Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Nankuronaisa
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 133L
1,490 Elo+
Solo
Scylla
Scylla
Rucasbutts
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,424 Elo+
Solo
Geb
Geb
brandobsavvy
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Solo
Ravana
Ravana
k1lledk3nny
Ravana
Level 49
God Stats
1W - 2L
1,688 SR
Queue Stats
167W - 170L
1,474 Elo+
Solo
Team Averages
Level 96
1,538 SR
1,516 Elo+

VS

Team Averages
Level 93
1,505 SR
1,456 Elo+
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BrotherTrees
Bastet
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,530 Elo+
Solo
Chaac
Chaac
FadedCDXXFreak
Chaac
Level 145
God Stats
12W - 8L
1,525 SR
Queue Stats
367W - 413L
1,314 Elo+
Party 1
Chronos
Chronos
SoulWolf25
Chronos
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 62L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 7 / 5
6,339
634
8,903
10,521
4,140
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 3
7,024
702
4,167
9,494
4,957
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Rucasbutts
Scylla
15
3 / 3 / 6
7,959
796
7,730
7,057
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
5 / 4 / 5
7,949
795
9,969
15,212
14,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
15
3 / 4 / 7
7,929
793
5,606
10,355
7,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 4 / 12
9,054
905
5,932
11,322
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
 
Ah Puch
15
3 / 2 / 11
8,648
865
13,825
6,673
3,101
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
3 / 3 / 7
8,155
816
6,057
8,720
3,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 2 / 11
9,775
978
13,526
13,530
13,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
SoulWolf25
Chronos
15
2 / 3 / 11
8,397
840
8,258
7,476
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
13
Kills
21
21
Deaths
14
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
7
5
0.36
W
Ymir
 
Ymir
3
4
12
2.25
W
Ah Puch
 
Ah Puch
3
2
11
4.25
W
Bastet
3
3
7
2.17
W
10
2
11
7.75
L
2
3
3
1.17
L
Scylla
Rucasbutts
Scylla
3
3
6
2
W
Chronos
SoulWolf25
Chronos
2
3
11
2.5
L
5
4
5
1.88
L
Ravana
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,375
Damage
47,598
52,639
Taken
47,721
34,015
Mitigated
35,783
12,525
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,903
1,860
1,561
1,269
10,521
4,140
0
5,039
5,482
15,401
0
W
Ymir
 
Ymir
5,932
973
477
1,013
11,322
12,149
399
6,525
4,503
12,021
0
W
Ah Puch
 
Ah Puch
13,825
43
2,626
2,712
6,673
3,101
758
4,426
2,247
26,283
0
W
Bastet
6,057
2,509
274
1,827
8,720
3,998
229
6,226
2,472
0
9,561
W
13,526
1,871
433
3,398
13,530
13,270
129
7,520
5,624
0
26,566
L
4,167
1,332
989
3,355
9,494
4,957
0
4,651
4,843
13,545
0
L
Scylla
Rucasbutts
Scylla
7,730
286
97
1,519
7,057
3,196
0
3,427
3,630
15,885
0
W
Chronos
SoulWolf25
Chronos
8,258
2,730
0
998
7,476
3,265
2,108
5,388
1,920
19,800
0
L
9,969
817
497
1,324
15,212
14,258
0
9,289
5,923
11,725
0
L
Ravana
5,606
759
473
1,441
10,355
7,464
0
5,659
4,696
0
14,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
44,029
100
Minions Killed
104
0
Camps Cleared
0
810,953
Distance Traveled
919,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,339
634
16
2
0
126,971
0
W
Ymir
9,054
905
11
1
0
160,655
0
W
Ah Puch
8,648
865
26
3
0
196,285
0
W
Bastet
8,155
816
8
1
0
216,518
0
W
Chaac
9,775
978
30
3
0
186,274
0
L
Freya
7,024
702
25
3
0
180,127
0
L
Scylla
7,959
796
27
3
0
159,549
0
W
Chronos
8,397
840
29
3
0
159,711
0
L
Geb
7,949
795
8
1
0
172,490
0
L
Ravana
7,929
793
24
2
0
171,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role