Player Matchup

Anubis
Anubis
Cherone
Anubis
Level 139
God Stats
13W - 6L
1,675 SR
Queue Stats
196W - 183L
1,563 Elo+
Party 3
Hercules
Hercules
EXMistyczny
Hercules
Level 63
God Stats
33W - 29L
1,625 SR
Queue Stats
264W - 250L
1,555 Elo+
Party 3
Freya
Freya
IEatWomenAndKids
Freya
Level 127
God Stats
5W - 1L
1,754 SR
Queue Stats
102W - 120L
1,444 Elo+
Party 2
Ne Zha
Ne Zha
NothingChanged
Ne Zha
Level 140
God Stats
3W - 2L
1,808 SR
Queue Stats
119W - 133L
1,440 Elo+
Party 2
Fenrir
Fenrir
Yátsko
Fenrir
Level 136
God Stats
7W - 8L
1,511 SR
Queue Stats
420W - 450L
1,508 Elo+
Party 2
Team Averages
Level 121
1,675 SR
1,502 Elo+

VS

Team Averages
Level 120
1,574 SR
1,531 Elo+
Nu Wa
Nu Wa
IAmDange
Nu Wa
Level 155
God Stats
1W - 2L
1,196 SR
Queue Stats
143W - 119L
1,563 Elo+
Party 1
Sobek
Sobek
Semidimoni
Sobek
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 142L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
SupremeNova02
Gilgamesh
Level 147
God Stats
2W - 1L
1,839 SR
Queue Stats
259W - 216L
1,561 Elo+
Party 1
Skadi
Skadi
VzNesszV
Skadi
Level 28
God Stats
13W - 8L
1,574 SR
Queue Stats
125W - 116L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
Zwergiiii
Cliodhna
Level 139
God Stats
13W - 11L
1,761 SR
Queue Stats
169W - 160L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cherone
Anubis
15
4 / 1 / 3
8,776
627
5,421
6,696
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
EXMistyczny
Hercules
13
3 / 4 / 0
7,722
552
9,666
13,419
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
10 / 3 / 7
8,863
633
13,614
11,887
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 0 / 13
8,227
588
6,739
10,454
8,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
Yátsko
Fenrir
15
8 / 2 / 7
8,923
637
13,864
13,309
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IAmDange
Nu Wa
13
2 / 5 / 1
7,637
546
8,663
8,709
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
11
3 / 7 / 1
7,191
514
5,785
13,771
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
SupremeNova02
Gilgamesh
13
2 / 5 / 3
8,382
599
12,013
18,970
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
VzNesszV
Skadi
11
2 / 7 / 1
6,832
488
8,777
13,702
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Zwergiiii
Cliodhna
12
1 / 5 / 0
7,108
508
2,546
13,639
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
29
Kills
10
10
Deaths
29
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cherone
Anubis
4
1
3
5.5
W
Hercules
EXMistyczny
Hercules
3
4
0
0.75
L
Nu Wa
IAmDange
Nu Wa
2
5
1
0.5
W
10
3
7
4.5
W
4
0
13
10.5
L
Sobek
3
7
1
0.5
L
Gilgamesh
SupremeNova02
Gilgamesh
2
5
3
0.7
L
Skadi
VzNesszV
Skadi
2
7
1
0.36
W
Fenrir
Yátsko
Fenrir
8
2
7
5.75
L
Cliodhna
Zwergiiii
Cliodhna
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,304
Damage
37,784
55,765
Taken
68,791
33,125
Mitigated
40,209
15,798
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cherone
Anubis
5,421
717
0
1,595
6,696
2,852
378
2,660
3,945
72,071
0
W
Hercules
EXMistyczny
Hercules
9,666
4,852
0
3,779
13,419
10,305
0
924
11,666
0
47,179
L
Nu Wa
IAmDange
Nu Wa
8,663
841
0
570
8,709
2,232
0
1,678
7,031
62,026
0
W
13,614
4,815
0
3,688
11,887
5,202
0
3,448
8,439
53,319
0
W
6,739
2,057
0
3,372
10,454
8,937
0
3,318
7,136
0
21,724
L
Sobek
5,785
541
0
2,594
13,771
13,832
0
6,391
7,380
20,798
0
L
Gilgamesh
SupremeNova02
Gilgamesh
12,013
4,816
0
3,250
18,970
14,888
496
1,990
16,119
0
58,559
L
Skadi
VzNesszV
Skadi
8,777
4,819
0
2,558
13,702
4,928
0
5,843
7,859
0
41,060
W
Fenrir
Yátsko
Fenrir
13,864
5,267
0
3,364
13,309
5,829
0
4,240
9,020
47
79,725
L
Cliodhna
Zwergiiii
Cliodhna
2,546
397
0
1,596
13,639
4,329
0
3,506
10,133
0
52,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
37,150
425
Minions Killed
381
0
Camps Cleared
0
1,559,117
Distance Traveled
1,300,363
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,776
627
136
10
0
281,650
0
W
Hercules
7,722
552
74
5
0
325,232
0
L
Nu Wa
7,637
546
103
7
0
232,094
0
W
Freya
8,863
633
98
7
0
287,234
5
W
Ne Zha
8,227
588
15
1
0
343,014
6
L
Sobek
7,191
514
27
2
0
256,741
3
L
Gilgamesh
8,382
599
90
6
0
257,109
0
L
Skadi
6,832
488
71
5
0
252,532
0
W
Fenrir
8,923
637
102
7
0
321,987
1
L
Cliodhna
7,108
508
90
6
0
301,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role