Player Matchup

Fenrir
Fenrir
Jean_080
Fenrir
Level 108
God Stats
15W - 13L
1,276 SR
Queue Stats
106W - 106L
1,392 Elo+
Solo
Sylvanus
Sylvanus
MjrAnomaly
Sylvanus
Level 156
God Stats
37W - 43L
1,407 SR
Queue Stats
837W - 944L
1,372 Elo+
Party 1
Cupid
Cupid
RebelSoulJah934
Cupid
Level 136
God Stats
8W - 5L
1,590 SR
Queue Stats
701W - 765L
1,398 Elo+
Party 1
Ares
Ares
Skorpizo
Ares
Level 104
God Stats
10W - 8L
1,527 SR
Queue Stats
462W - 540L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
http_discarded_
Baron Samedi
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 19L
1,469 Elo+
Solo
Team Averages
Level 132
1,460 SR
1,403 Elo+

VS

Team Averages
Level 110
1,588 SR
1,502 Elo+
Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CrayolaPhantom
Anubis
Level 86
God Stats
2W - 4L
1,645 SR
Queue Stats
29W - 32L
1,487 Elo+
Solo
Chaac
Chaac
Dmaster dynasty
Chaac
Level 108
God Stats
2W - 3L
2,008 SR
Queue Stats
151W - 113L
1,564 Elo+
Solo
Discordia
Discordia
El Mtadore
Discordia
Level 116
God Stats
7W - 11L
1,445 SR
Queue Stats
146W - 148L
1,477 Elo+
Solo
Izanami
Izanami
kpoper22
Izanami
Level 122
God Stats
2W - 4L
1,341 SR
Queue Stats
90W - 79L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jean_080
Fenrir
15
3 / 2 / 4
10,057
1,006
3,962
8,191
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MjrAnomaly
Sylvanus
16
1 / 1 / 5
9,663
966
6,554
13,176
9,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
0 / 0 / 5
9,340
934
3,159
6,557
3,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
15
1 / 0 / 4
10,350
1,035
5,055
10,261
8,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
http_discarded_
Baron Samedi
15
2 / 1 / 4
9,795
980
6,821
4,879
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

265

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 0 / 1
10,089
1,009
6,404
3,154
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 3
9,826
983
5,710
5,100
2,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 3 / 4
9,372
937
11,802
13,997
15,441
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
El Mtadore
Discordia
15
1 / 2 / 3
9,514
951
15,879
5,445
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
kpoper22
Izanami
13
0 / 0 / 0
6,655
666
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
7
Kills
4
4
Deaths
7
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
1
2.5
L
1
2
3
1.25
L
0
3
4
0.67
L
Discordia
El Mtadore
Discordia
1
2
3
1.25
W
Fenrir
Jean_080
Fenrir
3
2
4
2.5
W
Sylvanus
MjrAnomaly
Sylvanus
1
1
5
3.5
W
0
0
5
2.5
W
Ares
1
0
4
3
W
Baron Samedi
http_discarded_
Baron Samedi
2
1
4
4
L
Izanami
kpoper22
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
39,795
43,064
Taken
27,696
27,312
Mitigated
21,505
17,800
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,404
369
200
35
3,154
1,265
0
2,029
1,089
0
34,114
L
5,710
0
0
1,000
5,100
2,730
0
3,308
1,703
32,588
0
L
11,802
1,672
0
1,492
13,997
15,441
0
9,821
4,092
0
23,350
L
Discordia
El Mtadore
Discordia
15,879
504
0
0
5,445
2,069
0
3,380
1,951
32,514
0
W
Fenrir
Jean_080
Fenrir
3,962
229
0
879
8,191
4,078
0
4,147
3,934
0
10,608
W
Sylvanus
MjrAnomaly
Sylvanus
6,554
143
3,401
4,975
13,176
9,015
0
5,630
7,326
18,472
0
W
3,159
1,562
1,780
2,049
6,557
3,063
0
3,308
3,249
0
25,623
W
Ares
5,055
0
0
2,226
10,261
8,149
0
6,642
3,619
17,199
0
W
Baron Samedi
http_discarded_
Baron Samedi
6,821
192
1,205
1,285
4,879
3,007
0
2,025
2,854
34,902
0
L
Izanami
kpoper22
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,205
Gold Earned
45,456
193
Minions Killed
222
8
Camps Cleared
6
925,116
Distance Traveled
762,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,089
1,009
50
5
3
223,065
1
L
Anubis
9,826
983
88
9
1
185,228
0
L
Chaac
9,372
937
40
4
2
176,095
0
L
Discordia
9,514
951
44
4
0
177,896
0
W
Fenrir
10,057
1,006
10
1
3
191,143
0
W
Sylvanus
9,663
966
32
3
0
213,143
0
W
Cupid
9,340
934
47
5
1
176,631
0
W
Ares
10,350
1,035
24
2
2
186,924
0
W
Baron Samedi
9,795
980
80
8
2
157,275
0
L
Izanami
6,655
666
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role