Player Matchup

Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Icantshoot42
Morgan Le Fay
Level 86
God Stats
17W - 14L
1,500 SR
Queue Stats
232W - 226L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
Mrunstableabled
Amaterasu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 112L
1,450 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,480 Elo+

VS

Team Averages
Level 49
1,491 SR
1,495 Elo+
Surtr
Surtr
El-Cakou
Surtr
Level 43
God Stats
10W - 12L
1,508 SR
Queue Stats
90W - 95L
1,427 Elo+
Solo
Ne Zha
Ne Zha
NotTurtl3
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
sports77934
Danzaburou
Level 18
God Stats
9W - 6L
1,466 SR
Queue Stats
29W - 23L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
11 / 1 / 14
14,627
860
20,454
14,895
10,263
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Icantshoot42
Morgan Le Fay
17
13 / 2 / 10
14,859
874
27,119
16,561
7,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Mrunstableabled
Amaterasu
16
2 / 1 / 22
13,011
765
8,569
20,668
18,626
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
El-Cakou
Surtr
13
1 / 8 / 0
11,081
652
9,878
24,328
21,017
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
NotTurtl3
Ne Zha
15
2 / 9 / 0
12,302
724
13,622
20,277
8,794
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
sports77934
Danzaburou
14
1 / 9 / 2
11,734
690
12,562
18,355
6,835
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
26
Kills
4
4
Deaths
26
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
14
18
L
Surtr
El-Cakou
Surtr
1
8
0
0.13
W
Morgan Le Fay
Icantshoot42
Morgan Le Fay
13
2
10
9
W
Amaterasu
Mrunstableabled
Amaterasu
2
1
22
13
L
Ne Zha
NotTurtl3
Ne Zha
2
9
0
0.22
L
Danzaburou
sports77934
Danzaburou
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,142
Damage
36,062
52,124
Taken
62,960
36,162
Mitigated
36,646
13,359
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,454
11,869
0
3,899
14,895
10,263
1,861
431
14,464
0
75,073
L
Surtr
El-Cakou
Surtr
9,878
1,728
0
2,787
24,328
21,017
0
9,267
14,985
605
37,705
W
Morgan Le Fay
Icantshoot42
Morgan Le Fay
27,119
3,651
0
3,246
16,561
7,273
618
212
16,349
77,056
0
W
Amaterasu
Mrunstableabled
Amaterasu
8,569
2,479
0
6,214
20,668
18,626
378
544
20,124
0
26,112
L
Ne Zha
NotTurtl3
Ne Zha
13,622
3,417
0
2,085
20,277
8,794
0
8,533
11,744
0
43,092
L
Danzaburou
sports77934
Danzaburou
12,562
4,952
0
1,392
18,355
6,835
0
9,929
8,302
0
47,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
35,117
229
Minions Killed
145
0
Camps Cleared
0
960,742
Distance Traveled
780,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,627
860
104
6
0
302,001
0
L
Surtr
11,081
652
39
2
0
265,055
0
W
Morgan Le Fay
14,859
874
94
6
0
339,602
0
W
Amaterasu
13,011
765
31
2
0
319,139
0
L
Ne Zha
12,302
724
48
3
0
275,230
0
L
Danzaburou
11,734
690
58
3
0
240,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role