Player Matchup

Medusa
Medusa
Calvitosabroson
Medusa
Level 57
God Stats
0W - 1L
1,488 SR
Queue Stats
70W - 63L
1,491 Elo+
Solo
Arachne
Arachne
ClickMan98
Arachne
Level 105
God Stats
7W - 8L
1,506 SR
Queue Stats
167W - 152L
1,531 Elo+
Solo
Ishtar
Ishtar
CrippledWalrus
Ishtar
Level 126
God Stats
7W - 7L
1,878 SR
Queue Stats
43W - 36L
1,695 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fries224
Cu Chulainn
Level 149
God Stats
1W - 6L
1,319 SR
Queue Stats
873W - 787L
1,481 Elo+
Party 1
Terra
Terra
Zealouus
Terra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 270L
1,432 Elo+
Party 1
Team Averages
Level 117
1,538 SR
1,526 Elo+

VS

Team Averages
Level 95
1,531 SR
1,509 Elo+
Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
PowerZero11
Anhur
Level 66
God Stats
2W - 1L
1,210 SR
Queue Stats
157W - 158L
1,439 Elo+
Party 2
Hercules
Hercules
SirWeenieHut
Hercules
Level 79
God Stats
7W - 0L
1,838 SR
Queue Stats
7W - 1L
1,727 Elo+
Party 2
Odin
Odin
Urayulii
Odin
Level 104
God Stats
7W - 5L
1,607 SR
Queue Stats
97W - 90L
1,460 Elo+
Party 2
Hades
Hades
snoota
Hades
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 142L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,352
440
8,587
13,288
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
ClickMan98
Arachne
17
3 / 6 / 1
9,820
517
8,127
20,368
9,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 1
8,477
446
6,107
12,897
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Fries224
Cu Chulainn
16
2 / 4 / 0
9,336
491
11,601
19,992
24,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Zealouus
Terra
13
0 / 7 / 3
8,239
434
8,456
18,709
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 2 / 8
9,538
502
7,872
14,332
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 3 / 6
10,121
533
10,375
12,086
5,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
SirWeenieHut
Hercules
16
11 / 1 / 6
11,036
581
11,096
17,965
21,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
17
3 / 0 / 8
10,466
551
12,383
13,880
13,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
snoota
Hades
17
4 / 1 / 11
10,174
535
22,308
17,898
12,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
7
Kills
26
26
Deaths
7
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
8
3.5
L
2
5
1
0.5
L
Arachne
ClickMan98
Arachne
3
6
1
0.58
L
0
4
1
0.13
L
Cu Chulainn
Fries224
Cu Chulainn
2
4
0
0.5
W
5
3
6
2.67
W
Hercules
SirWeenieHut
Hercules
11
1
6
14
W
Odin
3
0
8
7
L
Terra
Zealouus
Terra
0
7
3
0.21
W
Hades
snoota
Hades
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,878
Damage
64,034
85,254
Taken
76,161
64,012
Mitigated
59,640
13,583
Healing
23,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,872
3,616
0
1,090
14,332
6,757
0
606
13,726
0
90,690
L
8,587
3,160
0
1,550
13,288
4,658
0
1,677
11,611
0
52,118
L
Arachne
ClickMan98
Arachne
8,127
5,979
0
1,942
20,368
9,244
0
4,268
16,100
0
98,634
L
6,107
4,410
0
2,642
12,897
5,894
605
5,030
7,739
0
62,954
L
Cu Chulainn
Fries224
Cu Chulainn
11,601
1,455
0
4,296
19,992
24,968
0
4,569
14,884
3,165
63,689
W
10,375
5,177
0
3,813
12,086
5,221
640
645
11,441
0
85,698
W
Hercules
SirWeenieHut
Hercules
11,096
4,466
0
5,860
17,965
21,042
0
2,230
15,667
0
34,526
W
Odin
12,383
2,439
0
1,269
13,880
13,998
0
2,562
11,034
0
89,928
L
Terra
Zealouus
Terra
8,456
408
515
2,638
18,709
19,248
0
6,238
12,128
34,687
0
W
Hades
snoota
Hades
22,308
2,230
1,057
10,367
17,898
12,622
0
3,692
13,896
103,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
51,335
472
Minions Killed
566
0
Camps Cleared
0
1,764,111
Distance Traveled
1,834,561
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,538
502
117
6
0
427,545
3
L
Medusa
8,352
440
83
4
0
360,796
3
L
Arachne
9,820
517
141
7
0
358,871
0
L
Ishtar
8,477
446
100
5
0
316,792
2
L
Cu Chulainn
9,336
491
110
6
0
334,629
10
W
Anhur
10,121
533
114
6
0
338,431
0
W
Hercules
11,036
581
44
2
0
397,130
1
W
Odin
10,466
551
129
7
0
318,637
0
L
Terra
8,239
434
38
2
0
393,023
5
W
Hades
10,174
535
162
9
0
352,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role