx
Geb
8,164
468
656
876
17,130
17,577
194
5,248
11,110
13,252
0
L
11,735
7,782
298
2,035
12,523
7,055
610
3,689
8,786
0
29,202
W
Hun Batz
Rorreerror
Hun Batz
13,270
1,146
941
1,193
12,695
6,213
192
4,482
8,011
0
25,770
W
Ah Muzen Cab
XXXCAPITALSXXX
Ah Muzen Cab
17,686
7,594
463
2,338
12,100
6,137
1,943
3,390
8,491
0
39,511
W
Jormungandr
notjustademigod
Jormungandr
14,007
1,801
2,009
3,053
14,006
17,380
150
3,324
10,400
30,175
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,013
Gold Earned
51,475
178
Minions Killed
171
0
Camps Cleared
0
1,084,627
Distance Traveled
1,198,662
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,830
756
32
2
0
215,086
0
L
Zeus
9,016
694
24
2
0
205,964
0
L
Danzaburou
9,947
765
40
3
0
230,618
0
W
Fenrir
10,802
831
14
1
0
243,081
1
L
Jormungandr
9,365
720
38
3
0
225,933
0
W
Geb
9,468
728
6
0
0
239,071
0
L
Rama
10,855
835
44
3
0
207,026
0
W
Hun Batz
10,276
790
32
2
0
232,104
0
W
Ah Muzen Cab
10,420
802
74
6
0
257,006
0
W
Jormungandr
10,509
808
45
3
0
227,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role