Player Matchup

Ares
Ares
 
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
DAMNSONDULLA
Surtr
Level 46
God Stats
3W - 5L
1,227 SR
Queue Stats
170W - 142L
1,508 Elo+
Solo
Mercury
Mercury
JadenBekk
Mercury
Level 149
God Stats
4W - 9L
1,469 SR
Queue Stats
95W - 81L
1,494 Elo+
Party 1
Vulcan
Vulcan
ObnoxiousLoki
Vulcan
Level 59
God Stats
1W - 1L
1,757 SR
Queue Stats
62W - 60L
1,494 Elo+
Party 1
Ishtar
Ishtar
iVatti
Ishtar
Level 6
God Stats
8W - 10L
1,406 SR
Queue Stats
55W - 49L
1,352 Elo+
Party 1
Team Averages
Level 68
1,472 SR
1,469 Elo+

VS

Team Averages
Level 65
1,514 SR
1,520 Elo+
Kukulkan
Kukulkan
LilDumpster
Kukulkan
Level 108
God Stats
0W - 1L
1,507 SR
Queue Stats
138W - 133L
1,529 Elo+
Solo
Hachiman
Hachiman
MrNewFallout
Hachiman
Level 50
God Stats
11W - 9L
1,630 SR
Queue Stats
289W - 285L
1,527 Elo+
Solo
Fenrir
Fenrir
SmitesForLosers
Fenrir
Level 34
God Stats
6W - 6L
1,828 SR
Queue Stats
313W - 280L
1,577 Elo+
Solo
Khepri
Khepri
afzp71
Khepri
Level 58
God Stats
5W - 5L
1,170 SR
Queue Stats
209W - 197L
1,463 Elo+
Solo
Nemesis
Nemesis
blazek1ller
Nemesis
Level 76
God Stats
5W - 4L
1,434 SR
Queue Stats
232W - 215L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 1 / 3
5,025
503
2,458
6,839
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 2
6,485
649
2,137
4,866
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
JadenBekk
Mercury
12
5 / 1 / 1
7,001
700
2,641
7,439
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 1 / 1
5,602
560
3,765
3,857
1,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
iVatti
Ishtar
8
0 / 2 / 2
4,780
478
3,711
4,622
1,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LilDumpster
Kukulkan
10
1 / 1 / 1
5,365
537
2,964
3,156
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
MrNewFallout
Hachiman
9
3 / 2 / 0
5,464
546
5,871
5,824
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,589
559
1,209
8,328
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
afzp71
Khepri
8
0 / 1 / 2
5,371
537
2,256
5,161
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
blazek1ller
Nemesis
5
0 / 1 / 0
4,082
408
567
3,168
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
5
5
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
3
1.5
W
0
0
2
1
W
Mercury
JadenBekk
Mercury
5
1
1
5.5
L
Kukulkan
LilDumpster
Kukulkan
1
1
1
1.5
L
Hachiman
MrNewFallout
Hachiman
3
2
0
1.5
W
1
1
1
1.5
L
1
1
1
1.5
L
Khepri
afzp71
Khepri
0
1
2
1
L
Nemesis
blazek1ller
Nemesis
0
1
0
0
W
Ishtar
iVatti
Ishtar
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,712
Damage
12,867
27,623
Taken
25,637
14,323
Mitigated
11,822
5,523
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,458
135
0
1,478
6,839
4,254
115
557
6,282
13,050
0
W
2,137
951
0
1,114
4,866
4,116
477
633
4,233
334
42,396
W
Mercury
JadenBekk
Mercury
2,641
1,017
0
750
7,439
2,634
0
904
6,535
0
57,487
L
Kukulkan
LilDumpster
Kukulkan
2,964
167
0
618
3,156
1,311
264
1,137
2,019
43,038
0
L
Hachiman
MrNewFallout
Hachiman
5,871
3,900
0
2,535
5,824
2,219
426
1,340
4,484
0
34,442
W
3,765
881
0
1,277
3,857
1,511
0
2,620
1,237
36,799
0
L
1,209
134
0
1,928
8,328
3,064
0
1,009
7,319
0
35,106
L
Khepri
afzp71
Khepri
2,256
114
0
1,583
5,161
4,372
389
2,650
2,511
16,346
0
L
Nemesis
blazek1ller
Nemesis
567
176
0
1,684
3,168
856
0
135
3,033
0
12,164
W
Ishtar
iVatti
Ishtar
3,711
2,771
0
904
4,622
1,808
0
506
4,116
0
21,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,893
Gold Earned
25,871
294
Minions Killed
240
0
Camps Cleared
0
970,785
Distance Traveled
879,558
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,025
503
10
1
0
205,920
3
W
Surtr
6,485
649
79
8
0
163,460
0
W
Mercury
7,001
700
93
9
0
228,300
0
L
Kukulkan
5,365
537
70
7
0
196,220
0
L
Hachiman
5,464
546
51
5
0
172,728
0
W
Vulcan
5,602
560
71
7
0
201,396
1
L
Fenrir
5,589
559
63
6
0
186,210
0
L
Khepri
5,371
537
29
3
0
210,444
4
L
Nemesis
4,082
408
27
3
0
113,956
0
W
Ishtar
4,780
478
41
4
0
171,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role