Player Matchup

Nemesis
Nemesis
NemesisvsMedusa
Nemesis
Level 68
God Stats
103W - 94L
1,455 SR
Queue Stats
391W - 404L
1,426 Elo+
Party 1
Ymir
Ymir
XeL_Wubsy
Ymir
Level 25
God Stats
22W - 15L
1,532 SR
Queue Stats
454W - 452L
1,337 Elo+
Party 1
Janus
Janus
baty57
Janus
Level 88
God Stats
22W - 24L
1,508 SR
Queue Stats
542W - 566L
1,465 Elo+
Party 1
Team Averages
Level 60
1,498 SR
1,409 Elo+

VS

Team Averages
Level 51
1,576 SR
1,354 Elo+
Tyr
Tyr
LeagueIsBetter02
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 2
Anubis
Anubis
Shadoww01f876
Anubis
Level 67
God Stats
11W - 3L
1,797 SR
Queue Stats
50W - 50L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
TheDaeshawn
Jing Wei
Level 81
God Stats
2W - 4L
1,433 SR
Queue Stats
42W - 32L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
8,474
770
4,786
10,588
4,486
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
10
0 / 2 / 3
7,499
682
2,448
11,482
12,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
baty57
Janus
11
3 / 5 / 3
8,655
787
6,468
8,057
3,066
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
9,308
846
7,408
7,885
3,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 4
9,419
856
4,972
6,388
2,879
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
TheDaeshawn
Jing Wei
11
3 / 3 / 2
8,603
782
11,371
8,107
2,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
5
Kills
9
9
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
W
2
2
4
2
L
2
1
4
4
L
Jing Wei
TheDaeshawn
Jing Wei
3
3
2
1.33
W
Ymir
0
2
3
0.75
W
Janus
baty57
Janus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,702
Damage
23,751
30,127
Taken
22,380
19,909
Mitigated
9,529
979
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,408
1,958
0
180
7,885
3,831
0
3,187
4,698
0
17,487
W
4,786
1,463
0
795
10,588
4,486
0
2,350
8,238
0
18,965
L
4,972
438
0
1,905
6,388
2,879
0
3,372
3,016
46,080
0
L
Jing Wei
TheDaeshawn
Jing Wei
11,371
8,645
0
0
8,107
2,819
0
3,069
5,038
0
41,870
W
Ymir
2,448
161
17
167
11,482
12,357
0
2,393
9,089
14,300
0
W
Janus
baty57
Janus
6,468
537
0
0
8,057
3,066
0
585
7,388
26,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
27,330
83
Minions Killed
151
0
Camps Cleared
0
646,040
Distance Traveled
619,874
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,308
846
20
2
0
230,054
0
W
Nemesis
8,474
770
44
4
0
244,442
7
L
Anubis
9,419
856
82
7
0
187,847
1
L
Jing Wei
8,603
782
49
4
0
201,973
0
W
Ymir
7,499
682
11
1
0
215,090
0
W
Janus
8,655
787
28
3
0
186,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role