Player Matchup

Ne Zha
Ne Zha
I_Astr0z_
Ne Zha
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 16L
1,136 Elo+
Party 3
Hercules
Hercules
ImissMySanity
Hercules
Level 27
God Stats
3W - 7L
1,318 SR
Queue Stats
14W - 32L
1,308 Elo+
Party 2
Maui
Maui
LuisDelgadoBrelu
Maui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,259 Elo+
Party 3
Olorun
Olorun
RenaOnSmite
Olorun
Level 25
God Stats
0W - 2L
1,151 SR
Queue Stats
30W - 24L
1,148 Elo+
Party 3
Hou Yi
Hou Yi
sakiD
Hou Yi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,308 Elo+
Party 2
Team Averages
Level 39
1,394 SR
1,232 Elo+

VS

Team Averages
Level 57
1,498 SR
1,479 Elo+
Surtr
Surtr
AtakanGS38
Surtr
Level 44
God Stats
6W - 4L
1,573 SR
Queue Stats
17W - 14L
1,440 Elo+
Party 1
Hachiman
Hachiman
GSRY020805
Hachiman
Level 38
God Stats
10W - 5L
1,662 SR
Queue Stats
18W - 17L
1,440 Elo+
Party 1
Ravana
Ravana
Hambo1234
Ravana
Level 47
God Stats
2W - 4L
1,247 SR
Queue Stats
44W - 36L
1,516 Elo+
Solo
Agni
Agni
SilentioWolfey
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Artio
Artio
jukimura
Artio
Level 126
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
I_Astr0z_
Ne Zha
11
1 / 4 / 0
6,354
454
3,775
15,139
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
ImissMySanity
Hercules
12
0 / 1 / 0
6,334
452
2,159
8,590
5,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 4 / 1
5,821
416
870
11,082
9,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
11
1 / 5 / 2
6,498
464
6,388
13,330
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
sakiD
Hou Yi
10
1 / 4 / 0
5,645
403
4,699
10,132
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
3 / 1 / 6
7,317
523
4,506
7,885
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
GSRY020805
Hachiman
13
5 / 1 / 3
7,866
562
9,913
6,178
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
Hambo1234
Ravana
14
6 / 0 / 1
8,449
604
10,800
8,075
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 3
6,865
490
6,543
7,442
2,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
jukimura
Artio
14
3 / 0 / 0
8,023
573
6,247
7,622
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
3
1
6
6
W
Hachiman
GSRY020805
Hachiman
5
1
3
6.5
W
Ravana
Hambo1234
Ravana
6
0
1
6.5
L
Ne Zha
I_Astr0z_
Ne Zha
1
4
0
0.25
L
Hercules
ImissMySanity
Hercules
0
1
0
0
L
1
4
1
0.38
L
Olorun
1
5
2
0.4
W
1
2
3
1.25
W
Artio
jukimura
Artio
3
0
0
3
L
Hou Yi
sakiD
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,891
Damage
38,009
58,273
Taken
37,202
27,487
Mitigated
21,318
15,400
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
4,506
1,055
0
1,096
7,885
5,259
320
1,310
6,575
783
33,294
W
Hachiman
GSRY020805
Hachiman
9,913
6,276
0
3,618
6,178
2,308
1,436
565
5,613
0
51,603
W
Ravana
Hambo1234
Ravana
10,800
3,560
0
1,432
8,075
3,334
0
773
7,302
0
75,746
L
Ne Zha
I_Astr0z_
Ne Zha
3,775
864
0
3,750
15,139
4,984
0
1,582
13,515
0
52,541
L
Hercules
ImissMySanity
Hercules
2,159
810
0
3,023
8,590
5,310
0
4,245
3,498
0
29,968
L
870
187
205
550
11,082
9,012
0
80
10,967
24,115
0
L
Olorun
6,388
2,035
60
4,927
13,330
4,500
450
5,283
7,998
43,079
0
W
6,543
315
0
2,543
7,442
2,405
55
4,409
3,033
44,032
0
W
Artio
jukimura
Artio
6,247
27
100
3,584
7,622
8,012
0
306
7,316
41,903
80
L
Hou Yi
sakiD
Hou Yi
4,699
2,012
0
2,885
10,132
3,681
0
995
8,979
0
27,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
38,520
286
Minions Killed
368
0
Camps Cleared
0
1,349,167
Distance Traveled
1,375,321
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,317
523
60
4
0
294,633
0
W
Hachiman
7,866
562
67
5
0
267,005
1
W
Ravana
8,449
604
107
8
0
315,764
3
L
Ne Zha
6,354
454
71
5
0
292,797
2
L
Hercules
6,334
452
63
5
0
305,863
5
L
Maui
5,821
416
31
2
0
273,676
0
L
Olorun
6,498
464
65
5
0
245,574
1
W
Agni
6,865
490
72
5
0
240,521
0
W
Artio
8,023
573
62
4
0
257,398
1
L
Hou Yi
5,645
403
56
4
0
231,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role