Player Matchup

Loki
Loki
AIeXandeR96
Loki
Level 40
God Stats
3W - 3L
1,506 SR
Queue Stats
106W - 102L
967 Elo+
Solo
Ravana
Ravana
BigLadRayde
Ravana
Level 82
God Stats
8W - 4L
1,753 SR
Queue Stats
36W - 43L
1,444 Elo+
Solo
Ah Puch
Ah Puch
FARGODOME
Ah Puch
Level 138
God Stats
22W - 27L
1,514 SR
Queue Stats
1,544W - 1,580L
1,499 Elo+
Solo
Medusa
Medusa
Wayzik
Medusa
Level 67
God Stats
6W - 9L
1,500 SR
Queue Stats
63W - 57L
1,355 Elo+
Solo
Ymir
Ymir
luki106000
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,368 Elo+
Solo
Team Averages
Level 73
1,555 SR
1,327 Elo+

VS

Team Averages
Level 81
1,573 SR
1,474 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AidenBlack064
Bakasura
Level 65
God Stats
2W - 3L
1,487 SR
Queue Stats
105W - 127L
1,417 Elo+
Party 1
Olorun
Olorun
DR4G4L
Olorun
Level 63
God Stats
2W - 2L
1,740 SR
Queue Stats
105W - 132L
1,415 Elo+
Party 1
King Arthur
King Arthur
ProHunterTN
King Arthur
Level 79
God Stats
7W - 4L
1,622 SR
Queue Stats
172W - 158L
1,538 Elo+
Solo
Aphrodite
Aphrodite
RoboticReptile
Aphrodite
Level 89
God Stats
7W - 9L
1,518 SR
Queue Stats
48W - 51L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,947
496
3,489
8,113
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
14
2 / 1 / 0
8,603
615
6,285
5,033
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
FARGODOME
Ah Puch
10
1 / 5 / 0
6,923
495
3,036
8,743
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Wayzik
Medusa
9
1 / 6 / 1
6,174
441
6,885
10,636
4,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
6,627
473
4,148
12,106
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 1 / 5
7,847
561
8,921
7,549
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
AidenBlack064
Bakasura
14
2 / 0 / 2
8,342
596
762
11,200
5,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
DR4G4L
Olorun
12
2 / 0 / 7
7,284
520
9,343
6,507
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
ProHunterTN
King Arthur
12
2 / 2 / 2
7,394
528
5,697
12,127
10,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
RoboticReptile
Aphrodite
12
5 / 2 / 3
7,900
564
6,771
14,439
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
15
15
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
5
6.5
L
0
0
0
0
W
Bakasura
AidenBlack064
Bakasura
2
0
2
3
L
Ravana
2
1
0
2
W
Olorun
DR4G4L
Olorun
2
0
7
5.5
L
Ah Puch
FARGODOME
Ah Puch
1
5
0
0.2
W
King Arthur
ProHunterTN
King Arthur
2
2
2
1.5
W
Aphrodite
RoboticReptile
Aphrodite
5
2
3
3.25
L
Medusa
Wayzik
Medusa
1
6
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
31,494
44,631
Taken
51,822
23,950
Mitigated
32,534
5,635
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,921
475
0
2,202
7,549
2,898
701
2,546
5,003
48,054
0
L
3,489
289
0
477
8,113
2,878
50
1,333
6,544
0
57,024
W
Bakasura
AidenBlack064
Bakasura
762
552
0
2,819
11,200
5,111
49
307
10,789
0
64,800
L
Ravana
6,285
1,384
0
1,775
5,033
4,085
0
1,135
3,898
0
59,916
W
Olorun
DR4G4L
Olorun
9,343
4,447
236
1,361
6,507
3,180
1,333
1,946
4,561
52,142
0
L
Ah Puch
FARGODOME
Ah Puch
3,036
274
0
922
8,743
3,238
1,032
6,370
2,270
41,791
0
W
King Arthur
ProHunterTN
King Arthur
5,697
652
0
590
12,127
10,449
62
999
10,323
1,774
39,441
W
Aphrodite
RoboticReptile
Aphrodite
6,771
1,490
3,655
6,676
14,439
10,896
685
2,649
11,790
33,793
0
L
Medusa
Wayzik
Medusa
6,885
2,407
0
1,404
10,636
4,090
662
7,502
3,015
0
41,147
L
4,148
621
0
1,057
12,106
9,659
81
9,015
3,061
18,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
38,767
336
Minions Killed
368
0
Camps Cleared
0
1,426,435
Distance Traveled
1,365,193
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,847
561
84
6
0
275,013
5
L
Loki
6,947
496
78
6
0
346,945
0
W
Bakasura
8,342
596
106
8
0
283,761
0
L
Ravana
8,603
615
104
7
0
285,260
3
W
Olorun
7,284
520
67
5
0
267,124
0
L
Ah Puch
6,923
495
71
5
0
220,662
0
W
King Arthur
7,394
528
69
5
0
296,460
0
W
Aphrodite
7,900
564
42
3
0
242,835
0
L
Medusa
6,174
441
51
4
0
278,250
0
L
Ymir
6,627
473
32
2
0
295,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role