Player Matchup

Loki
Loki
Codingle
Loki
Level 99
God Stats
31W - 20L
1,659 SR
Queue Stats
65W - 67L
1,509 Elo+
Party 1
Fenrir
Fenrir
Tomjh0533
Fenrir
Level 129
God Stats
4W - 6L
1,525 SR
Queue Stats
252W - 256L
1,433 Elo+
Party 1
Geb
Geb
WuLf667
Geb
Level 158
God Stats
8W - 7L
1,582 SR
Queue Stats
317W - 287L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
ejcleland
Baron Samedi
Level 110
God Stats
32W - 27L
1,590 SR
Queue Stats
144W - 149L
1,502 Elo+
Party 1
Set
Set
luhas
Set
Level 95
God Stats
8W - 7L
1,649 SR
Queue Stats
124W - 135L
1,507 Elo+
Party 1
Team Averages
Level 118
1,601 SR
1,503 Elo+

VS

Team Averages
Level 104
1,559 SR
1,550 Elo+
Erlang Shen
Erlang Shen
NuRio5256
Erlang Shen
Level 79
God Stats
2W - 2L
1,484 SR
Queue Stats
67W - 48L
1,584 Elo+
Solo
Khepri
Khepri
Pikachu3716
Khepri
Level 149
God Stats
6W - 10L
1,579 SR
Queue Stats
155W - 155L
1,329 Elo+
Solo
Thor
Thor
awesome-a-man
Thor
Level 146
God Stats
11W - 8L
1,734 SR
Queue Stats
160W - 156L
1,610 Elo+
Solo
Cupid
Cupid
f_u_n_k_y_d_u_de
Cupid
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,783 Elo+
Solo
Janus
Janus
ixKLouDz
Janus
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
401W - 388L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
1
0 / 1 / 0
3,537
354
0
786
146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Tomjh0533
Fenrir
11
2 / 1 / 4
5,783
578
4,859
7,783
4,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Geb
6
0 / 2 / 0
4,312
431
1,803
5,940
3,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ejcleland
Baron Samedi
12
3 / 2 / 1
6,395
640
6,500
8,291
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Set
luhas
Set
11
3 / 0 / 0
6,549
655
2,995
4,137
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NuRio5256
Erlang Shen
12
2 / 1 / 1
6,712
671
5,619
8,445
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
9
1 / 1 / 1
5,418
542
2,171
5,577
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 0
6,204
620
4,650
6,971
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 2 / 0
4,854
485
1,828
4,247
1,038
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Janus
ixKLouDz
Janus
9
0 / 3 / 2
5,193
519
2,540
7,426
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
5
6
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
0
0
W
Erlang Shen
NuRio5256
Erlang Shen
2
1
1
2.5
W
Khepri
1
1
1
1.5
L
Fenrir
Tomjh0533
Fenrir
2
1
4
4
L
Geb
0
2
0
0
W
2
1
0
2
L
Baron Samedi
ejcleland
Baron Samedi
3
2
1
1.75
W
0
2
0
0
W
Janus
ixKLouDz
Janus
0
3
2
0.33
L
Set
luhas
Set
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
16,808
26,937
Taken
32,666
13,356
Mitigated
14,136
10,865
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
0
0
0
0
786
146
0
0
786
0
732
W
Erlang Shen
NuRio5256
Erlang Shen
5,619
3,342
0
4,816
8,445
4,175
236
2,425
6,020
0
55,653
W
Khepri
2,171
142
94
654
5,577
3,398
0
1,110
4,467
13,324
0
L
Fenrir
Tomjh0533
Fenrir
4,859
2,004
0
2,472
7,783
4,126
0
2,526
5,257
0
20,623
L
Geb
1,803
241
0
2,361
5,940
3,337
0
0
5,940
14,681
0
W
4,650
845
0
430
6,971
2,724
0
1,438
5,533
0
54,813
L
Baron Samedi
ejcleland
Baron Samedi
6,500
224
754
3,802
8,291
3,871
0
1,799
6,492
46,344
0
W
1,828
970
0
982
4,247
1,038
108
0
4,247
0
25,250
W
Janus
ixKLouDz
Janus
2,540
169
0
980
7,426
2,801
0
3,342
4,084
33,207
0
L
Set
luhas
Set
2,995
1,267
0
1,476
4,137
1,876
776
431
3,706
0
52,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
28,381
230
Minions Killed
298
0
Camps Cleared
0
752,169
Distance Traveled
997,398
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,537
354
2
0
0
19,785
0
W
Erlang Shen
6,712
671
85
9
0
192,572
0
W
Khepri
5,418
542
22
2
0
191,795
2
L
Fenrir
5,783
578
37
4
0
198,136
0
L
Geb
4,312
431
21
2
0
109,124
0
W
Thor
6,204
620
93
9
0
210,535
0
L
Baron Samedi
6,395
640
83
8
0
207,122
0
W
Cupid
4,854
485
40
4
0
210,924
0
W
Janus
5,193
519
58
6
0
191,572
0
L
Set
6,549
655
87
9
0
218,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role