Player Matchup

Sun Wukong
Sun Wukong
Ale77
Sun Wukong
Level 147
God Stats
1W - 4L
1,317 SR
Queue Stats
130W - 103L
1,561 Elo+
Party 1
Merlin
Merlin
EmiSMX3
Merlin
Level 156
God Stats
39W - 37L
1,547 SR
Queue Stats
176W - 159L
1,512 Elo+
Party 1
Mercury
Mercury
MathiSMX3
Mercury
Level 156
God Stats
14W - 10L
1,627 SR
Queue Stats
167W - 138L
1,571 Elo+
Party 1
Team Averages
Level 153
1,497 SR
1,548 Elo+

VS

Team Averages
Level 129
1,717 SR
1,556 Elo+
Bastet
Bastet
PainLess726
Bastet
Level 143
God Stats
6W - 1L
1,905 SR
Queue Stats
67W - 47L
1,611 Elo+
Party 2
Ah Puch
Ah Puch
Rypnoze
Ah Puch
Level 92
God Stats
16W - 15L
1,500 SR
Queue Stats
513W - 581L
1,370 Elo+
Solo
Izanami
Izanami
TheLusk
Izanami
Level 152
God Stats
5W - 2L
1,745 SR
Queue Stats
50W - 28L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ale77
Sun Wukong
15
3 / 4 / 6
12,490
735
9,311
22,159
20,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
EmiSMX3
Merlin
16
2 / 1 / 10
13,085
770
13,293
10,696
4,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MathiSMX3
Mercury
17
9 / 5 / 5
14,668
863
13,846
15,079
5,898
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 7 / 6
11,631
684
9,766
17,529
13,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Rypnoze
Ah Puch
15
3 / 3 / 3
11,730
690
13,186
10,252
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TheLusk
Izanami
17
5 / 4 / 3
13,148
773
16,607
13,882
5,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
10
10
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ale77
Sun Wukong
3
4
6
1.5
W
Merlin
EmiSMX3
Merlin
2
1
10
7
W
Mercury
MathiSMX3
Mercury
9
5
5
2.3
L
Bastet
2
7
6
0.71
L
Ah Puch
Rypnoze
Ah Puch
3
3
3
1.5
L
Izanami
TheLusk
Izanami
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
39,559
47,934
Taken
41,663
31,133
Mitigated
23,980
10,486
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ale77
Sun Wukong
9,311
1,508
211
6,133
22,159
20,831
315
7,951
14,065
0
44,786
W
Merlin
EmiSMX3
Merlin
13,293
718
0
2,308
10,696
4,404
735
2,594
8,030
71,283
0
W
Mercury
MathiSMX3
Mercury
13,846
7,504
0
1,834
15,079
5,898
1,650
3,126
11,923
0
39,228
L
Bastet
9,766
1,965
0
3,768
17,529
13,699
0
6,632
10,849
136
32,272
L
Ah Puch
Rypnoze
Ah Puch
13,186
339
0
2,257
10,252
4,623
0
1,994
8,258
50,886
0
L
Izanami
TheLusk
Izanami
16,607
12,810
0
750
13,882
5,658
0
5,331
8,551
0
69,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,243
Gold Earned
36,509
254
Minions Killed
197
0
Camps Cleared
0
968,749
Distance Traveled
865,868
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,490
735
67
4
0
319,207
0
W
Merlin
13,085
770
142
8
0
289,667
2
W
Mercury
14,668
863
45
3
0
359,875
0
L
Bastet
11,631
684
43
3
0
305,559
0
L
Ah Puch
11,730
690
63
4
0
280,860
3
L
Izanami
13,148
773
91
5
0
279,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role