Player Matchup

King Arthur
King Arthur
A01 RAYCAR
King Arthur
Level 146
God Stats
4W - 6L
1,646 SR
Queue Stats
62W - 66L
1,508 Elo+
Party 1
Izanami
Izanami
Vulgrizm
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
werildelfonso1
Baron Samedi
Level 129
God Stats
1W - 1L
1,741 SR
Queue Stats
78W - 83L
1,485 Elo+
Party 1
Team Averages
Level 120
1,629 SR
1,525 Elo+

VS

Team Averages
Level 133
1,533 SR
1,416 Elo+
Chernobog
Chernobog
CapturedBrush28
Chernobog
Level 151
God Stats
14W - 4L
1,650 SR
Queue Stats
112W - 115L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
NICKBOB125
Baron Samedi
Level 127
God Stats
3W - 2L
1,511 SR
Queue Stats
361W - 378L
1,346 Elo+
Solo
Serqet
Serqet
spragan
Serqet
Level 120
God Stats
2W - 1L
1,436 SR
Queue Stats
64W - 56L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A01 RAYCAR
King Arthur
14
5 / 3 / 3
10,691
764
10,137
19,221
19,569
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Vulgrizm
Izanami
11
1 / 10 / 3
9,273
662
6,843
14,764
4,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
werildelfonso1
Baron Samedi
13
2 / 6 / 5
10,263
733
17,204
12,655
6,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CapturedBrush28
Chernobog
16
10 / 2 / 9
12,903
922
17,058
15,641
6,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
NICKBOB125
Baron Samedi
13
3 / 3 / 8
10,565
755
14,048
13,163
5,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
spragan
Serqet
14
6 / 3 / 8
11,327
809
9,283
12,110
5,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
19
19
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A01 RAYCAR
King Arthur
5
3
3
2.17
W
Chernobog
CapturedBrush28
Chernobog
10
2
9
7.25
W
Baron Samedi
NICKBOB125
Baron Samedi
3
3
8
2.33
L
Izanami
Vulgrizm
Izanami
1
10
3
0.25
W
Serqet
spragan
Serqet
6
3
8
3.33
L
Baron Samedi
werildelfonso1
Baron Samedi
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
40,389
46,640
Taken
40,914
30,218
Mitigated
17,158
6,033
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A01 RAYCAR
King Arthur
10,137
1,186
0
3,081
19,221
19,569
87
3,447
15,183
0
30,316
W
Chernobog
CapturedBrush28
Chernobog
17,058
10,513
0
6,578
15,641
6,103
2,616
5,641
9,960
0
68,785
W
Baron Samedi
NICKBOB125
Baron Samedi
14,048
831
1,228
5,871
13,163
5,980
273
7,145
5,962
38,863
0
L
Izanami
Vulgrizm
Izanami
6,843
4,057
0
240
14,764
4,622
683
4,146
10,446
0
29,550
W
Serqet
spragan
Serqet
9,283
2,459
0
158
12,110
5,075
87
5,152
6,868
0
19,496
L
Baron Samedi
werildelfonso1
Baron Samedi
17,204
1,082
1,070
1,642
12,655
6,027
330
6,948
5,558
44,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
34,795
125
Minions Killed
136
0
Camps Cleared
0
631,782
Distance Traveled
710,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,691
764
33
2
0
246,176
0
W
Chernobog
12,903
922
81
6
0
223,189
0
W
Baron Samedi
10,565
755
34
2
0
227,161
0
L
Izanami
9,273
662
47
3
0
182,236
0
W
Serqet
11,327
809
21
2
0
259,705
0
L
Baron Samedi
10,263
733
45
3
0
203,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role