Player Matchup

Ra
Ra
JediMasterYaddle
Ra
Level 116
God Stats
7W - 6L
1,706 SR
Queue Stats
170W - 164L
1,450 Elo+
Party 2
Izanami
Izanami
KITRITOAMV
Izanami
Level 20
God Stats
2W - 4L
1,587 SR
Queue Stats
138W - 147L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
Melman02
Jormungandr
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 37L
1,405 Elo+
Solo
Da Ji
Da Ji
SuRRendeR78
Da Ji
Level 89
God Stats
4W - 4L
1,532 SR
Queue Stats
144W - 138L
1,447 Elo+
Party 2
Surtr
Surtr
trustworthy_sale
Surtr
Level 26
God Stats
5W - 4L
1,693 SR
Queue Stats
202W - 249L
1,387 Elo+
Party 2
Team Averages
Level 69
1,603 SR
1,426 Elo+

VS

Team Averages
Level 88
1,524 SR
1,459 Elo+
Ix Chel
Ix Chel
Noctum666
Ix Chel
Level 105
God Stats
3W - 2L
1,230 SR
Queue Stats
239W - 217L
1,489 Elo+
Solo
Atlas
Atlas
PyttUtanförPanna
Atlas
Level 124
God Stats
25W - 15L
1,665 SR
Queue Stats
315W - 310L
1,568 Elo+
Solo
Cernunnos
Cernunnos
TheLegitSloth
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 118L
1,416 Elo+
Party 1
Shiva
Shiva
emzyyy
Shiva
Level 102
God Stats
3W - 1L
1,730 SR
Queue Stats
140W - 117L
1,437 Elo+
Party 1
Lancelot
Lancelot
lawxsmite
Lancelot
Level 40
God Stats
2W - 2L
1,494 SR
Queue Stats
105W - 101L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,416
468
7,491
11,667
4,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
KITRITOAMV
Izanami
12
0 / 3 / 0
6,919
384
2,834
12,268
4,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Melman02
Jormungandr
12
0 / 1 / 0
7,653
425
4,361
9,990
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 0
8,215
456
8,403
15,860
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 5 / 1
8,209
456
6,477
21,559
16,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Noctum666
Ix Chel
15
4 / 1 / 1
9,170
509
7,365
8,354
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 4
8,376
465
6,139
11,636
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
TheLegitSloth
Cernunnos
15
4 / 0 / 2
9,382
521
12,915
10,966
5,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
emzyyy
Shiva
17
5 / 2 / 0
10,842
602
19,031
20,424
18,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
lawxsmite
Lancelot
15
0 / 0 / 1
8,838
491
919
8,502
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Izanami
KITRITOAMV
Izanami
0
3
0
0
L
Jormungandr
Melman02
Jormungandr
0
1
0
0
W
Ix Chel
Noctum666
Ix Chel
4
1
1
4.5
W
0
0
4
2
L
1
1
0
1
W
Cernunnos
TheLegitSloth
Cernunnos
4
0
2
5
W
Shiva
emzyyy
Shiva
5
2
0
2.5
W
Lancelot
lawxsmite
Lancelot
0
0
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
46,369
71,344
Taken
59,882
41,156
Mitigated
41,532
29,002
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,491
247
242
5,828
11,667
4,550
304
7,361
4,306
75,783
0
L
Izanami
KITRITOAMV
Izanami
2,834
1,378
0
4,120
12,268
4,269
0
2,122
10,146
0
44,582
L
Jormungandr
Melman02
Jormungandr
4,361
585
258
2,617
9,990
8,428
50
1,184
8,806
40,158
0
W
Ix Chel
Noctum666
Ix Chel
7,365
1,086
2,164
2,313
8,354
3,325
210
1,646
6,660
80,346
0
W
6,139
2,578
0
2,686
11,636
10,725
34
4,198
7,438
26,194
0
L
8,403
1,942
0
7,415
15,860
7,095
0
2,506
13,354
0
69,130
W
Cernunnos
TheLegitSloth
Cernunnos
12,915
6,539
0
4,805
10,966
5,258
1,590
4,317
6,552
0
77,922
W
Shiva
emzyyy
Shiva
19,031
3,060
170
5,384
20,424
18,484
84
1,740
17,756
664
92,745
W
Lancelot
lawxsmite
Lancelot
919
200
0
410
8,502
3,740
0
111
8,340
0
88,181
L
6,477
1,949
0
8,522
21,559
16,814
12
721
20,838
1,299
57,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
46,608
457
Minions Killed
555
0
Camps Cleared
0
1,778,029
Distance Traveled
1,699,346
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,416
468
138
8
0
350,657
2
L
Izanami
6,919
384
76
4
0
329,098
0
L
Jormungandr
7,653
425
58
3
0
347,465
6
W
Ix Chel
9,170
509
138
8
0
333,151
4
W
Atlas
8,376
465
23
1
0
385,330
7
L
Da Ji
8,215
456
94
5
0
455,247
3
W
Cernunnos
9,382
521
127
7
0
328,250
2
W
Shiva
10,842
602
158
9
0
363,028
0
W
Lancelot
8,838
491
109
6
0
289,587
0
L
Surtr
8,209
456
91
5
0
295,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role