Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Fr1ziPL
Chaac
Bronze III
Level 43
God Stats
1W - 6L
1,365 SR
Queue Stats
13W - 20L
1,400 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
HydroMatic
Zhong Kui
Gold IV
Level 144
God Stats
11W - 14L
1,544 SR
Queue Stats
607W - 603L
1,419 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
PreacherSO
Kuzenbo
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,403 MMR
Solo
Kali
Kali
Bronze III
RLC_POLIK
Kali
Bronze III
Level 100
God Stats
1W - 1L
1,820 SR
Queue Stats
9W - 12L
1,432 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,546 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,430 SR
1,435 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
Efraoh
Anubis
Gold IV
Level 129
God Stats
23W - 32L
1,465 SR
Queue Stats
322W - 344L
1,441 MMR
Solo
Xbalanque
Xbalanque
Gold V
Squishie204
Xbalanque
Gold V
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 112L
1,421 MMR
Solo
Geb
Geb
Gold V
Zabukay
Geb
Gold V
Level 153
God Stats
1W - 2L
1,399 SR
Queue Stats
16W - 20L
1,384 MMR
Solo
Fenrir
Fenrir
Gold III
emibellon
Fenrir
Gold III
Level 120
God Stats
1W - 4L
1,289 SR
Queue Stats
137W - 145L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 0 / 0
3,439
688
1,557
2,423
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Fr1ziPL
Chaac
7
0 / 0 / 0
3,598
720
1,548
3,774
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
HydroMatic
Zhong Kui
7
0 / 0 / 0
4,054
811
468
1,336
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
PreacherSO
Kuzenbo
6
0 / 0 / 0
3,649
730
906
3,057
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
6
0 / 0 / 0
3,507
701
805
4,353
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
AchillesHachimanPoseidon

VS

Bans
Ao KuangCupidRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 0 / 0
4,123
825
840
3,012
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Efraoh
Anubis
1
0 / 0 / 0
2,577
515
0
0
0
Xbalanque
Squishie204
Xbalanque
6
0 / 0 / 0
3,460
692
2,548
2,466
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
5
0 / 0 / 0
3,558
712
1,432
3,811
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
emibellon
Fenrir
8
0 / 0 / 0
4,162
832
176
3,749
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
0
0
L
Tyr
 
Tyr
0
0
0
0
L
Anubis
Efraoh
Anubis
0
0
0
0
W
Chaac
Fr1ziPL
Chaac
0
0
0
0
W
Zhong Kui
HydroMatic
Zhong Kui
0
0
0
0
W
Kuzenbo
PreacherSO
Kuzenbo
0
0
0
0
W
Kali
0
0
0
0
L
Xbalanque
Squishie204
Xbalanque
0
0
0
0
L
Geb
0
0
0
0
L
Fenrir
emibellon
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,284
Damage
4,996
14,943
Taken
13,038
7,384
Mitigated
5,432
6,139
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,557
1,176
0
1,949
2,423
698
0
495
1,928
0
17,663
L
Tyr
 
Tyr
840
81
0
1,183
3,012
1,875
0
0
3,012
0
25,785
L
Anubis
Efraoh
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Fr1ziPL
Chaac
1,548
398
0
1,268
3,774
1,952
0
0
3,774
0
18,492
W
Zhong Kui
HydroMatic
Zhong Kui
468
134
0
683
1,336
1,079
0
50
1,286
23,380
0
W
Kuzenbo
PreacherSO
Kuzenbo
906
509
0
1,273
3,057
2,251
0
404
2,653
9,702
0
W
Kali
805
227
0
966
4,353
1,404
0
483
3,870
0
19,166
L
Xbalanque
Squishie204
Xbalanque
2,548
1,383
0
1,367
2,466
584
0
430
2,036
0
15,524
L
Geb
1,432
232
0
1,056
3,811
1,658
0
560
3,251
7,815
0
L
Fenrir
emibellon
Fenrir
176
0
0
1,439
3,749
1,315
0
320
3,365
0
27,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,247
Gold Earned
17,880
178
Minions Killed
146
0
Camps Cleared
0
616,760
Distance Traveled
462,847
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,439
688
38
8
0
113,021
0
L
Tyr
4,123
825
43
9
0
119,743
0
L
Anubis
2,577
515
0
0
0
0
0
W
Chaac
3,598
720
31
6
0
132,510
0
W
Zhong Kui
4,054
811
60
12
0
101,373
1
W
Kuzenbo
3,649
730
15
3
0
123,508
2
W
Kali
3,507
701
34
7
0
146,348
0
L
Xbalanque
3,460
692
36
7
0
103,837
0
L
Geb
3,558
712
12
2
0
108,683
0
L
Fenrir
4,162
832
55
11
0
130,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role