Player Matchup

Set
Set
GODG0AT241120
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 82L
1,413 Elo+
Party 1
Skadi
Skadi
JUsT 2 INFAM0US
Skadi
Level 147
God Stats
1W - 1L
1,694 SR
Queue Stats
2W - 3L
1,236 Elo+
Solo
Chang'e
Chang'e
M2S Ch3 Wavy
Chang'e
Level 159
God Stats
2W - 5L
1,351 SR
Queue Stats
197W - 210L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
Sammieb44
Nu Wa
Level 183
God Stats
10W - 8L
1,688 SR
Queue Stats
290W - 284L
1,516 Elo+
Party 1
Athena
Athena
scissorsnip1
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,491 Elo+
Solo
Team Averages
Level 128
1,547 SR
1,425 Elo+

VS

Team Averages
Level 107
1,409 SR
1,312 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
DenDi313
Martichoras
Level 117
God Stats
5W - 5L
1,511 SR
Queue Stats
149W - 150L
1,470 Elo+
Solo
Medusa
Medusa
Jheidelent
Medusa
Level 61
God Stats
1W - 1L
1,278 SR
Queue Stats
1W - 7L
1,124 Elo+
Party 2
Anubis
Anubis
aluzic
Anubis
Level 127
God Stats
1W - 2L
1,592 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 2
Thanatos
Thanatos
projektruby
Thanatos
Level 109
God Stats
8W - 4L
1,163 SR
Queue Stats
52W - 47L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,228
445
2,685
14,147
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 0
7,024
502
5,738
6,201
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
M2S Ch3 Wavy
Chang'e
10
0 / 5 / 0
6,313
451
3,781
10,835
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Sammieb44
Nu Wa
11
1 / 6 / 0
6,597
471
8,489
9,346
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
10
0 / 0 / 0
6,365
455
2,507
9,874
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
3 / 0 / 3
7,134
510
3,892
8,563
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
DenDi313
Martichoras
14
1 / 1 / 8
7,694
550
10,605
12,034
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Jheidelent
Medusa
12
0 / 1 / 0
6,583
470
1,812
8,161
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
aluzic
Anubis
14
5 / 0 / 1
9,118
651
6,897
8,661
4,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
projektruby
Thanatos
15
9 / 0 / 3
9,048
646
8,389
15,550
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
18
18
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
3
4.5
W
Martichoras
DenDi313
Martichoras
1
1
8
5
L
0
6
0
0
L
1
1
0
1
W
Medusa
Jheidelent
Medusa
0
1
0
0
L
Chang'e
M2S Ch3 Wavy
Chang'e
0
5
0
0
L
Nu Wa
Sammieb44
Nu Wa
1
6
0
0.17
W
Anubis
aluzic
Anubis
5
0
1
5.5
W
Thanatos
projektruby
Thanatos
9
0
3
10.5
L
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
31,595
50,403
Taken
52,969
19,918
Mitigated
27,681
6,198
Healing
30,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,892
1,385
0
2,362
8,563
8,881
394
2,125
6,438
23,757
0
W
Martichoras
DenDi313
Martichoras
10,605
3,306
0
3,862
12,034
4,995
543
6,365
5,669
0
67,514
L
2,685
1,030
0
408
14,147
5,343
4
1,080
13,067
0
42,162
L
5,738
1,463
0
1,051
6,201
1,970
331
1,018
5,183
0
57,129
W
Medusa
Jheidelent
Medusa
1,812
246
0
0
8,161
3,099
0
831
7,330
0
37,409
L
Chang'e
M2S Ch3 Wavy
Chang'e
3,781
223
56
2,582
10,835
2,903
0
6,873
3,962
38,331
0
L
Nu Wa
Sammieb44
Nu Wa
8,489
1,933
0
189
9,346
2,656
0
1,394
7,952
49,424
0
W
Anubis
aluzic
Anubis
6,897
422
35
5,951
8,661
4,398
377
3,844
4,817
64,899
0
W
Thanatos
projektruby
Thanatos
8,389
2,357
0
17,822
15,550
6,308
235
1,736
13,814
0
68,326
L
Athena
2,507
656
0
1,912
9,874
7,046
0
452
9,422
21,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
39,577
337
Minions Killed
383
0
Camps Cleared
0
1,334,739
Distance Traveled
1,365,402
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,134
510
35
3
0
248,927
4
W
Martichoras
7,694
550
85
6
0
241,128
0
L
Set
6,228
445
64
5
0
295,728
0
L
Skadi
7,024
502
89
6
0
268,143
0
W
Medusa
6,583
470
62
4
0
289,217
0
L
Chang'e
6,313
451
71
5
0
247,495
0
L
Nu Wa
6,597
471
81
6
0
249,918
0
W
Anubis
9,118
651
104
7
0
264,067
2
W
Thanatos
9,048
646
97
7
0
322,063
0
L
Athena
6,365
455
32
2
0
273,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role