Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BartholamueJeb
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,140 Elo+
Solo
Osiris
Osiris
GenericFatMan
Osiris
Level 45
God Stats
7W - 8L
1,307 SR
Queue Stats
345W - 344L
1,468 Elo+
Solo
Ravana
Ravana
impzz
Ravana
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,752 Elo+
Solo
Team Averages
Level 106
1,461 SR
1,472 Elo+

VS

Team Averages
Level 98
1,591 SR
1,507 Elo+
Fenrir
Fenrir
Heimdallzin
Fenrir
Level 120
God Stats
41W - 52L
1,550 SR
Queue Stats
309W - 324L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
JimboSchizo
Cthulhu
Level 48
God Stats
2W - 1L
1,300 SR
Queue Stats
100W - 113L
1,430 Elo+
Party 1
Scylla
Scylla
ProgramVeVo
Scylla
Level 69
God Stats
22W - 17L
1,600 SR
Queue Stats
216W - 197L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 87
God Stats
185W - 121L
1,629 SR
Queue Stats
248W - 228L
1,510 Elo+
Solo
Ishtar
Ishtar
YuukoS2
Ishtar
Level 164
God Stats
18W - 16L
1,875 SR
Queue Stats
73W - 73L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 4 / 0
5,625
469
5,757
8,177
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
8
0 / 1 / 0
5,241
437
1,762
5,334
3,999
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
BartholamueJeb
Xbalanque
9
1 / 1 / 0
5,277
440
1,961
5,192
1,583
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 7 / 1
5,334
445
7,560
15,758
13,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
impzz
Ravana
11
2 / 2 / 0
6,557
546
4,765
6,869
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 1 / 3
7,446
621
8,174
7,454
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JimboSchizo
Cthulhu
9
0 / 1 / 1
5,963
497
1,749
11,073
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
12
2 / 0 / 4
6,645
554
5,206
5,352
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Sbc0401
Sun Wukong
13
4 / 2 / 4
7,588
632
9,498
15,231
12,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
YuukoS2
Ishtar
11
2 / 0 / 1
6,268
522
4,103
4,198
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
15
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
0
0
L
Ares
 
Ares
0
1
0
0
L
Xbalanque
BartholamueJeb
Xbalanque
1
1
0
1
L
0
7
1
0.07
W
Fenrir
7
1
3
8.5
W
Cthulhu
JimboSchizo
Cthulhu
0
1
1
0.5
W
Scylla
2
0
4
4
W
Sun Wukong
Sbc0401
Sun Wukong
4
2
4
3
W
Ishtar
YuukoS2
Ishtar
2
0
1
2.5
L
Ravana
impzz
Ravana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,805
Damage
28,730
41,330
Taken
43,308
25,042
Mitigated
26,673
11,094
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,757
98
0
2,108
8,177
2,770
0
3,007
4,874
39,672
0
L
Ares
 
Ares
1,762
0
0
1,612
5,334
3,999
0
1,595
3,661
13,340
0
L
Xbalanque
BartholamueJeb
Xbalanque
1,961
633
0
486
5,192
1,583
477
820
4,334
0
23,079
L
7,560
3,408
0
4,270
15,758
13,991
0
533
15,204
0
34,355
W
Fenrir
8,174
1,663
0
1,491
7,454
2,987
509
1,031
6,423
0
38,053
W
Cthulhu
JimboSchizo
Cthulhu
1,749
185
0
2,092
11,073
8,108
0
2,255
8,818
24,900
0
W
Scylla
5,206
311
0
952
5,352
1,756
52
3,062
2,290
41,231
0
W
Sun Wukong
Sbc0401
Sun Wukong
9,498
2,012
0
5,986
15,231
12,278
132
69
15,162
0
59,981
W
Ishtar
YuukoS2
Ishtar
4,103
2,373
0
2,671
4,198
1,544
1,468
1,293
2,905
0
41,831
L
Ravana
impzz
Ravana
4,765
1,172
0
2,618
6,869
2,699
0
570
6,267
0
51,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
33,910
257
Minions Killed
380
0
Camps Cleared
0
1,045,497
Distance Traveled
1,191,549
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,625
469
69
6
0
214,844
1
L
Ares
5,241
437
15
1
0
131,351
0
L
Xbalanque
5,277
440
43
4
0
219,165
0
L
Osiris
5,334
445
42
4
0
216,186
0
W
Fenrir
7,446
621
58
5
0
276,673
4
W
Cthulhu
5,963
497
42
4
0
262,314
0
W
Scylla
6,645
554
113
9
0
226,278
0
W
Sun Wukong
7,588
632
85
7
0
206,720
0
W
Ishtar
6,268
522
82
7
0
219,564
4
L
Ravana
6,557
546
88
7
0
263,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role