Player Matchup

Hel
Hel
Babysmoocher609
Hel
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 10L
1,829 Elo+
Party 2
Ullr
Ullr
ChildKissr2155
Ullr
Level 47
God Stats
4W - 1L
1,564 SR
Queue Stats
90W - 47L
1,660 Elo+
Party 2
Thor
Thor
Nightingale48
Thor
Level 129
God Stats
6W - 4L
1,453 SR
Queue Stats
188W - 140L
1,626 Elo+
Party 2
Team Averages
Level 63
1,506 SR
1,705 Elo+

VS

Team Averages
Level 72
1,233 SR
1,331 Elo+
Tyr
Tyr
CrazyBuilder978
Tyr
Level 89
God Stats
2W - 13L
973 SR
Queue Stats
263W - 272L
1,388 Elo+
Party 1
Hercules
Hercules
Mr7evn6ix2wo
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,335 Elo+
Party 1
Hades
Hades
Saesae987
Hades
Level 21
God Stats
3W - 4L
1,225 SR
Queue Stats
46W - 65L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
8,823
735
15,424
6,493
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 0 / 5
9,593
799
8,181
8,954
4,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
6 / 3 / 5
9,482
790
13,079
9,426
3,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,638
637
6,691
15,728
13,706
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Mr7evn6ix2wo
Hercules
11
3 / 2 / 0
8,149
679
5,123
14,019
13,326
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Saesae987
Hades
9
0 / 5 / 2
7,736
645
2,488
12,298
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
5
0
5
7.5
L
0
4
2
0.25
L
Hercules
Mr7evn6ix2wo
Hercules
3
2
0
1.5
W
6
3
5
2.83
L
Hades
Saesae987
Hades
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
14,302
24,873
Taken
42,045
10,496
Mitigated
31,182
10,017
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,424
1,585
4,509
4,143
6,493
2,496
756
569
5,924
51,816
0
W
8,181
3,950
0
916
8,954
4,098
426
2,466
6,488
0
37,091
L
6,691
654
0
1,445
15,728
13,706
0
6,052
9,676
3,769
23,575
L
Hercules
Mr7evn6ix2wo
Hercules
5,123
1,396
158
2,064
14,019
13,326
0
6,582
7,437
0
14,237
W
13,079
3,327
0
449
9,426
3,902
400
1,880
7,546
0
22,122
L
Hades
Saesae987
Hades
2,488
161
20
327
12,298
4,150
0
3,329
8,969
12,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,898
Gold Earned
23,523
135
Minions Killed
56
0
Camps Cleared
0
620,404
Distance Traveled
677,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,823
735
71
6
0
210,384
0
W
Ullr
9,593
799
43
4
0
208,399
0
L
Tyr
7,638
637
24
2
0
242,827
0
L
Hercules
8,149
679
16
1
0
204,355
0
W
Thor
9,482
790
21
2
0
201,621
0
L
Hades
7,736
645
16
1
0
230,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role