Player Matchup

Ullr
Ullr
IgnitedAssassin
Ullr
Level 126
God Stats
2W - 1L
1,759 SR
Queue Stats
24W - 22L
1,474 Elo+
Party 2
Izanami
Izanami
MoldyMcChicken
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,600 Elo+
Party 2
Khepri
Khepri
TEXASxSaLuT3
Khepri
Level 157
God Stats
4W - 4L
1,661 SR
Queue Stats
341W - 307L
1,575 Elo+
Party 2
Chronos
Chronos
TheMOODYDUCK108
Chronos
Level 127
God Stats
3W - 5L
1,635 SR
Queue Stats
75W - 76L
1,534 Elo+
Party 2
Nemesis
Nemesis
killerjames57
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,460 Elo+
Party 2
Team Averages
Level 136
1,611 SR
1,529 Elo+

VS

Team Averages
Level 150
1,458 SR
1,519 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DonkeySlayer
Discordia
Level 185
God Stats
9W - 5L
1,620 SR
Queue Stats
911W - 930L
1,502 Elo+
Solo
Yu Huang
Yu Huang
MadWorldMike750
Yu Huang
Level 129
God Stats
7W - 5L
1,375 SR
Queue Stats
226W - 245L
1,536 Elo+
Party 1
Ymir
Ymir
NemesisDragon_X
Ymir
Level 105
God Stats
2W - 0L
1,442 SR
Queue Stats
117W - 112L
1,554 Elo+
Party 1
Achilles
Achilles
sahha
Achilles
Level 173
God Stats
5W - 6L
1,355 SR
Queue Stats
806W - 811L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,285
729
6,446
10,213
5,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 4 / 6
7,838
784
5,519
10,079
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
1 / 4 / 6
7,614
761
4,972
12,405
12,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 5 / 4
8,002
800
12,603
12,558
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
11
0 / 6 / 7
6,630
663
8,314
12,899
13,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
10 / 2 / 11
10,000
1,000
17,655
10,515
4,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
DonkeySlayer
Discordia
17
5 / 1 / 11
9,264
926
15,261
6,447
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
15
2 / 1 / 17
8,980
898
7,326
6,245
2,761
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 14
8,907
891
4,345
15,429
17,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
sahha
Achilles
15
5 / 3 / 16
9,061
906
10,671
23,508
22,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
9
Kills
24
24
Deaths
11
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
2
11
7.75
W
Discordia
DonkeySlayer
Discordia
5
1
11
10.5
L
1
5
5
0.7
W
Yu Huang
2
1
17
10.5
L
3
4
6
1.5
W
2
4
14
2.25
L
Khepri
1
4
6
1
L
4
5
4
1.2
L
Nemesis
0
6
7
0.58
W
Achilles
sahha
Achilles
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,854
Damage
55,258
58,154
Taken
62,144
43,363
Mitigated
50,232
12,458
Healing
24,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,655
8,467
785
4,040
10,515
4,973
3,493
3,438
6,508
0
39,217
W
Discordia
DonkeySlayer
Discordia
15,261
132
1,189
1,652
6,447
2,528
1,432
1,640
4,690
24,933
0
L
6,446
1,674
1,087
1,172
10,213
5,115
0
4,511
5,280
0
9,756
W
Yu Huang
7,326
546
3,756
1,658
6,245
2,761
2,014
662
5,421
22,641
0
L
5,519
2,501
599
1,547
10,079
5,696
0
5,570
4,227
0
17,569
W
4,345
394
1,076
1,465
15,429
17,901
0
4,727
10,068
8,485
429
L
Khepri
4,972
182
748
1,561
12,405
12,554
0
4,445
7,406
10,197
0
L
12,603
3,618
0
1,387
12,558
6,565
0
4,898
7,207
29,671
0
L
Nemesis
8,314
987
2,159
2,198
12,899
13,433
0
5,333
7,254
0
12,749
W
Achilles
sahha
Achilles
10,671
1,150
1,058
7,562
23,508
22,069
204
6,755
16,354
0
19,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
46,212
91
Minions Killed
126
0
Camps Cleared
0
891,341
Distance Traveled
1,020,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,000
1,000
49
5
0
185,909
0
W
Discordia
9,264
926
26
3
0
231,956
0
L
Ullr
7,285
729
10
1
0
180,409
0
W
Yu Huang
8,980
898
37
4
0
204,142
0
L
Izanami
7,838
784
28
3
0
152,831
0
W
Ymir
8,907
891
4
0
0
179,447
0
L
Khepri
7,614
761
13
1
0
188,717
0
L
Chronos
8,002
800
31
3
0
192,636
0
L
Nemesis
6,630
663
9
1
0
176,748
0
W
Achilles
9,061
906
10
1
0
219,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role