Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NaTy53
Fenrir
Level 103
God Stats
8W - 13L
1,447 SR
Queue Stats
364W - 327L
1,530 Elo+
Party 1
Persephone
Persephone
Zorroseph
Persephone
Level 86
God Stats
1W - 3L
1,365 SR
Queue Stats
19W - 21L
1,539 Elo+
Party 1
Team Averages
Level 106
1,437 SR
1,523 Elo+

VS

Team Averages
Level 104
1,500 SR
1,500 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 2
6,628
663
3,194
9,942
7,240
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
NaTy53
Fenrir
10
2 / 2 / 1
7,111
711
3,487
9,012
5,268
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Persephone
Zorroseph
Persephone
9
1 / 2 / 2
7,254
725
5,783
5,941
2,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
4 / 0 / 5
8,713
871
12,784
6,031
2,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
 
Agni
10
3 / 1 / 3
7,699
770
2,815
4,642
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
10
2 / 2 / 6
7,479
748
5,349
7,741
7,555
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
2
0.25
W
Heimdallr
 
Heimdallr
4
0
5
6.5
W
Agni
 
Agni
3
1
3
4.5
W
Bacchus
 
Bacchus
2
2
6
2.5
L
Fenrir
NaTy53
Fenrir
2
2
1
1.25
L
Persephone
Zorroseph
Persephone
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,464
Damage
20,948
24,895
Taken
18,414
14,800
Mitigated
11,883
1,935
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,194
172
0
460
9,942
7,240
0
3,129
6,813
0
17,225
W
Heimdallr
 
Heimdallr
12,784
8,334
0
1,826
6,031
2,614
344
1,746
4,285
0
51,037
W
Agni
 
Agni
2,815
154
0
247
4,642
1,714
74
2,112
2,530
18,432
0
W
Bacchus
 
Bacchus
5,349
659
0
770
7,741
7,555
29
2,388
5,353
9,421
0
L
Fenrir
NaTy53
Fenrir
3,487
330
0
673
9,012
5,268
0
2,992
6,020
50
11,539
L
Persephone
Zorroseph
Persephone
5,783
596
0
802
5,941
2,292
0
2,383
3,536
27,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,993
Gold Earned
23,891
79
Minions Killed
103
0
Camps Cleared
0
568,159
Distance Traveled
499,769
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,628
663
22
2
0
210,641
0
W
Heimdallr
8,713
871
69
7
0
172,369
0
W
Agni
7,699
770
23
2
0
142,517
0
W
Bacchus
7,479
748
11
1
0
184,883
3
L
Fenrir
7,111
711
15
2
0
189,205
0
L
Persephone
7,254
725
42
4
0
168,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role